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Phread

Nachrichten: 1717
Registriert: December 2008
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gheintze

Nachrichten: 860
Registriert: August 2004
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Helcat

Nachrichten: 267
Registriert: December 2008
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sam1812

Nachrichten: 1906
Registriert: August 2006
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Re:Battle for Hill 178 - should not have been released
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Sun, 23 December 2012 22:28

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Just to be sure everybody understands, these added official scenarios were an initiative that came from gheintze -- separate from whatever plans DoW has for expanding Memoir Online.
Over the past few months, we've all heard people bemoan the fact that DoW hadn't posted any new scenarios in a long time. Geoff actually took the initiative to do something constructive about it. He researched what official scenarios could be added with existing programming, contacted DoW, and made it as easy as possible for them to give the community this unscheduled add-on.
I'm sure that DoW intends to add more features, more scenarios, and more promotions, but we don't know where it fits in their schedule or what other priorities it's competing against.
There's no need for anybody to complain or argue about the fact that we all just got a nice gift, just because it would have been better to get a nicer one.
[Aktualisiert am: Sun, 23 December 2012 22:28]
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gheintze

Nachrichten: 860
Registriert: August 2004
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Re:Battle for Hill 178 - should not have been released
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Sun, 23 December 2012 22:37

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By generosity, I was referring to the annual Christmas gifts for M'44 fans; the pins they sent to beta-testers; and other such examples. These are things that don't need be done, and many other companies don't even release free items on their website.
I think we need to trust that DoW is doing the best that they can to support all of their game lines and remain successful. Of course, we (and I'm sure DoW, as well) would like unlimited support for M'44 Online, but in this economy, I'm sure that money and resources are tight. We'll just need to be patient, help out the best we can, and let DoW take care of their business.
Considering the support that other companies provide for their products (Tide of Iron and BattleLore come to mind), I think that we are very lucky with what we have -- the M'44 community is amazing -- and by continuing to be positive, I'm sure that more good things are to come.
Geoff
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Phread

Nachrichten: 1717
Registriert: December 2008
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Re:Battle for Hill 178 - should not have been released
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Sun, 23 December 2012 22:44

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Geoff I did not intend to offend you, I acknowledge and appreciate your work.
I did not know that these scenarios were your - not DoW's - initiative. That makes me more grateful to you for your efforts.
However when one right clicks the map in this scenario the additional card is not displayed.
If I was playing this face-to-face then I would have the rule cards out. I do not expect to have to find them (online or printed) for an online scenario. This disappointed, annoyed and frustrated me. It makes this implementation - no offence intended - less than most of the others imho.
So, other players, please check the rule section in the notes and look up any you are not familiar with.
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gheintze

Nachrichten: 860
Registriert: August 2004
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Re:Battle for Hill 178 - should not have been released
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Mon, 24 December 2012 00:44

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| Phread wrote on Sun, 23 December 2012 16:44 |
However when one right clicks the map in this scenario the additional card is not displayed.
If I was playing this face-to-face then I would have the rule cards out. I do not expect to have to find them (online or printed) for an online scenario. This disappointed, annoyed and frustrated me. It makes this implementation - no offence intended - less than most of the others imho.
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Adding the card online would have required programming, which was outside the scope of the project. It would have been simple enough for me to add the rules to the scenario description; however, this escaped my notice. I apologize for any inconvenience this may cause as a result of my oversight.
Unfortunately, all I'm learning from your continued posts is that you can't please everyone and that maybe it's not worth the trouble for me to take on these projects if the "implementation [is] less than most of the others" and "not good enough".
Geoff
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Phread

Nachrichten: 1717
Registriert: December 2008
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Re:Battle for Hill 178 - should not have been released
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Mon, 24 December 2012 00:50

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Geoff again accept my apologies. I know and acknowledge the work you did to create these scenarios for us. I do not belittle your work.
As you note you got no support (reprogramming or editor support) to allow these scenarios to match the prior existing standard scenarios. That is what I deem unfortunate.
Your efforts are appreciated by me. I am genuinely sorry to have upset you. Not my intention, really.
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gheintze

Nachrichten: 860
Registriert: August 2004
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LooneyLlama

Nachrichten: 484
Registriert: March 2008
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Re:Battle for Hill 178 - should not have been released
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Mon, 24 December 2012 03:31

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Yikes! One lousy card that's not there, BUT is noted in the description, and it's a substandard presentation. Does everything have to be given to us? Can't we look up anything? Playing the online game is much easier than the board game. It's ALL there for you, no fishing out cards(oops 1 card), or rules, and no arguments on movements and attacks. It can't get any better! This may be the perfect game design for online play.
Geoff, I didn't realize that you did this on your own. There sure had to be a lot of time spent to get all these scenarios in working order. Thank you.
LooneyLlama
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JFKoski

Nachrichten: 434
Registriert: October 2005
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trentdep

Nachrichten: 204
Registriert: October 2011
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Re:Battle for Hill 178 - should not have been released
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Mon, 24 December 2012 16:11

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Geoff ( and others ) - Well done sir(s)
DOW - To the extent that this project ( apparently ) had to be handed to you... Tsk tsk. Yeah - I get that it was generous of them to allow, and aid it in happening, but still...
Phread - Stop being a dik ( Sorry - "couldn't help myself" ).
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gheintze

Nachrichten: 860
Registriert: August 2004
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Re:Battle for Hill 178 - should not have been released
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Mon, 24 December 2012 17:41

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You're welcome Looney and trentdep, I'm glad you're enjoying the scenarios.
I'd just like to add one last thing. By criticizing DoW for their "assumed" lack of support -- which is very far from the truth -- we, as a community, are potentially discouraging them from allowing such projects to happen again.
To dispel any such myths, I feel compelled to share more details about the process.
I approached DoW a few months ago and asked if there was anyway that I could help to get new scenarios that would require no further programming or rules implementations into the official scenarios list of DoW online. I knew going in that no further rules would be added, which was fine. I was looking for an easy way to help out.
After receiving their encouragement and permission to proceed, I went through all the official scenarios to see which ones could be implemented. DoW gave me access to the scenarios we thought would work (the basic structure was already in the editor from the sftf area of the boardgame website), and I edited them to make sure that all the rules for the online game were activated, checked that the units were in the right place, adjusted some to the winter board, etc...
At this point, I tested all of the scenarios against johnny to make sure the medals worked and that all of the units were labeled correctly (and some of those medals were pretty hard to capture -- Strasbourg, this means you). Then, a group of playtesters helped me to play several matches in two players mode to see if anything was not functioning correctly.
After this, I let DoW know that I thought they were ready; at which point, they did some QA and prepared the final versions for upload.
So, this project was not done in a vacuum without DoW support. All groups were fully involved. This was just an opportunity to quickly get scenarios uploaded in a manner that would require as little resources as possible.
Everyone should be thankful for the opportunity to play these (and should thank Jdrommel as well for the amazing scenarios of his that were implemented).
On this note, I hope that this controversy can be put to rest. I'm sure that DoW has more great things in store for both M'44 online and the boardgame. We just all need to be patient.
Merry Christmas!
Geoff
[Aktualisiert am: Mon, 24 December 2012 17:42]
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Turboheizer

Nachrichten: 417
Registriert: February 2006
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Re:Battle for Hill 178 - should not have been released
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Tue, 25 December 2012 10:46

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| Quote: | I went through all the official scenarios to see which ones could be implemented.
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So does this mean that all maps which are
1.) official
2.) unclassified
3.) require no further programming
are now online?
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gheintze

Nachrichten: 860
Registriert: August 2004
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Re:Battle for Hill 178 - should not have been released
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Tue, 25 December 2012 18:15

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| Turboheizer wrote on Tue, 25 December 2012 04:46 |
| Quote: | I went through all the official scenarios to see which ones could be implemented.
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So does this mean that all maps which are
1.) official
2.) unclassified
3.) require no further programming
are now online?
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That was my goal -- so yes, I hope so.
Geoff
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JFKoski

Nachrichten: 434
Registriert: October 2005
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Re:Battle for Hill 178 - should not have been released
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Tue, 25 December 2012 18:36

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Battle of the Bridgehead (Western, June 7-8,1944) by Brummbar44 fits this description, as does
Kasserine Pass (Mediterranean Theater) by KippRyon.
They are in the official/unclassified section, and were published in classified Air Pack versions.
I think you said something about needing permissions??
I've been posting them in my SFTF along with Po Valley, which I call Italy: The Gothic Line, (because that's what the first version I played was called; also someone posted their own Po Valley), Crucifix Hill, and Alpha Yellow. These have a problem: The bunkers on the hills don't block line of sight when empty. This can also occur in First Assault (I got it to happen vs Johnny), but that situation comes up very infrequently; it's more likely in these scenarios.
[Aktualisiert am: Tue, 25 December 2012 18:51]
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JFKoski

Nachrichten: 434
Registriert: October 2005
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Re:Battle for Hill 178 - should not have been released
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Mon, 25 February 2013 00:40

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There is a reason I found today not to have released Battle for Hill 178.
There's a cheat that allows you to play a Recon as an Air Strike for the wrong section.
I'd read about it before, but only tested it today.
So Red Barricades Factory, Counter-attack at Mortain and anything else with Air Strikes or Blitz still needs to be fixed. One fix would be for the program to check if one unit in the correct section is still ordered when you press OK. If not it should NOT continue and have a popup box appear saying you haven't played correctly, which after acknowledging throws you back into the Order phase.
When I first started playing Online, Air Strikes didn't work correctly against units in sandbags, churches, fortresses, etc. (anything that could ignore a normal retreat). I believe they fixed it sometime between Nov'11-Jan'12.
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sam1812

Nachrichten: 1906
Registriert: August 2006
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Re:Battle for Hill 178 - should not have been released
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Mon, 25 February 2013 01:56

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It sounds like the real "ask" here is for DOW to fix that bug (and others) -- not to un-release Hill 178, Mortain, Red Barricades, and others.
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JFKoski

Nachrichten: 434
Registriert: October 2005
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Re:Battle for Hill 178 - should not have been released
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Mon, 25 February 2013 05:30

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| sam1812 wrote on Sun, 24 February 2013 19:56 | It sounds like the real "ask" here is for DOW to fix that bug (and others) -- not to un-release Hill 178, Mortain, Red Barricades, and others.
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Sadly, I don't believe Memoir fixes are going to happen anytime soon. I heard at a tournament there are people who play face-to-face who won't play Online anymore because this cheat was used against them.
I was outraged when I lost a game because someone chose not to attack, because of the cheat where your opponent sees you have Ambush when you have it set to Manual. I've since set mine to Automatic, advised people on Manual, and just taken their Ambush. If you played face-to-face and someone knocked over their Ambush card would you no longer attack Close?
I've added it to the list of official scenario bugs.
[Aktualisiert am: Mon, 25 February 2013 05:32]
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rasmussen81

Nachrichten: 6063
Registriert: July 2007
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Re:Battle for Hill 178 - should not have been released
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Mon, 25 February 2013 06:36

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| JFKoski wrote on Mon, 25 February 2013 08:30 | If you played face-to-face and someone knocked over their Ambush card would you no longer attack Close?
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If you happen to see a card like Ambush in a FtF game (because it got knocked over or the person started to play it and then thought better of it) you would certianly take that into consideration!! You might try not to, but you now have important information and a player would use that, unless you made a large effort not to.
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LooneyLlama

Nachrichten: 484
Registriert: March 2008
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Re:Battle for Hill 178 - should not have been released
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Mon, 25 February 2013 14:18
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I almost play exclusively with people on my buddy list. It's a big enough list now where I don't have to worry about cheats. These guys are all honorable and make the game very enjoyable. I can see how people using cheats would make it very frustrating. So, my advice is to gather a large enough list of fellow like minded players and stick with them.
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