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Forum: Pirate's Cove - English
 Thema: Welcome!
Yann
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  Welcome! Thu, 28 August 2003 13:52
http://www.piratescovegame.com/images/title.gif

Welcome to the Pirate's Cove forum!

Here you will be able to brag about your last pirates exploits, and hear about the latest tavern gossip!

The Pirates at Days of Wonder
      
 Thema: News + Pre-order in Europe
Yann
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  News + Pre-order in Europe Thu, 28 August 2003 14:04
On the temporary web site (http://www.piratescovegame.com), you can now view a picture of the box, and download the games rules.

If you are located in Europe, you can also pre-order the game on our secure web store. This will guarantee that you will be the first to get the product. We should have the boxes the last week of September. The game will be available for pre-order in the US a bit later.

Click here to go to the web store:

https://www.daysofwonder.com/index.php?t=buy&shipregion= euro&partno=7101

The Pirates at Days of Wonder
      
 Thema: Piratenbucht vs. Pirate's Cove (Rules changes)
Thambos
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Piratenbucht vs. Pirate's Cove (Rules changes) Mon, 01 September 2003 16:40
The following was posted on Spielfrieks, and is posted here at the request of Yann of Days of Wonder. It is my observation after reading through the newly posted rules for Pirate's Cove.

Wow, I just got through reading over the Days of Wonder rules set for Pirate's Cove. They indicate they have made a few "minor" changes. I say they've made some substantial changes. Admittedly, I haven't played the new game (Piratenbucht is one of my favorites, however), but reading the rules has me salivating! Days of Wonder advises that the rules may change a bit more, but for the present here are some of the numerous "minor" changes I noted:

1. Legendary Pirates
There are now 6 Legenday Pirates (not just Blackbeard), although only one or two will ever be on the board at the same time. One or two pirate ships are placed on opposite sides of the board (2 with three players - 1 Legendary Pirate with 4 or 5 players) and advance "west" one island each game turn. A summary pirate card accompanies each ship. If/when that pirate is defeated, a new Legendary Pirate card is drawn and placed beside the ship. This new pirate will have different strengths and weaknesses from the previous Legendary Pirate. Besides Blackbeard, the Pirate ship might be The Flying Dutchman Phantom ship, Captain Hook, Ann Bonny and Mary Read, or The Cacafuego.

2. Tavern Cards:
The Tavern Cards have been divided into 6 different types:

a) Parrot Cards (a totally new addition to the game)
* There are four different wise old parrots that once travelled with an old pirate. They can give you special help if you own one. Once you get one (at the Tavern) he will give you special knowledge or ability - (i.e., carry unlimited treasures; roll 6 dice in combat; fire all your cannons; adds "20" to your speed). They come into effect as soon as they are drawn and remain on your ship mat until killed (each parrot is expert in either hull, crew, cannons, or sail) They take the first two hits on whichever part of the ship they advise (thus, in addition to their powers, they act similarly to the Mastercraft cards).

b) Mastercraft cards (replacing the Veteran Crew, etc. cards that absorbed the first two hits). Now, however, only one of these may be on a ship at a time. Further, a Mastercraft card may be repaired at the end of a battle by payment of 1 gold during the Upgrade phase.
Mastercraft cards may only be placed on a ship during the Upgrade Phase. If both a Mastercraft card and a Parrot Card are on the same ship section - the Mastercraft cards take the hit before the Parrot. (Smart parrot)

c) Combat cards (now organized into two types: Battle & Volley)
There are five different types of battle cards and three types of Volley cards. Some of these are similar to the Piratenbucht cards and others are totally new. However, the entire set of combat cards are much better organized in Pirate's Cove.

d) Event cards - Seven different event cards (one event has 2 cards, so there are actually 8 event cards in the Tavern deck. These events are played during different phases of the game: either at the End of the Treasure Phase, the Beginning of the Navigation phase, the End of the Navigation Phase, or during the Upgrade Phase - depending on which Event card it is. Most of these cards are totally new:
* Consort (for example) - forces a player of your choice to share half of htis upcoming booty with you! And if he goes to Treasure Island to bury treasures or gold - you split any fame he collects with him.
* Crow's Nest - Forces the selection of islands on the Navigation wheel to be done in clockwise order starting with the player of your choice! (You can choose to go last or first, etc. after you've seen where others are going!)
* Going On the Account - You can increase any 1 section of your ship by one level at no cost etc., etc.
e) Fame Cards (Tall Tale cards in Piratenbucht)

Over all the Tavern Cards appear to have been completely revamped and are much more important to the play of the game.

3. The Bits:
The rules, board, and bits appear to be of excellent quality -
gorgeous in fact. I loved Mystery of the Abbey - I think I'll REALLY love this one. Also included are brown wooden cubes for the treasures rather than the square cardboard chits of Piratenbucht.
Further, the dice are brown wood as well - carrying out the "shiver my timbers" theme.
The player mats are changed - with the Hull, Guns, Crew, and Sails indicators running from left to right rather then bottom to top. The gold is no longer kept on the mat, but is instead placed beside the mat. I take it the wooden cubes (treasure chests) will be kept in a small circle on the mat. Further, the mat now contains a space for the Parrot Card to be placed, if you're fortunate enough to have one.

4. Game Turn Sequence
The game turn sequence has been better organized and is much
cleaner. There are six distinct phases:
* Treasure (reveal new treasure cards on the five islands)
* Navigation (select your destination on the Captain's wheel)
* Combat
* Plunder
* Upgrade
* Move Black Ship(s) and Check Treasures

5. Combat Phase
The combat phase appears to have been cleaned up a bit. There is now a distinct "Prepare For Battle" phase during which Battle Cards are played in rounds. After all Battle Cards are played, the Volley Rounds begin. During each Volley round a player may play a Volley Card. (Volley Cards last for only one single round of firing; Battle Cards last for the entire Combat Phase.

6. Fame Points For Fleeing Ships
Unless I missed something in Piratenbucht, the rules here have
changed. Now, when a ship flees a battle, the remaining ships get Fame points ONLY if the fleeing ship took at least one hit before fleeing.

7. Mutiny
If a ship flees BEFORE taking a hit, it runs the risk of mutiny. The owner rolls 1 die. If he rolls a 1 a mutiny occurs. He loses all his gold & treasure and -2 fame points. So, think before you run!!

8. The Game Ends In A Tie
This sounds like fun! IF the game ends in a tie, all those who tied must fight to the death! The winner wins the game!

9. Four Blank Cards
In addition there will be 4 blank cards so you can add your own
ideas to the game!

10. Play Online
Eventually the folks at DOW will have the game online, and
your "password" will be imprinted on the back of your rules booklet.

Overall, I'm quite excited about the changes. It has taken
Piratenbucht to another level in my opinion. Of course, it will be interesting to see how all the new cards will "mesh" in a real game. I'd buy it just for the beautiful graphics! Can't wait.

Frank Hamrick
Rocky Mount, NC
      
 Thema: New site is up and running!
Yann
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  New site is up and running! Tue, 23 September 2003 14:17
The new Web Site is up and running!



You will find there:
  • Plenty of images
  • Lots of content: descriptions, detailed comparison with Piratenbucht, etc.
  • Resources: rules, cards to download
  • You can pre-order the game from our web site!

    Note that US owners of Piratenbucht will be offered a special upgrade price. Details will follow shortly.

    The Pirates at Days of Wonder Pirate
  •       
     Thema: Cool Desktop Images!
    Yann
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      Cool Desktop Images! Tue, 23 September 2003 22:13
    You can find official Pirate's Cove desktop images in the Goodies & Download page:

    http://www.piratescovegame.com/lang/french/images/pc_wallpaper1_en_lo.jpg ]http://www.piratescovegame.com/lang/french/images/pc_wallpaper2_en_lo.jpg


    Enjoy,

    Yann
          
     Thema: The Site
    Palpatine
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    The Site Wed, 24 September 2003 04:59
    That's the way! Once again congrats on hearing the players and using ideas from the Geek on your site. Nice and clean design to the site as well. And the desktop pictures are a nice bonus!
          
     Thema: Additional Legendary Pirate for the Game!: Captain Kidd
    Duglis
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    Additional Legendary Pirate for the Game!: Captain Kidd Wed, 19 November 2003 13:09
    -From Robert Ossian's Pirate's Cove Website http://www.geocities.com/athens/7012/main.html


    "Capt. William Kidd
    The lesson to be learned from his Life:
    Going Pirate is like picking a fight;
    If you're going to do it, then just do it.
    But don't try to just do it halfway and then expect to get off the hook."


    "A New York merchant who had previously served as a privateer against the French in the West Indies,. He was commissioned in 1696 to hunt pirates but after a series of misfortunes began to raid vessels in the India Ocean. He arrived by February 1697 at the Comoro Islands off East Africa. It was apparently some time after his arrival there that Kidd , still without having taken a prize ship, decided to turn to piracy. In October 1697, his refusal to attack a Dutch ship nearly brought his crew to mutiny, and in an angry exchange Kidd mortally wounded his gunner, William Moore.

    Kidd took his most valuable prize, the Armenian ship Quedagh Merchant, in January 1698 and scuttled his own un-seaworthy Adventure Galley. When he reached Anguilla, in the West Indies (April 1699), he learned that he had been denounced as a pirate. He left the Quedagh Merchant at the island of Hispaniola (where the ship was possibly scuttled. He went to England for trial, and he was found guilty (May 8 and 9, 1701) of the murder of Moore and on five indictments of piracy and was hanged."

    ***************************************************
    in battle: variable-see below

    Roll a die before combat begins-

    If you roll a 1 or 2-

    Kidd decides NOT to fight player ships (he declares players "gentlepersons" not pyrates!)
    Let Kidd remain remain at the island, but conduct play as if he were not there. There is no combat involving Kidd this turn.

    3-4- Kidd decides not to fight player ships, he deems them not legal targets, BUT his crew overrules him and force him to attack, despite the ship not being in top shape.

    3 dice against sails (attacks LOWEST fame first, on up to highest fame)
    Hull- 4 hits --sails-17 --fame points- 3

    5-6 Kidd decides to fight player ships. He wants booty! Legal or Not! Harrr!

    6 dice against the sails (attacks LOWEST fame first, on up to highest fame)

    Hull- 6 hits --sails-27 --fame points-7 (The English Press publicize your victory all over the world)

    ************************************************
    ************************************************

    [Aktualisiert am: Thu, 20 November 2003 03:54]

          
     Thema: Pirate's Cove Tournament at GenCon SoCal
    MarkoPolo
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    Cadet

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    Pirate's Cove Tournament at GenCon SoCal Wed, 03 December 2003 02:24
    If you're going to be at GenCon-SoCal (Anaheim Convention Center Dec. 11-14) we're holding our first ever Pirate's Cove tournament. There are 2 qualifying rounds (1-Thursday, 1 Friday) with semi-finals on Saturday and finals on Sunday.

    Details and times are on the Gen Con website or visit our booth (#316) during the show and we'll give you the info.

    To learn more about attending GenCon-SoCal visit their website:
    http://www.gencon.com/socalhome.aspx?file=socal
          
     Thema: New Pirate Review
    shannon_appel ~ Skotos
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    New Pirate Review Mon, 08 December 2003 08:14
    Here's a new review of Pirate's Cove that I published over at RPGnet last week:
    http://www.rpg.net/reviews/archive/9/9903.phtml

    Shannon
          
     Thema: Congrats DoW on Origin's Award Nomination!
    thehiredgun
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    Congrats DoW on Origin's Award Nomination! Thu, 13 May 2004 00:28
    Pirate's Cove has been nominated for best Graphic Design of a Board Game or Expansion!

    This is just another kudo to the production values that make Days of Wonder games the benchmark for the board game industry.

    Good Luck and thanks for taking such pride in your product.

    Cheers,

    Daniel Stahl

    [Aktualisiert am: Thu, 13 May 2004 00:28]

          
     Thema: Strategy and tactics ?!
    Captain Cass
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      Strategy and tactics ?! Wed, 25 August 2004 10:54
    Well seems like the rules have been fairly well ironed out.
    So now how about some cunning plans. Twisted Evil

    A few of these have been mentioned elsewhere but it'd be nice to have a one stop thread.

    So I guess I'll start the cannon ball rolling.

    1. *The Drunken Master* strategy.
    part 1. At first be completely random. Don't try to go anywhere useful unless per chance you do.

    Since in the first round it is difficult to predict others actions simply go anywhere there isn't an impossibly tough pirate. This way the other players will find it less possible to guess what you're up to in the following rounds because in fact even you don't know.

    part 2. Next - go where the fame lies. the best combination of treasure and infamy. Forget tooling up your ship. That'll come incidentally. Remember to visit the tavern as often as possible and if all else fails the pub at pirate's cove is also excellent.


    2. *To the Pain* Now this is a nasty tactic Shocked and no doubt common. The pirate who, rather than putting a weaker pirate out of their misery, uses their superior firepower to whittle away at their enemies other advantages.

    Luck really can be a factor in battles and I've seen much weaker boats whittle away a strong boats defenses. This tactic makes some opponents less likely to hang around and try their luck.

    Well that's it for now. I await your replies.


          
     Thema: Tutorial animations
    Yann
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      Tutorial animations Fri, 14 January 2005 22:58
    To help beginners grasp the basics of the game, we added two animations to the web site. You will find these animations on the Pirate's Cove home page and on the Rules page.

    Enjoy!

    The Days of Wonder Team
          
     Thema: New cards
    player111710
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      New cards Sun, 26 June 2005 03:50
    I translated some new cards from french and other forms...how do I upload them?
          
     Thema: Royal Navy and Legendary Pirates
    iam_emperor
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    Royal Navy and Legendary Pirates Fri, 08 July 2005 05:01
    Tonight in a game of Pirates Cove, the player in second place decided to challenge the Legendary Pirate on the last turn of the game. They sailed to the island where the LP was currently Moored. After Navigation, the Royal Navy was tipped off to their location.... Now, for game purposes, are the Player and Legendary Pirate required to go after the Navy first? If defeated, does the Player get Fame for this?
          
     Thema: Gaming Issues with Royal Navy and Legendary Pirates moored together.
    CrazyEnigma
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    Gaming Issues with Royal Navy and Legendary Pirates moored together. Sat, 23 July 2005 10:53
    When you play a three player game, two pirates are deployed in the game, otherwise it would be a boring game. However certain unique conditions arise?

    How do you resolve having 2 pirates together? I just read in the rules that they do not fight each other. If they are placed together, people would be afraid of even attempting to attack the Legendary Pirates.

    Can the Royal Navy get sent to destroy a Legendary Pirate using a privateering card? I guess this is possible if you state it at the beginning of the game.

    Once the battle is completed with the Royal Navy, why does it get taken off the board. Should it not be reshuffled with all existing pirates who have not shown their faces? I had an instance where I had two Privateering cards and I couldn't play them because the Royal Navy showed their face early on in the game was not on the board by the time I got them.

    Can you go to the location of the Royal Navy and do battle with it, but when there are two bucaneers, who does the Royal Navy shoot at?

    ************************

    Ok, never mind. - I figured it out. It is small print on the first page that you would never figure it out, unless you read it a few times over. The Royal Navy does not get deployed the same as a pirate. The Royal Navy is a separate matter. I guess it should have been stated again in the Royal Navy Section and the back of the card b/w like Zug um Zug [Ticket to Ride] Longest Continuous Section. Small details - otherwise a superb game.

    [Aktualisiert am: Sat, 23 July 2005 10:56]

          
     Thema: New Blank Card Ideas.
    CrazyEnigma
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    New Blank Card Ideas. Sat, 23 July 2005 12:01
    Battle Card:

    Hull freezes over
    Technological advances have allowed you to freeze your hull. Your hull regains 1 hull strength per round up to your current hull strength. At the end of battle, lose 2 hull strength.

    Event Card:

    Island Savages (Island Pirates)
    Played: During Plunder Phase (this is why you should play Plunder and Upgrade separately when sometimes it is played together)
    Island Savages have sabatoged your attempt to plunder. Plunder stays on Island until plundered. (leave treasure card beside new upturned treasure cards)

    Oh, this was a fun card. We had a blast. This is what happened.
    We played a 4 player with 2 pirates game. All island treasure cards were mostly poor. The islands that were occupied with pirates had the largest spoils and no one wanted to go there. There was only one island that was open with a large booty. All 4 of us had to battle. The battle was brilliant. In the end, of course, one was left standing. However, one person had this card, and was crippled in battle. So he decided to play this card. (Mind you if he won, he would have taken the booty for himself). Anyways, it make for some interesting strategy.
          
     Thema: Best Pirate Store- Over 1,000 Items
    player142965
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      Best Pirate Store- Over 1,000 Items Wed, 24 August 2005 13:01
    I bought the most fantastic Gold Metal Doubloon Coins reps of the real thing. thay make a great sound wile playing on the game board. I use them in place of the cardboard "Coins" that came with the game, a bit nicer touch. I also got tiny treasure chests to keep them in. 12 for 1.95 The store has a great "eye patch and gold earing set" for just .99 cents! Everything you can think of even pirate toilet paper! party accressories galore. It is the largets that i've seen on the net. RUN don't walk to this great site:

    [url]http://www.deadmentellnotales.com/locker.shtml Very Happy

    [Aktualisiert am: Wed, 24 August 2005 13:04]

          
     Thema: Blind Pew
    Admiral Fisher
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    Blind Pew Thu, 15 September 2005 11:31
    Blind Pew was the evil and sinister pirate who was blinded in a pirate attack. He is cruel, scary, slippery and determined to get the map of Treasure Island. He gives Billy Bones the Black Spot, which features in my next card suggestion.

    If you get Blind Pew as a Tavern card, you can chose to swap (blindly) up to two of your tavern cards with another player of your choice.
          
     Thema: The Black Spot
    Admiral Fisher
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    The Black Spot Thu, 15 September 2005 11:36
    This is a battle card. If you play it, you can chose to assassinate another player's parrot.
          
     Thema: Kidnapped
    Admiral Fisher
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    Kidnapped Thu, 15 September 2005 11:41
    This Tavern Card enables you to attempt to kidnap an opponent's parrot.

    To do so you roll a die:

    1-3 means you take his parrot alive
    4-5 means you fail and lose 2 fame points for the infamy of attacking an honourable parrot
    6 means you fail, but kill the parrot. You lose 3 fame point for the shame this brings you.

    [Aktualisiert am: Thu, 15 September 2005 11:43]

          
     Thema: Language problems the game
    tomppa
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    Language problems the game Mon, 07 November 2005 14:52
    I bought via internet Piraten Bucht(by DoW). The price was right and i fell into it. At that moment i wasn't thinking Embarassed
    The problem is i can't speak German. So i don't understand the cards. Is there a translation for those cards? I checked BGG but the translations were for the original german game only.
    Or can i buy english cards somewhere?
          
     Thema: Treasure Card list
    Efrik
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    Treasure Card list Fri, 18 November 2005 15:30
    Unfortunatelly I lost one treasure card - I have now only 59 instead of 60.

    But obviously I don't know which one I lost.

    Can someone be so kind and send me list of these cars for DOW edition?
    List in following form would be nice:
    1 2 5 0
    0 5 5 0
    1 6 3 0
    1 4 4 0
    0 2 5 1
    3 2 2 0
    3 5 0 0
    3 1 1 1
    2 8 0 0
    4 2 0 0
    etc.

    Thanks
    Rob

    [Aktualisiert am: Fri, 25 November 2005 20:04]

          
     Thema: disregard
    BlackDogSilver
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    disregard Sat, 18 February 2006 20:36
    xxx

    [Aktualisiert am: Wed, 01 March 2006 06:49]

          
     Thema: Anyone know the FONT for SONG cards?
    BlackDogSilver
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    Anyone know the FONT for SONG cards? Sun, 19 February 2006 16:11
    Anyone know what font to use and where to get it for the words on the Sea Chantey song cards?

    [Aktualisiert am: Sun, 19 February 2006 17:11]

          
     Thema: French Pirate's Cove Cards by French artist Lilive
    BlackDogSilver
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    French Pirate's Cove Cards by French artist Lilive Mon, 27 February 2006 03:31
    Lilive's artwork is professional, check these out:
    http://oliviermarlet.free.fr/pirates/cartes.html


    Then you can you the following site to translate from French to English. It works enough for you to understand the cards! Just cut and paste your way to understanding.
    http://babelfish.altavista.com/tr

    [Aktualisiert am: Wed, 01 March 2006 06:47]

          
     Thema: Official 6 Player Expansion
    Palpatine
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    Official 6 Player Expansion Thu, 04 May 2006 16:44
    Here is my request...and it should be easy to make.

    An official sixth player expansion set for Pirates Cove, so you don't have to make your own.
    Obviously it would come with a different colour ship, player mat, rings, etc. as well as a few extras like additional upgrade cards, etc. Perhaps even a few new rules for new ideas like sea monsters, weather, etc.
    How about it, in keeping with the new Pirates movie coming out soon and all! Very Happy

          
     Thema: Yet another question..
    RabidRoadkill
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    Yet another question.. Sat, 06 January 2007 02:55
    Someone has Long John Silver's Parrot to allow them to always fire 6 cannons. Another player ends up having to battle them. If that player plays Grapple Attack on the pirate with Long John's Parrot, do they roll for their crew or do they still roll 6 dice? (seems obvious to me, but there is a HUGE debate nearly ruining the game right now)

    Thanks again in advance...


    Nevermind, its in the rules that Long John's supercedes the grapple attack. I REALLY disaggree with this but it doesn't matter. This was the one way to try to lessen that dang parrot's dominance...

    [Aktualisiert am: Sat, 06 January 2007 03:01]

          
     Thema: Epic Edition
    Gawaine
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    Second Lieutenant

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      Epic Edition Mon, 05 March 2007 19:09
    I have a weekly game night which a bunch of friends and I recently just purchased Pirate's cove to add to our game night collection. On average we have between 10-15 players each week. I was wondering if there were any others who have had a large epic edition of Pirate's Cove with this many players who might have some rules they could share with me. Any advice on how to have a 15 player game of Pirate's cove would be great. Thank you for your time.
          
     Thema: Animated tutorial
    player365994
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    Animated tutorial Thu, 19 July 2007 15:47
    May I download animated tutorial?
          
     Thema: Parrot Rule Change
    scot5x5
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    Leytenant

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      Parrot Rule Change Wed, 06 May 2009 07:52
    If you are playing a 3 or 4 player game, deal one [1] parrot to each player. Then [A] discard the parrot card left Twisted Evil or [B] shuffle the card into the tavern deck (3 player game).
    If a 5 player game, the player who does not receive a parrot, may pull [2] tavern cards, his choice before the game begins. He may pull [1] volley and [1] battle card only.] Laughing

    The Parrot's are only hit if your opponent rolls [2] ones.
    [1] [1]= parrot wounded. same volley Confused
    The parrot is killed if [2] ones are rolled on another volley same battle. Crying or Very Sad If killed [A] discard the parrot card from game or [B] send it to the discard pile.
          
     Thema: extra excitement
    Charish
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    extra excitement Mon, 27 July 2009 11:40
    Yesterday we experimented with pirates, because we had six players. One was playing the black pirate. To make interaction more often we decided that the black pirate is a very mysterious one and pops up unexpectedly (like pirates do) by the throw of a dice at the end when all other players have chosen their islands. A review after the game if we should stick to the old rule (pirate goes from island 1 to 2 to 3 etc) or the random rule, all were in favor of the new rule. Gives the navigation card also more value where you can choose the players to state to which Island they are going, and choose the black pirate to state it first.
          
     Thema: a few new two player variants
    xbeaker
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    August 2005
    a few new two player variants Fri, 26 November 2010 23:07
    I have been reading looking for 2 player versions of the game. The only 2 I have found are to have both players play 2 ships, or to have each player take 1 1/2 turns.

    I have come up with 3 other options. But have not had time to fully test them. Please play test, and tell me how they work out.

    Golden Age of Piracy! - The purple ship can be used as a third pirate. Pirates begin on Islands 1, 3 and 5. Move as normal.

    Rogue Pirate! - Again, use the purple ship as a third pirate. When you draw for this ship, re-draw if you pull the cacafeugo. Start the black ships on islands 1 and 4. The Purple ship moves at random each round per a roll on a D6 *AFTER THE NAVIGATION ROUND*. This pirate will not attack the other pirates if they end up on the same island. If the Rogue pirate and a normal pirate end up on the same island with a player, resolve the combat with the pirate first, then the rogue moves in for the kill. (The basic idea is to simulate a 3rd player in the game.)

    Small World! - only use 1 pirate. Islands 4 and 5 are ignored. Upgrade crew on sail island, upgrade cannons on hull island. You can only upgrade 1 aspect of your ship per visit. So you can upgrade Sails by 3 points, but could not upgrade sails by 2 and crew by 1 in the same visit.

    [Aktualisiert am: Fri, 26 November 2010 23:22]

          
     Thema: Aye Matey, Pirate's Cove returns for more swashbuckling adventure!
    Franck
    -= Crew =-

    Fan-Seite
    Nachrichten: 1044
    Registriert:
    February 2003
      Aye Matey, Pirate's Cove returns for more swashbuckling adventure! Tue, 14 August 2012 18:25
    Come aboard and sail away to Pirate's Cove... the legendary hideaway of thieving pirates and cutthroat buccaneers. The tales of those legendary pirates of old who've fought and survived these mysterious waters still haunt all those who yearn for a life at sea.

    http://blog.daysofwonder.com/wp-content/dow-uploads/2012/08/pirate-box-en.jpg


    Out of print for some time, the perennial Days of Wonder favorite, Pirate's Cove makes its return to game stores in North America this coming September 19 - appropriately enough on International Talk Like a Pirate Day and a little earlier in Europe (late August).

    http://blog.daysofwonder.com/wp-content/dow-uploads/2012/08/pirats.jpg


    Originally released in 2003, in Pirate's Cove you'll battle for the rights to plunder the riches of the sea and become the most famed and feared Pirate the world has ever seen. So plan your own Pirate Party for September 19th when Pirate's Cove returns to game stores worldwide. For more information visit the Pirate's Cove website.

    [Aktualisiert am: Tue, 14 August 2012 18:26]