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Forum: Memoir '44 - English
 Thema: Breakthrough on Overlord maps
PlanBee
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Second Lieutenant

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May 2007
Breakthrough on Overlord maps Mon, 31 August 2015 16:31
Has anyone tried using the breakthrough rules on the pre printed Overlord maps (eg Tigers in the Snow?)

I like not having to set up the terrain, and like the overlord subject matter, but rarely have enough players to play overlord.

      
Jeronimon
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Brigadier

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November 2007
Re:Breakthrough on Overlord maps Mon, 31 August 2015 18:02
I don't understand exactly what you mean by Breakthrough rules for an Overlord map. I would not play the Breakthrough deck on an Overlord map. They usually play pretty fast already, with on the move orders the speed would be even greater.

I also don't know how many players you normally can rally, but we play Overlord in all kinds of settings.

4 persons on one side:
- 1 CiC 3 Field Generals (Like it should be Smile )

3 persons on one side:
- 1 CiC who also pays a section and two Field generals or
- 3 men team with all the cards in front of them and they decide together what to do. Usually each one has a section.

2 persons on one side:
- 1 CiC who plays one section (usually the middle) and the other person plays two sections (usually the wings) or
- 2 man team with all the cards in front of them and they decide together what to do. Usually left and right flank for each person. The middle either together, or right side with right flank and left side with left flank, or alternating between turns is also a possibility.

1 person: self explanatory. Smile

I hope this helps, we played an Overlord day last Saturday and played all of the above except for one man per side. We had a blast on two tables. Smile
      
PlanBee
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Second Lieutenant

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Re:Breakthrough on Overlord maps Mon, 31 August 2015 20:07
I was specifically thinking about 2 player games, i.e. 1 per side. And by breakthrough rules I guess I meant the breakthrough deck.

I guess what I would really like is a range of breakthrough battle maps! (Yes I am aware of the dday maps)