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VerfasserThema
*player1037021
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Second Lieutenant

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New Player - 2 Questions Sat, 14 April 2012 15:25
I came across this game a couple days ago and have played about a dozen solo missions to learn the mechanics. I think I have it mostly down now, except for two questions:

1. Why am I sometimes offered a choice of two command/tactic cards? I can't find anything in the (Core, Terrain Pack, Pacific, Mediterranean) rulebooks about this.

2. Is there any way to control the order of combat resolution when an Air Power card is played? I had a nice attack planned against a group of three enemy infantry that would have deprived the forward unit a retreat path if the attack had started with it, but the computer chose the two rearmost units instead, opening an egress point.

Thanks for any help!

[edit]I did try searching the forums but the S/N ratio was too low (too many results/impossible to parse)

[Aktualisiert am: Sat, 14 April 2012 15:27]

      
gheintze
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Re:New Player - 2 Questions Sat, 14 April 2012 15:26
When you play a recon card (cards that only order one unit), you get to choose the card you would like to add to your hand.

I think that Air Power targets the first hex you click...

Geoff
      
*player1037021
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Re:New Player - 2 Questions Sat, 14 April 2012 15:29
Thanks for the quick response. I can't believe I went through the rules with a fine-tooth comb and didn't read the card thoroughly!
      
Syky
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Re:New Player - 2 Questions Sat, 14 April 2012 15:54
1) Its exaclty as Goeff mentioned.
2) When you plays your Air Power card, you are asked to select units to target. Then the roll will be in order you've selected units. Means first unit selected will be first one against which you/computer will roll the dices. Second unit selected would be second one targeted. Etc.
Good luck and cya on a battlefield. Razz
      
Kelly's Hero
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Re:New Player - 2 Questions Sat, 14 April 2012 19:01
Syky wrote on Sat, 14 April 2012 07:54


2) When you plays your Air Power card, you are asked to select units to target. Then the roll will be in order you've selected units. Means first unit selected will be first one against which you/computer will roll the dices. Second unit selected would be second one targeted.


Actually I don't think it works that way anymore. I think it used to be how it worked, but something changed recently and that doesn't work anymore.

I think the order now follows the letter-number grid pattern. Ie, each hex is assigned a letter and number.

It took me by surprise when I picked the attack order to take advantage of a no-retreat situation, and the attacks came in the wrong order and opened up the path for other units to retreat.

I'll see if I can find an example...
      
gheintze
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Re:New Player - 2 Questions Sat, 14 April 2012 19:15
It has seemed to stop working for me as well, but I thought I was just imagining it. Has anybody reported the bug... ? Smile

(Now, Jesse doesn't need to remind us. Very Happy)

Geoff
      
rasmussen81
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Re:New Player - 2 Questions Sat, 14 April 2012 20:30
gheintze wrote on Sat, 14 April 2012 21:15

It has seemed to stop working for me as well, but I thought I was just imagining it. Has anybody reported the bug... ? Smile

(Now, Jesse doesn't need to remind us. Very Happy)

Geoff


Someone's trying to put me out of a job!! Shocked Laughing

If this feature has indeed stopped working, it would be good for someone to report it, just so the crew knows about the issue. Very Happy

There, see what I just did? I managed to repeat the call for a Bug Report, and keep my job!! Laughing Razz Laughing
      
stevens
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Re:New Player - 2 Questions Sat, 14 April 2012 20:40
rasmussen81 wrote on Sat, 14 April 2012 14:30



There, see what I just did? I managed to repeat the call for a Bug Report, and keep my job!! Laughing Razz Laughing



Oh the irony, the agony the humanity of redundancy.

Rolling Eyes
      
Quit2
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Re:New Player - 2 Questions Sat, 14 April 2012 21:29
gheintze wrote on Sat, 14 April 2012 19:15

It has seemed to stop working for me as well, but I thought I was just imagining it. Has anybody reported the bug... ? Smile

(Now, Jesse doesn't need to remind us. Very Happy)

Geoff

I'm under the impression that it still works for air power cards, but not for recon cards used as air power under blitz.
And I think it has always been like that since I played my first game with blitz in M44OL.
      
stevens
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Re:New Player - 2 Questions Sat, 14 April 2012 22:01
Quit2 wrote on Sat, 14 April 2012 15:29

gheintze wrote on Sat, 14 April 2012 19:15

It has seemed to stop working for me as well, but I thought I was just imagining it. Has anybody reported the bug... ? Smile

(Now, Jesse doesn't need to remind us. Very Happy)

Geoff

I'm under the impression that it still works for air power cards, but not for recon cards used as air power under blitz.
And I think it has always been like that since I played my first game with blitz in M44OL.




This makes sense since when the Recon-1 card is played, the first hex to be selected MUST be in the section where the Recon-1 card is located. Other hexes may be selected in the adjoining sector. This REQUIREMENT to select the first hex in the Recon-1 area causes this to be the first hex attacked, even if tactically it would be better to attack or strafe in a different order. It seems like the rules enforcement software (requiring hex selection in the Recon-1 sector) is overruling the tactical advantage of the attack sequencing choice we all so dearly desire.

This is definitely a bug. I know the guys at DOW would like this Online Game to play as much like the Board game as possible, so I know they will do what they can to remedy this in the future.

[Aktualisiert am: Sat, 14 April 2012 22:06]

      
Quit2
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Re:New Player - 2 Questions Sat, 14 April 2012 22:18
stevens wrote on Sat, 14 April 2012 22:01

Quit2 wrote on Sat, 14 April 2012 15:29

gheintze wrote on Sat, 14 April 2012 19:15

It has seemed to stop working for me as well, but I thought I was just imagining it. Has anybody reported the bug... ? Smile

(Now, Jesse doesn't need to remind us. Very Happy)

Geoff

I'm under the impression that it still works for air power cards, but not for recon cards used as air power under blitz.
And I think it has always been like that since I played my first game with blitz in M44OL.




This makes sense since when the Recon-1 card is played, the first hex to be selected MUST be in the section where the Recon-1 card is located. Other hexes may be selected in the adjoining sector. This REQUIREMENT to select the first hex in the Recon-1 area causes this to be the first hex attacked, even if tactically it would be better to attack or strafe in a different order. It seems like the rules enforcement software (requiring hex selection in the Recon-1 sector) is overruling the tactical advantage of the attack sequencing choice we all so dearly desire.

This is definitely a bug. I know the guys at DOW would like this Online Game to play as much like the Board game as possible, so I know they will do what they can to remedy this in the future.

No, even worse: with a recon card, the program does not even attack the units in the order you selected them, but in a seemingly random order.
      
rasmussen81
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Re:New Player - 2 Questions Sat, 14 April 2012 22:34
stevens wrote on Sat, 14 April 2012 22:40

rasmussen81 wrote on Sat, 14 April 2012 14:30



There, see what I just did? I managed to repeat the call for a Bug Report, and keep my job!! Laughing Razz Laughing



Oh the irony, the agony the humanity of redundancy.

Rolling Eyes


I was simply being clear Rolling Eyes ...and it's a tragedy how much clarity is a rarity! Laughing Laughing
      
Syky
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Re:New Player - 2 Questions Sun, 15 April 2012 00:09
Guys, you are scaring me! Crying or Very Sad
Nothing is going like I thought ...



Mayans were right! We are all already doomed! Shocked
      
sdnative
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Re:New Player - 2 Questions Sun, 15 April 2012 08:06
Kelly's Hero wrote on Sat, 14 April 2012 10:01

Syky wrote on Sat, 14 April 2012 07:54


2) When you plays your Air Power card, you are asked to select units to target. Then the roll will be in order you've selected units. Means first unit selected will be first one against which you/computer will roll the dices. Second unit selected would be second one targeted.


Actually I don't think it works that way anymore. I think it used to be how it worked, but something changed recently and that doesn't work anymore.

I think the order now follows the letter-number grid pattern. Ie, each hex is assigned a letter and number.

It took me by surprise when I picked the attack order to take advantage of a no-retreat situation, and the attacks came in the wrong order and opened up the path for other units to retreat.

I'll see if I can find an example...



I noticed the same BUG!!!!!!
      
JFKoski
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Re:New Player - 2 Questions Tue, 18 February 2014 06:02
This is an older thread, but I didn't see it when putting together my M'44 wiki for official scenario errors. I tested it tonight and found the Air Power card and its Counter-Attack seem to be working as it should: the order you select targets are the order they are hit.

However when I tested Axis Air Strikes (Blitz) and Allied Air Strikes (Hill 317) the order is NOT in the order you select. From the Allied side it starts on a row closest to the Axis baseline (Row 9) and ends closest to the Allied baseline (Row 1). When targets are on the same row, it targets Allied Left(A or a) first to Right(M or l).
      
    
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