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birthright
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What's a reasonable amount of time to wait for a player to move? Wed, 26 January 2011 13:48
I've just started out with Memoir 44 online, and I'm really enjoying the game.

I've noticed that some players take what I consider to be a long time to chose their card, choose which units to activate and complete a turn.

I play my brother and we both tend to take no more than 10 seconds or so to make any particular decision.

Any guidance? Am I just impatient? How long does a typical game take?
      
rasmussen81
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Re:What's a reasonable amount of time to wait for a player to move? Wed, 26 January 2011 14:22
Hi Birthright, welcome to Memoir '44 online and welcome to the forum!! Glad you found your way here. I think you'll find that this is a very warm, welcoming forum community and we love to discuss Memoir '44 and its online version! Smile

birthright wrote on Wed, 26 January 2011 16:48

I've just started out with Memoir 44 online, and I'm really enjoying the game.

I've noticed that some players take what I consider to be a long time to chose their card, choose which units to activate and complete a turn.

I play my brother and we both tend to take no more than 10 seconds or so to make any particular decision.

Any guidance? Am I just impatient? How long does a typical game take?


To be honest, 10 seconds it probably too fast to expect other people to play. Some people just take a little longer to think through their moves and come to a good decision so you might end up making others frustrated if you keep asking them to play faster. If they're taking several minutes per turn it would appropriate for you to politely ask them to get their 'rear in gear'... Laughing

I haven't run into any players who take exceptionally long to play their turn, but if you do there's a feature that might be useful for you; you can select players to ignore by clicking on the little icon of a man with horns while you have their name selected. Normally this would be the ignore button because they were rude or they were swearing at you, but if a player is really frustrating simply because they play too slow for you (even though they might be a nice enough person), you can choose to ignore them to avoid playing them in the future.

But if you're too quick to click on the ignore button for slow players you might run out of people to play against! Rolling Eyes Smile

Anyway, good luck finding speedy players and have fun!! Cool
      
stevie02
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Re:What's a reasonable amount of time to wait for a player to move? Wed, 26 January 2011 15:59
Had similar experiences, not a biggie though. I read on this forum that a player actually typed 'thinking' to let his opponent know the reason for the delay, I think that is a touch of class and I have 'borrowed' his polite idea.

I wonder if a slow / weak connection can give the impression that a player is being excessivly slow ???? 55 mins to play Twin Villages is my slowest game

Nygaard beat me in 3 turns last night playing St M Eglise, easily under 5 mins..... was he lucky ? actually no ! just too efficient. Rolling Eyes
      
stevens
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Re:What's a reasonable amount of time to wait for a player to move? Wed, 26 January 2011 16:30
Don't assume your opponent is slow.

Sometimes it is not your opponent but the server that is slow in transmitting. I have had lag times of up to 3 minutes per turn on one game.

      
Nygaard
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Re:What's a reasonable amount of time to wait for a player to move? Wed, 26 January 2011 16:34
stevie02 wrote on Wed, 26 January 2011 15:59

Had similar experiences, not a biggie though. I read on this forum that a player actually typed 'thinking' to let his opponent know the reason for the delay, I think that is a touch of class and I have 'borrowed' his polite idea.

I wonder if a slow / weak connection can give the impression that a player is being excessivly slow ???? 55 mins to play Twin Villages is my slowest game

Nygaard beat me in 3 turns last night playing St M Eglise, easily under 5 mins..... was he lucky ? actually no ! just too efficient. Rolling Eyes


Don't listen to him, I had the cards and were lucky... Embarassed

But I must say that I sympathise with the Original Poster. I think it is part of boardgame etiquette to try and do your moves as fast as possible.
"As fast as possible" varies greatly of course, so I'd hate to have a fixed timer for each round. I would, on the other hand, support the option of a Chess-clock-type timer for the games. It would also be an added challenge for experienced players.
But it should be an option, not required.
      
Mighty Jim 83
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Re:What's a reasonable amount of time to wait for a player to move? Wed, 26 January 2011 16:39
I've certainly experienced what felt like some very slow play- and often in baffling situations- i.e. Firefight has been played, only 4 of the other guys 6 units have valid targets, but he still takes 5 minutes to order units.

But then, as people have said, it could be the server- as far as he's concerned, the units have been order and have fired, and he's wondering why I've taken so long to decide which hex to retreat to!

So, yeah, for me 10 seconds a move would seem about right but a.) I don't think it's a realistic time-frame to hold others to and b.) even if i could in real-life, i can't see how you'd do it online.
      
sam1812
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Re:What's a reasonable amount of time to wait for a player to move? Thu, 27 January 2011 04:00
Birthright, it sounds like you like to play fairly quickly, and that's fine. Some people like to consider their moves carefully, and that's fine, too. While Memoir can be played casually, it's also a strategy game with more complexity than chess. In my experience, it seems that people generally are able to work things out, especially if one of them has a time constraint and lets the other know about it.

And yes, saying "thinking" or "hmmm" is a good way to let an opponent know that the current move may take a little time. Opponents have remarked that they appreciate it when I do that.

Apart from that, of course, we're playing over the internet against an unseen opponent, and sometimes, real life intercedes. That can mean a kid needing help with math homework, a wife wanting to do a brain dump, or a must-take phone call.
      
Randwulf
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Re:What's a reasonable amount of time to wait for a player to move? Thu, 27 January 2011 04:20
or bathroom visit...
      
rasmussen81
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Re:What's a reasonable amount of time to wait for a player to move? Thu, 27 January 2011 04:27
Normally if something comes up like a bathroom break, or answering the door, or taking out the trash...players will write a quick note saying they have to do something and they'll be right back. That's always nice. Smile

But then sometimes I play against people who don't write anything at all the whole game. I'll usually try to start a 'conversation' but if it's totally one-sided I give up. At first I thought this was because some players just want to focus totally on the game but I think it's also very possible that some players don't speak (or write) English very well...so they aren't able to chat. In those cases there's no way to know what it taking them so long even though they might simply be anwering the door or something! Razz

The best policy (which isn't always easy to do) is to assume people are honorable and that they don't want to waste your time!! If they're just too slow for your taste, you can just secretly ignore them... Smile
      
Randwulf
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Re:What's a reasonable amount of time to wait for a player to move? Thu, 27 January 2011 04:32
Of course, you never know, but they may not speak English???

I was invited to one game, but no matter what I typed the other person would not respond??? so I didn't hit start. Simple.

      
rasmussen81
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Re:What's a reasonable amount of time to wait for a player to move? Thu, 27 January 2011 05:23
I have no problem playing someone who doesn't speak English...why would that matter too much, if I'm willing to wait when they take a little while to play. I won't know why it's taking a while, but that's no different than many players who don't write much during a game.

There are too many people in the world who don't speak English for me to simply write them off for not speaking my language... Rolling Eyes Most people in the world speak at least two languages but for some reason one of those two languages has to be English? I don't know that I agree with that entirely. Razz
      
Kiwi Jessie
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Re:What's a reasonable amount of time to wait for a player to move? Thu, 27 January 2011 11:33
I'm a bit in between, I say "hi" and if don't get a "hi" back I might leave the game. I don't expect witty repartee but "hi" is not that hard, if I can't get that I probably won't enjoy the game, as the chat is important to me.
      
stevens
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Re:What's a reasonable amount of time to wait for a player to move? Thu, 27 January 2011 12:10
I'm all for getting to know new people and understanding language barriers, however, in practice, I do the same as Kiwi Jessie. Sometimes I type "bonjour", or "beuno' or "jambo" to see if I get a response. Someone can at least type "hi".

If I want to play a game with no conversation, I just play Johnny or Hermann.

[Aktualisiert am: Thu, 27 January 2011 15:47]

      
Randwulf
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Re:What's a reasonable amount of time to wait for a player to move? Thu, 27 January 2011 17:52
Another thing to consider... how old are they???

Daddy! he is beating me, what do I do now? Or Honey, this little kid is beating me, what am I suppose to do?

I don't know how old anyone is... could be a 10 year old kid or a 50 year old goat??? But more and more kids are playing. Sometimes they take a little longer, or get distracted by someth... oooh shiny...

If someone is taking a while to move I use that time to think on my next move also.
      
Vulch
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Re:What's a reasonable amount of time to wait for a player to move? Thu, 27 January 2011 17:55
Randwulf wrote on Thu, 27 January 2011 16:52

...or a 50 year old goat???


Hey! Watch who you are calling a goat Razz
      
stevens
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Re:What's a reasonable amount of time to wait for a player to move? Thu, 27 January 2011 18:22
Baaaa!!!!!

http://www.dvorak.org/blog/wp-content/uploads/2010/01/GoatBoy.jpg
      
Randwulf
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Re:What's a reasonable amount of time to wait for a player to move? Thu, 27 January 2011 18:46
Now where did you find my baby pictures at???
      
Michael Von Älterman
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Re:What's a reasonable amount of time to wait for a player to move? Thu, 27 January 2011 18:49
Hi the compagnie,

I'am also open for a conversation during the game but there are indeed some players who doesn't respond and I find it frustrating.

The most I like some humor in the chat.

One of my last games I did'nt get any answer and suddenly I reply "Yes forgotte the radio silence" and still then there was no response.

It's also interesting to know where your opponent is from.

And by the way if errors are written during the chat what does it matters at least we will understand what is ment.

Look at my English I suppose I write many error but I think evryone does understand what I mean.

Still waiting to play angainst Nygaard!!!! Cool
      
stevens
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Re:What's a reasonable amount of time to wait for a player to move? Thu, 27 January 2011 19:50
Welcome Michel. I like your spirit. Look forward to chatting and joking with you sometime.

      
Nygaard
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Re:What's a reasonable amount of time to wait for a player to move? Thu, 27 January 2011 20:18
Leutnant Michel wrote on Thu, 27 January 2011 18:49



Still waiting to play angainst Nygaard!!!! Cool


CHALLENGE ACCEPTED!

My troops are ready tomorrow, Friday 28-01-2011, at 1100 hours CET (GMT+1) and 1 hour ahead.

Alternatives will have to be organized, since we are pushing hard to end WWII before Christmas 1944...

Best regards,
Commandant Magnus Nygaard
      
Michael Von Älterman
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Re:What's a reasonable amount of time to wait for a player to move? Fri, 28 January 2011 00:59
Nygaard,

For the fith time this message.

Everytime I pushed the wrong button and the message disapeard.

So what I was trying to tell you is that I look forward to have a good fight with you with lots of joy, tears and some curse inside ourself behind the PC.

waiting for you SIR (captain or was it Major) Very Happy Cool

      
Michael Von Älterman
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Re:What's a reasonable amount of time to wait for a player to move? Fri, 28 January 2011 01:05
Oh I forgot to tell you to watch my records I'm very lucky the last 10 games

I hope it stays so , because I' m desperatly trying to become a captain, and maybe you could tell me your secrets to reach that grade.

The last games I played the weekest side and won several times.

maybe I'm to ambitious Rolling Eyes
      
gunhawk
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Re:What's a reasonable amount of time to wait for a player to move? Fri, 28 January 2011 16:30
I'm perfectly willing to wait while my opponent is thinking. I don't make any judgements as to whether a situation requires a while to make a move. After all, I can't see my opponent's cards. Last night in one game I was stuck with four out of five right flank cards which were almost useless as my troops on that flank were behind a river. In another I desperately needed *any* card that would allow me to give orders to troops in the center, but had nothing but flank cards for five draws! In another case my opponent was probably wondering why it was taking me so long to make an obvious move to finish him off, but we all know that a bold rush followed by a bad dice roll can leave our troops out of cover and out in the open with their thumbs up their butts and a big grin on their faces. So I *still* had to weigh my options and it took a while to decide. I always let my opponent know that I'm thinking about a move by either discussing the dillemma ("Damn! This is a tough situation. I have to give this some consideration") or simply texting "thinking", but I don't require it of my opponents. I'm usually so busy thinking of my next move that time passes quickly without my noticing that my opponent has been taking a while to move.
      
ad79
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Re:What's a reasonable amount of time to wait for a player to move? Fri, 28 January 2011 22:22
During early beta we had so many freezes that I started typing "Thinking?" if my opponent took an abnormally long time for his move. I either got "yes" as a reply or I had to file a bugreport. Laughing

What is an abnormally long time? It all depends on my opponent and their playing pattern. Some are speedy players(like Johnny and Hermann), some are thinkers and some just take forever. Who do I enjoy playing against most? All of them, if the scenario is tense. A tense play can be fantastic even if it takes a very long time.

The scenario I have played that had the longest turns, was against Jesse, but in that game both of us spent more time chatting than playing. Rolling Eyes

I normally think about what I want to do during my opponents turn, so unless his attacks have a surprising outcome, I tend to move fairly fast.

      
rasmussen81
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Re:What's a reasonable amount of time to wait for a player to move? Sat, 29 January 2011 07:40
ad79 wrote on Sat, 29 January 2011 01:22

The scenario I have played that had the longest turns, was against Jesse, but in that game both of us spent more time chatting than playing. Rolling Eyes


Good memories... Very Happy

I have to admit that if I'm not in a hurry myself, I really enjoy using Memoir '44 Online as a time to catch up with friends or get to know new players! It makes the game feel like I'm just sitting around the dining room table with the game out, chatting about life or Memoir '44. It's great!! Those are usually the most enjoyable battles for me because win or lose, I feel like I've built up a relationship!! Smile

It's a very nice side benefit to the chat feature of the game, even if it sometimes results in a battle that lasts 45 minutes or more! Razz
      
ad79
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Re:What's a reasonable amount of time to wait for a player to move? Sat, 29 January 2011 07:50
rasmussen81 wrote on Sat, 29 January 2011 07:40

ad79 wrote on Sat, 29 January 2011 01:22

The scenario I have played that had the longest turns, was against Jesse, but in that game both of us spent more time chatting than playing. Rolling Eyes


Good memories... Very Happy

I have to admit that if I'm not in a hurry myself, I really enjoy using Memoir '44 Online as a time to catch up with friends or get to know new players! It makes the game feel like I'm just sitting around the dining room table with the game out, chatting about life or Memoir '44. It's great!! Those are usually the most enjoyable battles for me because win or lose, I feel like I've built up a relationship!! Smile

It's a very nice side benefit to the chat feature of the game, even if it sometimes results in a battle that lasts 45 minutes or more! Razz


We meet to seldom online, Jesse! it would be much easier if you just got a job at the International School in Stavanger which is just 25 minutes away from me. Laughing

As you say, Jesse, if I have the time, Memoir'44 Online is a great way to have a conversation with my opponent. Why chat on facebook, when you can chat here while playing a game?
      
rasmussen81
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Re:What's a reasonable amount of time to wait for a player to move? Sat, 29 January 2011 07:57
ad79 wrote on Sat, 29 January 2011 10:50

We meet to seldom online, Jesse! it would be much easier if you just got a job at the International School in Stavanger which is just 25 minutes away from me. Laughing


Sounds good to me!! I don't think we'll stay in Abu Dhabi longer than our two-year contract so we'll have to decide where we're moving after next school year...Stavanger sounds interesting... Very Happy

Quote:

As you say, Jesse, if I have the time, Memoir'44 Online is a great way to have a conversation with my opponent. Why chat on facebook, when you can chat here while playing a game?


Now all we need is an easy way to bring up a video chat while we're playing so we can actually visit during our games!! As if DoW doesn't already have enough to work on. Smile
      
ad79
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Re:What's a reasonable amount of time to wait for a player to move? Sat, 29 January 2011 10:44
rasmussen81 wrote on Sat, 29 January 2011 07:57

ad79 wrote on Sat, 29 January 2011 10:50

We meet to seldom online, Jesse! it would be much easier if you just got a job at the International School in Stavanger which is just 25 minutes away from me. Laughing


Sounds good to me!! I don't think we'll stay in Abu Dhabi longer than our two-year contract so we'll have to decide where we're moving after next school year...Stavanger sounds interesting... Very Happy

Quote:

As you say, Jesse, if I have the time, Memoir'44 Online is a great way to have a conversation with my opponent. Why chat on facebook, when you can chat here while playing a game?


Now all we need is an easy way to bring up a video chat while we're playing so we can actually visit during our games!! As if DoW doesn't already have enough to work on. Smile


Video chat, Yann. Get to it! Very Happy

Stavanger should be different than Abu Dhabi at least. More expensive, worse weather, but closer to me. Razz

      
rasmussen81
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Re:What's a reasonable amount of time to wait for a player to move? Sat, 29 January 2011 10:47
ad79 wrote on Sat, 29 January 2011 13:44


Stavanger should be different than Abu Dhabi at least. More expensive, worse weather, but closer to me. Razz


Ah, well...there's always a trade-off. Maybe instead of moving there, we'll just have to come visit! Very Happy
      
stevens
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Re:What's a reasonable amount of time to wait for a player to move? Sat, 29 January 2011 15:18
Quote:

Now all we need is an easy way to bring up a video chat while we're playing so we can actually visit during our games!! As if DoW doesn't already have enough to work on.


Actually, I have played several games on Vassal with Jjaz using SKYPE. I am sure others have done this as well. So I am sure it is possible to run SKYPE and Memoir 44 online simultaneously. I think I am going to try it, especially with my international friends.
      
Squiffy Trubshaw
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Re:What's a reasonable amount of time to wait for a player to move? Tue, 01 February 2011 14:42
stevie02 wrote on Wed, 26 January 2011 14:59

Had similar experiences, not a biggie though. I read on this forum that a player actually typed 'thinking' to let his opponent know the reason for the delay, I think that is a touch of class and I have 'borrowed' his polite idea.


That's a better idea, I've been typing 'errr.....' when stuck for which card to play.
      
Morgiliath
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Re:What's a reasonable amount of time to wait for a player to move? Tue, 08 February 2011 15:42
[quote title=stevens wrote on Sat, 29 January 2011 15:18]
Quote:



Actually, I have played several games on Vassal with Jjaz using SKYPE. I am sure others have done this as well. So I am sure it is possible to run SKYPE and Memoir 44 online simultaneously. I think I am going to try it, especially with my international friends.



I played some online games where high level of group communication was required (like Guild Wars) and we found out that the best in terms of using up the processor (the least, saving more for the game) and convenience of use (the most, saving more for the game) is TeamSpeak (voice only). The only problem is the entry barrier, as it is not that intuitive to use the first time, but anyway I can help with that.

As for video chat and Skype, I found oovoo to be somewhat more reliable (ability to speak to 4 persons with video simultaneously) and better sound quality than Skype.

And this is a completely off-topic message... Perhaps a new thread?
      
tank commander
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Re:What's a reasonable amount of time to wait for a player to move? Sun, 16 June 2013 03:47
I recently played a game where my opponent took so long to do his turn I (the non-moving player) was kicked out of the game.

This was because "I did not perform any actions" as stated by an on screen prompt. Well, I did not have any actions to perform as the non-moving player. Luckily I was able to rejoin the game but found it strange that I was booted due to my opponent's slowness.

However, I will say I rarely question a "slow" opponent but have had more than a few annoying "speedy" opponents. One even typed in "zzzzzzzz" a few times even when one of my turns saw me play a Recon card within 15 seconds. Needless to say, that earned him a spot on my ignore list. I have little patience for impatient players.
      
    
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