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jslater
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September 2013
Stout AI Bug Sat, 14 September 2013 15:08
Hello,

Just played through a game and it seems as if when the AI has Stout, it won't go in to decline. It could have been a different unrelated bug, but it seems to me it's likely an issue with Stout.
      
Conanian
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November 2011
Re:Stout AI Bug Tue, 17 September 2013 03:04
I've seen this multiple times. The AI is unable to decline a race with Stout. Even if the AI has ZERO tokens left, it will not decline a race with Stout power.
      
DannyMack
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June 2010
Re:Stout AI Bug Thu, 26 September 2013 09:52
Another thread full of this same complaint. (here) Is DOW doing anything about any of these bugs? Has anyone heard?

[Aktualisiert am: Thu, 26 September 2013 10:42]

      
Mavado
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April 2013
Re:Stout AI Bug Thu, 26 September 2013 20:34
DannyMack wrote on Thu, 26 September 2013 09:52

Another thread full of this same complaint. (here) Is DOW doing anything about any of these bugs? Has anyone heard?
It seems like they're focusing on the Steam and Android versions for now.

But it looks like they're planning to adress some of the issues later.
      
DannyMack
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Re:Stout AI Bug Thu, 26 September 2013 20:50
To me it sounds overwhelming to let all of these bug reports and complaints pile up, rather than dealing with them as they come up. But it actually makes sense to let all of the crap hit the floor before you mop it up. That way you clean up everything at once.
As long as I know they won't leave the app un-updated forever like they did with SW1 (not that it needed too much attention post-release).
      
rasmussen81
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Re:Stout AI Bug Fri, 27 September 2013 04:30
DannyMack wrote on Thu, 26 September 2013 22:50

To me it sounds overwhelming to let all of these bug reports and complaints pile up, rather than dealing with them as they come up. But it actually makes sense to let all of the crap hit the floor before you mop it up. That way you clean up everything at once.
As long as I know they won't leave the app un-updated forever like they did with SW1 (not that it needed too much attention post-release).


Don't forget what the focus of the whole Kickstarter was...the Android and Steam port of Small World 2. I'm sure the crew is working hard on those games and will revisit the iPad version when they have a moment to spare.
      
Proto Persona
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Re:Stout AI Bug Fri, 27 September 2013 10:15
I'm willing to bet that letting things "pile up" to a degree is more about the current approval systems on some platforms. Sure programmers want to squash as many bugs in one batch to prevent unforeseen mystery glitches, but you also don't want to have to submit a patch every week either.
      
    
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