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VerfasserThema
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Mini-expansion: Arctic Invasion Sun, 13 April 2014 16:25
Hello.

I would like to share this collection of new races and special powers that I have made, under the name Arctic Invasion. I live in Greenland, and thus is it all inspired by Greenlandic and Inuit culture, mythology etc.

EDIT: To download rule sheet and ready to print race and special power sheets, follow this link: http://www.scribd.com/doc/218803466/Arctic-Invasion-Small-Wo rld

I and the people I play with have given it lot of thought concerning the rules, balancing them the number of tokens you get. But of course, everybody else's opinions are welcome
First the races:

ANGAKKUQS:

http://tinypic.com/usermedia.php?uo=fNkd6hpTbcNqM0k5GTsf8oh4 l5k2TGxc

Rules: Each turn, you may use 3 helping spirits. The Whale with the ability of Seafaring and the Amô with the ability of Flying. The Polar Bear counts as a race token during Conquest, and makes that Region immune until the next round. They can't be used together.

Info: Angakkuqs are the equivalent of a medicine man in Greenland. An Amô is a helping spirit to the Angakkuq. The whale and the polar bear are animals with great cultural value.

AQAJARORSIORPUAS:

http://tinypic.com/usermedia.php?uo=fNkd6hpTbcOLmDPlD8GDbYh4 l5k2TGxc#.U0qb4_mWiSo

Rules: If 2 or more race tokens present in a Region conquered by you, 2 of the opponent’s race tokens must go to the tray.

Info: An Aqajarorsiorpua (long name) is an evil spirit, who lives in a big stone. When people pass by them, they are killed instantly by the sight of the Aqajarorsiorpua.

QIVITOQS:

http://tinypic.com/usermedia.php?uo=fNkd6hpTbcMedMpXwd6DBIh4 l5k2TGxc

Rules: During Troop Redeployment, place one Freeze-token on an active Region of yours, and the second one on a to the first token adjacent, non-empty Region. They remain immune and as inactive until your next turn. Race and special power related coins still earned. If two or more tokens present, the remains is still available in Conquest.

Info: When loosing face, some people chose to leave the society and survive on their own in the wild as long as possible. A kind of suicide. But some people survived it, and were considered to have achieved supernatural powers.

Note: They are a bit complicated, and not as accessible as Humans or Orcs. But I at least find them interesting, since their power can be used in many more ways than a Human.

THULE PEOPLE:

http://tinypic.com/usermedia.php?uo=fNkd6hpTbcN0yRc7Hrhqf4h4 l5k2TGxc

Rules: Conquer any adjacent Region using 1 less token per Thule People token gone to the tray by Conquest since your last turn. In other words, receive one Commando each time one of you has lost an active token since your last turn.

Info: The Thule People were a people who lived in Greenland a long time ago. They are the ancestors of the current Inuits. Their power is connected to their ability to survive.

TORNARSSUKS:

http://tinypic.com/usermedia.php?uo=fNkd6hpTbcP0NxJHtuveJIh4 l5k2TGxc

Rules: No Race benefits as such, but receives 2 Special Powers. For instance, you could play as Berserk Behemoth Tornarssuks, or Diplomat Dragon Master Tornarssuks.

Info: The Tornassuk is the closest thing equivalent to a God in Inuit mythology. He is the go-to spirit if none of the other spirits are able to help you.

Note: So mostly just an apology to make the race I’ve always wanted to make.

Now for the special powers:

BLOCK GRANTED:

http://tinypic.com/usermedia.php?uo=fNkd6hpTbcNgjg02QAziDYh4 l5k2TGxc

Rules: Pick this Special Power and the race it belongs for free. No matter its position in the Queue, as long as visible. Still costs 1 coin to pass it.

Info: Greenland receives block grant from Denmark due to the former colonization. So, a bit of a joke, but at the same time it can be very useful in some situations.

SURVIVING:

http://tinypic.com/usermedia.php?uo=fNkd6hpTbcNJtFeFAFUypIh4 l5k2TGxc

Rules: Wipe out all active tokens occupying a Region solitarily at the moment when the Race with this Special Power is picked.

TRADITIONAL:

http://tinypic.com/usermedia.php?uo=fNkd6hpTbcPGjqLrikdc8Yh4 l5k2TGxc

Rules: Collect a by 1 growing amount of coins each turn. Starting with 1, and limited to 5 per turn.

Info: Like the last one, not much to explain. Usually it’s a good thing to decline, but the player here gets rewarded by staying the same race.

TUPILAQ:

http://tinypic.com/usermedia.php?uo=fNkd6hpTbcMHmd04EEW88Yh4 l5k2TGxc

Rules: Your opponents may only attack your active race once each per turn.

Info: A Tupilaq is a helping spirit. Today they are known as crafts typically made from reindeer antlers or narwhale tusk. They are said to bring luck to you, and death to your opponents.

That’s all. Does anybody know if it is possible to show it to Days of Wonder somehow? I would like to show what I’ve made. Though I do realize that there probably aren't enough demand for a expansion with Greenlandic theme.

[Aktualisiert am: Fri, 18 April 2014 15:36]

      
AngryMarine
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Re:Mini-expansion: Arctic Invasion Sun, 13 April 2014 22:51
Usually I am very skeptic about the self-made expansions, but here I have to say Wow! Great job has been done! I love the original style and the graphics too! This expansion really looks like an expansion cause the style matches perfectly the legend. It is also great that this expansion brings in it the culture of your people, which adds colors to the game and expands one's horizon of knowledge.
Besides, the mechanics looks perfectly balanced at the first glance. Maybe only TORNARSSUKS are overpowered, but still interesting to try.

[Aktualisiert am: Sun, 13 April 2014 23:09]

      
*player1557702
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Re:Mini-expansion: Arctic Invasion Mon, 14 April 2014 01:25
Thank you very much. Very impressive for a first review!

I don't know why you would think, that the Tornassuk is overpowered. Surely, the special Powers are all balanced by Days of Wonder so you would never get an overpowered ability.

The reason why they have 1 token except the two drawn from special Powers. Swamp has 4 tokens, but Humans and Wizards gets 5. So for one of the special Powers to represent, it would need one additional token,

Maybe, did you mean the Aqajarorsiorpuas?
      
rasmussen81
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Re:Mini-expansion: Arctic Invasion Mon, 14 April 2014 02:22
ArcticInvasion wrote on Sun, 13 April 2014 16:25


I don't know why you would think, that the Tornassuk is overpowered. Surely, the special Powers are all balanced by Days of Wonder so you would never get an overpowered ability.


I'm not sure why AngryMarine thinks they might be overpowered, but I have to agree with him. The Special Powers are all balanced by Days of Wonder but they were designed to not interact with each other...just with the Racial Powers.

So allowing for Pillaging Merchant Tornassuk, or Stout Spirit Tornassuk, or Commando Diplomat Tornassuk could become very powerful.
      
*player1557702
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Re:Mini-expansion: Arctic Invasion Mon, 14 April 2014 02:42
Sure, but that's also just SmallWorld being SmallWorld. Sometimes there will be a combination that suddenly becomes powerful. Yes, they are not designed to interact like this, but it adds something, and it's not as fatale as White Lady-Pixies would be, or Sorcerer-Skeletons.

In the making, I was always more affald of too dull or conflicting combos. Barricade Imperial Tornarssuks.. Ransacking Peace Loving Tornarssuks.

Also, there are so many Powers now, so there would be plenty of combinations to go through. And it would never get too powerful would it? They are after all balanced with the tokens they come with. So if great in attack (Were-Commando), there would only be 9 Tornassuks to spread.

All I can think of now is those White Lady-Pixies
      
rasmussen81
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Re:Mini-expansion: Arctic Invasion Mon, 14 April 2014 05:20
ArcticInvasion wrote on Sun, 13 April 2014 17:42

All I can think of now is those White Lady-Pixies


Wait. You're combining the races as well? Did I miss that one?

Of course it's up to you how you make a race; we were just pointing out that it could become overpowered.

Enjoy! Smile

[Aktualisiert am: Mon, 14 April 2014 05:21]

      
AngryMarine
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Re:Mini-expansion: Arctic Invasion Mon, 14 April 2014 08:15
Quote:

Thank you very much. Very impressive for a first review!

I don't know why you would think, that the Tornassuk is overpowered. Surely, the special Powers are all balanced by Days of Wonder so you would never get an overpowered ability.

The reason why they have 1 token except the two drawn from special Powers. Swamp has 4 tokens, but Humans and Wizards gets 5. So for one of the special Powers to represent, it would need one additional token,

Maybe, did you mean the Aqajarorsiorpuas?

Aqaiarorsiorpuas are strong, but balanced by their number. No, I meant what I wrote - Tornarssuks. (By the way, you wrote it differently in different posts, what is the right spelling? Maybe both variants are possible?) I was thinking about such combinations as Dragon Master - Heroic or Pillaging - Marauding or Ransacking - Marauding, rasmussen81's guess was correct. Now I have the same question, why are you talking about combining Races?

[Aktualisiert am: Mon, 14 April 2014 09:52]

      
*player1557702
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Re:Mini-expansion: Arctic Invasion Mon, 14 April 2014 13:22
Yes that is correct, the Tornarssuk gets 2 Special Powers, from the Special Power pile. No race Powers. I was just stating that even though the special Powers are not created to interact, they are still not as dangerous as the race Powers together, such as White Lady-Pixies. Which would be a very good combo, IF...

The correct spelling is the one on the final pictures that I have made links to Smile

Flying Seafaring Tornassuks
Aquatic Alchymist Tornassuks

And so on..
      
J-Effe IV
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Re:Mini-expansion: Arctic Invasion Mon, 14 April 2014 17:22
I think those are great powers/races.

As for the balancing issue with Tornassuks : Small World Underground allows for an additional special power with a legendary place (forgot the name and I don't have the box next to me right now so I can't check). This means a Race power + 2 special powers.

Pillaging Merchant Tornassuks are simply merchant orcs with one additional token. Dragon Master Heroic Tornassuks are Heroic Halfings with one less immune region and one less token, but with the dragon power. Powers do not combine that bad, actually. But yeah, maybe the race should have 0 tokens, with a max of 10.
      
AngryMarine
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Re:Mini-expansion: Arctic Invasion Mon, 14 April 2014 18:23
Yeah, and Pillaging Marauding Tornarssuks are like Marauding Orcs Smile It was only a supposition of mine that Tornarssuks can be overpowered. One has to test them to say for sure. Great expansion, no doubt!
      
Erik Uitdebroeck
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Re:Mini-expansion: Arctic Invasion Mon, 14 April 2014 19:03
This looks amazing.
The moment I read this, I was instantly interested.
Can you publish this in a pdf-file, please?
That is easier to print.

Thanks for sharing.
      
*player1557702
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Re:Mini-expansion: Arctic Invasion Mon, 14 April 2014 20:48
As for the Tornarssuk, it is of course very random what power they'll become. Most of the time, I imagine they won't be that dangerous.

If they had 0 tokens, why should Hill Humans (4+5 tokens), be better than Swamp Hill Tornarssuks (4+4+0). But then there's Orcs and Pillaging, which both has 5 tokens.. Hmm. Rolling Eyes

I would like to make a PDF-file for people to download, if anybody would like to try them. I have three sheets with all the tokens and accessories, and I have also made a rule sheet. I suppose I only miss making a front page.

I will try and make that, and perhaps somebody here could tell me how to make a PDF, and where to upload it?
      
DAC cazaron
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Re:Mini-expansion: Arctic Invasion Mon, 14 April 2014 23:24
If you don't have a pdf writer and your word processor doesn't support saving as pdf, you can google "doc to pdf converter" and there are a few sites that do it online.

As for where to upload, one of the more experienced gamers on this forum will have to tell you what's protocol around here.
      
rasmussen81
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Re:Mini-expansion: Arctic Invasion Tue, 15 April 2014 00:26
DAC cazaron wrote on Mon, 14 April 2014 14:24

As for where to upload, one of the more experienced gamers on this forum will have to tell you what's protocol around here.


You can post it here on the forums if you want, though after a while the thread will be bumped down and be lost.

A better option is to create a User Page here on the DoW site and post your ideas there. You can make a User Page by going into your profile (top right corner and click on your name) and starting your User Page.

It's pretty straight forward from there and then will also be available, allowing the rest of us to point people to your project as well.

I hope this helps. Cool
      
*player1557702
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Re:Mini-expansion: Arctic Invasion Tue, 15 April 2014 01:07
I have tried making a User Page, as complicated as it was.. When I try to upload the PDF file, it comes with the messege ": -2 for undefined" each time.
      
rasmussen81
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Re:Mini-expansion: Arctic Invasion Tue, 15 April 2014 04:54
Are you sure it's a PDF file? I'm not familiar with that error but it sounds like maybe it doesn't recognize the format.
      
*player1557702
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Re:Mini-expansion: Arctic Invasion Tue, 15 April 2014 13:06
Should be. I made it with Adobe Acrobat and it ends with .pdf.

I then tried to upload each page individually, and that worked. But somehow. now most of what I had written on my User Page has gone Crying or Very Sad Maybe I didn't save it properly.

I will try again later today.

      
KAKYBAC
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Re:Mini-expansion: Arctic Invasion Tue, 15 April 2014 15:27
TORNARSSUKS are entirely balanced. Its a case of sounding powerful in theory but in practice they implement perfectly.

They have no power themselves or in other terms their base power is randomised each game. always 2 powers. I could imagine them being official.


AQAJARORSIORPUAS @ 3 is definitely to low. I'd say 4.

everything else is lovely
      
*player1557702
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Re:Mini-expansion: Arctic Invasion Wed, 16 April 2014 02:49
We just played with the Aqajarsiorpuas, and even though the 3 tokens recieved are one of the lowest, they still managed to do a lot of damage with the Were- Power. I think that if it was 4, they would be too good in some combinations. They came in handy against the Skeletons.

The damaged dealt to the opponent is very big. Losing two tokens. Although that's not bringing you many coins usually.

Like Dwarfs or White Ladies, they are weak in numbers. And it doesn't always reflect the abilities they have. But sometimes they end up being a good option.

[Aktualisiert am: Wed, 16 April 2014 02:56]

      
KAKYBAC
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Re:Mini-expansion: Arctic Invasion Wed, 16 April 2014 15:28
in a game of winning victory coins and territories though, they are a little handicapped.

Nothing for the AQAJARORSIORPUAS aid them in accruing extra victory coins and races which normally share this trait have 6 Racial tokens as a base. Agreed, due to the great power potential for the AQAJARORSIORPUAS, it should be lessened but 3 is too harsh.

Id say playtest them with alchemist (a great playtesting ability!!) and see how they are. I'd wager that they will barely get a chance to use their racial power UNLESS partnered with were/commando/beserk.

This is a bit too acute, by no means bad but 4 would help them out a bit more and make them slightly more viable with other powers.

[Aktualisiert am: Wed, 16 April 2014 15:33]

      
*player1557702
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Re:Mini-expansion: Arctic Invasion Thu, 17 April 2014 00:05
Once again, I've made the hole text and uploader all the pdf's and pictures for my User Page. But when I look at it now, it looks empty. I click the button that looks like a floppy disk, usually indicating "save your work". But nothing is left, is there another way that Im supposed to save my User Page?
      
*player1557702
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Re:Mini-expansion: Arctic Invasion Thu, 17 April 2014 15:26
I couldn't be bothered with the User Page anymore. It kept not saving my work.. I have uploaded all the necessary sheets in a PDF to this website, should someone be interested:

http://www.scribd.com/doc/218803466/Arctic-Invasion-Small-Wo rld
      
Erik Uitdebroeck
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Re:Mini-expansion: Arctic Invasion Fri, 18 April 2014 12:17
This is amazing. I will certainly use this.
Congrats for the hard work and thanks for sharing.
      
Dan42hitchikers
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Re:Mini-expansion: Arctic Invasion Thu, 24 April 2014 01:24
Know im late but still these ideas are really new and fresh
      
    
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