Forums

Search
Forums » BattleLore - English » Battlelore in 2008?
Show: Today's Posts 
  
AuthorTopic
yangtze
DoW Content Provider
Major

User Pages
Posts: 1842
Registered:
July 2005
Re:Battlelore in 2008? Wed, 16 January 2008 17:15
I remember reading somewhere that one of Richard's motivations for creating Battlelore was mnany hours happily spent playing D&D back in the mists of time. Now we have D&D learnable in an evening and playable in an hour, albeit without the dungeons. Or the dragons. But you know what I mean.

So we have to have dwarves, goblins, elves, and probably skeletons/undead. But I'll think of them more as Tolkien's Deadmen of Dunharrow than Gygax's simple skeletons and zombies.

These things are familiar and comforting.
      
The New Romance
Senior Member
Armor Specialist

Posts: 122
Registered:
March 2007
Re:Battlelore in 2008? Wed, 16 January 2008 19:37
yangtze schrieb am Wed, 16 January 2008 17:15

These things are familiar and comforting.


That's true, yangtze, and I surely didn't want to criticize D&D or anything. I like it! Smile It's perfect for what it is - I only think Battlelore is a bit different. I'd find it sad if DoW started out with a very promising, fresh and new HYW-background with some fantasy elements splashed in and then turned to a lighter (both in a game-depth/playability and an atmosphere aspect) version of Warhammer Fantasy. We already have that... and I think romanian vampire counts is just too obvious! I expect more than what I could make up myself from DoW, in a totally positive and optimistic manner Wink
      
yangtze
DoW Content Provider
Major

User Pages
Posts: 1842
Registered:
July 2005
Re:Battlelore in 2008? Wed, 16 January 2008 19:53
I think you're being slightly harsh there TNR.

Dwarves from Scotland is hardly the world's most innovative idea (especially after Peter Jackson's Gimli), but you like them, so why not Transylvanian shades (and I don't mean sunglasses)? The Uchronian version of the undead may well not be from out east anyway - the Iberian Moorish homeland of the goblins was a surprise, and so may be the origins of the Uchronian undead.

I think this game is a million miles away from any incarnation of Warhammer, by the way, and the further the better. I also think it's concept has been consistent from the word go, i.e. I don't think it's turned into something else along the way.
      
The New Romance
Senior Member
Armor Specialist

Posts: 122
Registered:
March 2007
Re:Battlelore in 2008? Wed, 16 January 2008 23:28
yangtze schrieb am Wed, 16 January 2008 19:53

I think this game is a million miles away from any incarnation of Warhammer, by the way, and the further the better. I also think it's concept has been consistent from the word go, i.e. I don't think it's turned into something else along the way.



Yes, the game itself sure is! It's boardgame, not a table-top, the mechanics and everything are a lot different. I don't want to be harsh; I think DoW does a great job with Battlelore! I only wanted to express my fear that such a turn-over could potentially happen, especially if a lot of people around here express such wishes (for whatever reasons, perhaps only because they're familiar with ideas such as Undead transsilvanians). That in turn would make me a bit sad, as I'd prefer Battlelore continuing with unused ideas and not taking stuff from elsewhere... nonetheless, I'm optimistic and looking forward to further developments, especially the heroes now. And the sumo troll!

[Updated on: Wed, 16 January 2008 23:29]

      
yangtze
DoW Content Provider
Major

User Pages
Posts: 1842
Registered:
July 2005
Re:Battlelore in 2008? Wed, 16 January 2008 23:42
Yes, the heroes (though to be honest, the two sculpts shown so far look more like anti-heroes...) and the troll look wonderful. I too am sure there's a bright future for Battlelore.

My own wish would be for a Creature expansion before any army pack. Imagine a HYW sized box with, say, 10 new creatures, green to red, with rules, cards, and lair tiles. Tempted?
      
Boromir_and_kermit
Junior Member
Cadet

Posts: 25
Registered:
December 2006
Re:Battlelore in 2008? Wed, 16 January 2008 23:47
SOLD! Very Happy
      
yangtze
DoW Content Provider
Major

User Pages
Posts: 1842
Registered:
July 2005
Re:Battlelore in 2008? Wed, 16 January 2008 23:59
Anyone else? I'm making a mint here!
      
affro
Member

User Pages
Posts: 72
Registered:
January 2007
Re:Battlelore in 2008? Thu, 17 January 2008 00:39
There's another thread (really, many: now and then the question pop up again) about possible ways of mixing between races and ancient europe nations... So what my comment here I'll try to retro-engineer some decisions by DoW (probably getting all wrong, but I'll take my chance)...

BL doesn't seem to want to be "original at all costs"; in my opinion the game as a "fantasy ruleset" is designed to bridge two kind of consumers: the "Euro" boardgamer and the adult (ex?)Wargamer, perhaps one that family, work, whatever RL want from us (sigh), forced to retreat from the hobby.

So, the game both aims to be accessible to a novice and to have "that old, warm feeling" for the experienced player.
Tecnically speaking, the simple, elegant and time-proven C&C system address customer 1 as customer 2 nicely; on the background's side, some choices are safer than other, and a good, solid play on a cliche could be sufficient to entartain the public, more so if witty and lighthearted: it make us remember our good old days with a smile.

So, besides the fact that as it is BL work well as a purely historical light simulation, the collocation during the HYW is more familiar than, say, a completely original world, one with flying island, volcanic-mammoth monster and winged sentient medusas.

"Novelty" is often a function of execution: how well a joke perform, or could be perceived.
Before, I've seen "slavic" Undead in the form of Sylvanian Counts in Warhammer and commanded by the Tsar in Flintloque. Both share the nature of "cold, eerie monsters from cold, eerie lands". But the latter is less cliched, IMHO.
Uh, and I think that, when they want to, Undead could be very humorous; when they work for Tim Burton, with Ray Harryhausen or Sam Raimi, for example ^_^ !

Often, the play is not so trasparent; Goblin in BL come from nordic folklore, and seeing them as "Saracens", for me, is somehow unexpected; the reason behind it, I think, is to see them as "enemies" of humans to spice up crusader campaigns and, mostly, for the charaterization of their army as the "swift/light cavalry one".

I, for one, would love to see sweety putrescent walking corpses emerge from Italy, wich is sunny, and happy, and everything, but also eeeevilll and dominated by scheming merchant princes; but Germans have a strong, nocturnal iconography that suit them well, amd Bohemia and Hungary have their blood-died days, too.... so, it could be everything!

Now, It's only old, "boring" folklore, but I've yet to see someone release an all-fairy themed army, with tinkerer gnomes, halflings and gracious pixies... that could be a good expression of the BL mood - and interesting, if suicidical, to play with...

Edit: I adore the Heroes seen in the photo, and about the "Hundred Years MONSTERS" idea... SOLD ^_^ !

[Updated on: Thu, 17 January 2008 00:41]

      
GandalfTheGrey
Junior Member

Posts: 28
Registered:
February 2007
Re:Battlelore in 2008? Thu, 17 January 2008 11:17
yangtze wrote on Wed, 16 January 2008 23:42

Yes, the heroes (though to be honest, the two sculpts shown so far look more like anti-heroes...) and the troll look wonderful. I too am sure there's a bright future for Battlelore.

My own wish would be for a Creature expansion before any army pack. Imagine a HYW sized box with, say, 10 new creatures, green to red, with rules, cards, and lair tiles. Tempted?


Great idea, love it!
      
yangtze
DoW Content Provider
Major

User Pages
Posts: 1842
Registered:
July 2005
Re:Battlelore in 2008? Thu, 17 January 2008 12:59
Nice post, Affro.

The fairies would, of course, have unicorn cavalry, significant magical abilities, and hail from the English Lake District. Warrior-Queen Beatrix (Potter), in a fetching winged helmet, would lead them from the front in a golden chariot drawn by pegasi Smile
      
The New Romance
Senior Member
Armor Specialist

Posts: 122
Registered:
March 2007
Re:Battlelore in 2008? Thu, 17 January 2008 13:23
I also want yangtze's monsters! One word about it: oh! my! god! Ten monsters would be awesome.
      
Roobarb
Senior Member

User Pages
Posts: 1004
Registered:
May 2007
Re:Battlelore in 2008? Thu, 17 January 2008 15:41
id like to see some beastmasters a lets say human handler and 3 bullmastives or a goblin with 3 lions dont know what the dwarfs would have wildboar?
      
The New Romance
Senior Member
Armor Specialist

Posts: 122
Registered:
March 2007
Re:Battlelore in 2008? Thu, 17 January 2008 16:23
Roobarb schrieb am Thu, 17 January 2008 15:41

id like to see some beastmasters a lets say human handler and 3 bullmastives or a goblin with 3 lions dont know what the dwarfs would have wildboar?


No, I think the dwarves would have some of their more savage kin on leashes, drunk to the limit and armed with big double, aw c'mon, triple axes - not to talk of their special ability to insult the enemy to the worst and simultaneously lift their skirts to make everbody flee the field in utter, brutal fear Very Happy

You'd of course need some spear bearer units behind them to make sure they don't come back and start a pub fight with their brethren...

[Updated on: Thu, 17 January 2008 16:23]

      
cobame
Junior Member

Posts: 14
Registered:
January 2004
Re:Battlelore in 2008? Mon, 28 January 2008 22:28
Yes! Yes! More monsters, please. Any monsters!
      
Caboose
Senior Member
First Lieutenant

User Pages
Posts: 1597
Registered:
May 2004
Re:Battlelore in 2008? Mon, 28 January 2008 23:13
Not to "rain" on the more monster parade, but even though we've had 3 monsters (more or less from the get go) for 1+ years, even in the last few months we still are asking questions about their mechanics.

And imagine if DoW did produce 10 monsters at one time...can you imagine the # of questions it might produce (and poor Colt who might have to cut and paste them for the next FAQ!!) ??

Thus doing it in small (i.e. 1 / year) probably is good enough. I seem to recall that DoW wanted to keep creatures special and thus wouldn't be surprised at such a small # of monsters/creatures done per year, if at all.

Cab
      
yangtze
DoW Content Provider
Major

User Pages
Posts: 1842
Registered:
July 2005
Re:Battlelore in 2008? Mon, 28 January 2008 23:59
Well, there's special and there's non-existent.

More creatures would be a definite positive I think. They never did D&D any harm... I'd like a Battlelore grimoire full of them Smile

[Updated on: Tue, 29 January 2008 00:00]

      
FelixPhantasm
Member

Posts: 84
Registered:
January 2008
Re:Battlelore in 2008? Tue, 29 January 2008 17:19
yangtze wrote on Mon, 28 January 2008 17:59

They never did D&D any harm...

Well... reasonable people can disagree on that point. Roman/Greek mythos and Cthulhu mythos in one setting is a bit of a thematic dogs breakfast for some but viva la difference - right?

I'm a BattLore newb but have been fantasy war gaming for years, seems to me individual creatures are a lot less planning intensive than racial armies. For my dollar I'd rather DOW do the heavy lifting with race focused expansions and I can handle the minor supplemental work of creatures. Just my 2 cp.
      
yangtze
DoW Content Provider
Major

User Pages
Posts: 1842
Registered:
July 2005
Re:Battlelore in 2008? Tue, 29 January 2008 18:42
But creatures need to be official, or they lack currency. If we just meet on Vassal and you ask if you can deploy your red, fire-breathing, flying, rampaging Jabberwocky instead of a Hill Giant, I'll say no. But if it's official...

Oh, and forget all you know about mythos, this is Uchronia... we'll make our own legends! Very Happy
      
affro
Member

User Pages
Posts: 72
Registered:
January 2007
Re:Battlelore in 2008? Tue, 29 January 2008 19:07
Quote:

Well... reasonable people can disagree on that point. Roman/Greek mythos and Cthulhu mythos in one setting is a bit of a thematic dogs breakfast for some but viva la difference - right?


Unless someone consider Planescape, that's it ^_^ !

Quote:

Oh, and forget all you know about mythos, this is Uchronia... we'll make our own legends! Very Happy


Unless some deranged fan writes his crossover scenario between HYW Uchronia and Cthulhu Dark Ages...Mmmhhh... that 16" Horroclix Cthulhu should be fitted easily to BL board...

Back to normal, despite the very good point, I believe a monster expansion could be feasible; after all, until now we've seen 3 monsters (plus 1 approaching)... But 2 out of 3 of them were "special editions", so I think one box should account for the unspeakable desires of every fan for a long time...

[Updated on: Tue, 29 January 2008 19:07]

      
yangtze
DoW Content Provider
Major

User Pages
Posts: 1842
Registered:
July 2005
Re:Battlelore in 2008? Tue, 29 January 2008 19:12
Oh, and forget all you know about mythos, this is Uchronia... we'll make our own legends! Very Happy

Unless some deranged fan writes his crossover scenario between HYW Uchronia and Cthulhu Dark Ages...Mmmhhh... that 16" Horroclix Cthulhu should be fitted easily to BL board...

Did I forget to say "within reason" - Rolling Eyes
      
FelixPhantasm
Member

Posts: 84
Registered:
January 2008
Re:Battlelore in 2008? Tue, 29 January 2008 22:03
yangtze wrote on Tue, 29 January 2008 12:42

If we just meet on Vassal and you ask if you can deploy your red, fire-breathing, flying, rampaging Jabberwocky instead of a Hill Giant, I'll say no. But if it's official...

Point taken! I wasn't thinking along the lines of sanctioned play... definitly food for thought.
      
placid
Junior Member

Posts: 1
Registered:
January 2008
Re:Battlelore in 2008? Wed, 30 January 2008 00:03
eric wrote on Wed, 09 January 2008 06:05

Then again, sales of the initial set would likely have been quite lower if there had been no fantasy element whatsoever


In fact I bought the game for the fantasy rather than medieval. The blend makes for broader gameplay and I'm enjoying both.

I'd like to see some focus on expanding the official scenarios a bit as the well will run dry for some us after a while.

Cheers
      
Roobarb
Senior Member

User Pages
Posts: 1004
Registered:
May 2007
Re:Battlelore in 2008? Wed, 30 January 2008 00:33
placid wrote on Tue, 29 January 2008 23:03

eric wrote on Wed, 09 January 2008 06:05

Then again, sales of the initial set would likely have been quite lower if there had been no fantasy element whatsoever


In fact I bought the game for the fantasy rather than medieval. The blend makes for broader gameplay and I'm enjoying both.

I'd like to see some focus on expanding the official scenarios a bit as the well will run dry for some us after a while.

Cheers


hello and welcome
i take it youve seen this lot
http://www.daysofwonder.com/battlelore/en/adventures/app
if not hear you go mate and dont forget to click on the fan stuff

[Updated on: Wed, 30 January 2008 00:35]

      
mvettemagred
Senior Member

Posts: 266
Registered:
August 2005
Re:Battlelore in 2008? Thu, 31 January 2008 18:37
Also, the DoW folk mentioned in another thread that they spice up the old scenarios by deploying two specialists per player (per the CtA rules). I've tried it and it does make for a different feeling scenario.
      
mvettemagred
Senior Member

Posts: 266
Registered:
August 2005
Re:Battlelore in 2008? Thu, 31 January 2008 18:42
Caboose wrote on Thu, 10 January 2008 20:40

mvettemagred wrote on Thu, 10 January 2008 17:39



Oh, and I'm sure the Troll will be fun to play with, boobs and all. Very Happy


Mvettemagred, I'm not attacking you personally but do need to talk about the fact about the private parts on a creature.

I don't think there is a need to do that. I for one was quite "offended" when I saw those pics and even PM Eric about that. BL is suppose to be a family type game. (let's not open the "war" issue - it still can be a fun game even with that). But I believe that one doesn't have to explain to their 8 year son or daughter about boobs and buttocks and what they are that is so "obvious" on the creature.

Of course the picture could be an early development (I hoping!) and thus maybe DoW realized this and moved to a more pleasing creature.

If the troll is released like that, then obviously I'm going to have to re-evaluate my position of demoing and playing BL, even if that means selling my sets. It's one thing to have a great game, it's another when a figure is showing private parts. And there are definitely ways of creating a troll w/o having to do so.

So if you think it is "fun" to play with boobs and all, please keep that to the bedroom, there is no need for it in the game.

Cab

So no one else misinterprets my poorly-worded post, I meant to say I would still play the game with the Troll, even though he has man-boobs.

I love nice bits in my games, but fondling any part of a game piece is a, um, rather disturbing thought.
      
Zeal
Senior Member
Second Lieutenant

Posts: 214
Registered:
December 2006
Re:Battlelore in 2008? Thu, 31 January 2008 19:58
Just spray them with lots of clear-coat, it's like a layer of manly protection.... Razz

Z
      
Zeal
Senior Member
Second Lieutenant

Posts: 214
Registered:
December 2006
Re:Battlelore in 2008? Thu, 31 January 2008 20:00
Cripes, is my photo still showing up? Must have been a long time since I de-lurked and posted... where is my dwarf photo again...?
      
mvettemagred
Senior Member

Posts: 266
Registered:
August 2005
Re:Battlelore in 2008? Thu, 31 January 2008 20:56
Yes, please bring back the dwarf. That, plus your former signature line, was great.

Not that your picture is bad or anything, but... Smile
      
sage4506
Member

Posts: 39
Registered:
October 2007
Re:Battlelore in 2008? Fri, 08 February 2008 02:56
Seems i am getting to this thread kinda late but I would to stress that there are those of us playing to whom larger packs (say army packs) may cost too much. I got into this game to avoid the growing cost of GW products. So i would suggest bringing out all the pack for a new army at the same time and offering deals if you buy them all together. That way you could satisify both those who want the entire deal and those poor starving grad students like myself to whom 30 bucks let alone 50 is a lot.

I must say I think the game so far has been a value but if all the sets are beyond the younger people means the game might find itself in trouble.

[Updated on: Fri, 08 February 2008 02:57]

      
Matthias_K
Member
Cadet

User Pages
Posts: 56
Registered:
October 2007
Re:Battlelore in 2008? Fri, 08 February 2008 09:23
I already posted this in the thread 'What would you like to see in BattleLore', but since you are discussing the army packs and the possible price structure here, I thought I'd repost my thoughts on the subject here:

I personally would like to see the following:

- a big expansion every 6-8 months. This could either be an army box for a race or a game system expansion like 'Heroes'.
- a small expansion between the big expansions. This could either be a blister with a creature or a blister with some special units (similar to the non-random Star Wars boosters like Cabooose proposed).

The small expansions would contain a small rules insert and the appropiate summary cards, but not an entire booklet with scenarios like in the specialist packs.

The big expansion will be the 'brother' to the small expansion before it. The big expansion will contain some scenarios with the units of the small expansion, will also feature the rules of the small expansion and has a space in the box where the small expansion could be fitted.

This way, we won't have to wait too long before we get new creatures or units, we can play with them immediately and any faq's about them could immediately be answered in the rules of the big expansion. Because the big expansion has the scenarios, the rules and the storage space for the smaller expansion, it will also notify the buyer of the smaller expansion and gives the buyer the opportunity to determine if he will like the smaller expansion.

This solution would make it easier for DoW to develop the expansions on a regular basis and a quick pace, without making the rules a jumbled mess.

I think this solution would also suit almost every type of player:

- The 'addict' doesn't have to wait long before something new comes out.
- The 'completist' would buy all expansions anyway, but now also has a more compact storage solution.
- The 'customizer' can buy only the expansions that appeal to him and can now make a more educated guess as to wich small expansions to buy.
- The 'budget player' could buy only the smaller expansions.
      
mvettemagred
Senior Member

Posts: 266
Registered:
August 2005
Re:Battlelore in 2008? Fri, 08 February 2008 21:50
So, if I'm an addict and a completist, am I doubly satisfied? Laughing
      
AK_Aramis
Senior Member

User Pages
Posts: 399
Registered:
January 2006
Re:Battlelore in 2008? Sat, 09 February 2008 18:35
That troll is Nota decent sculpt

It lacks dynamism, in both pose and posture.

It lacks movement...

It looks constipated, too.

I've no problem with the amount of skin, nor with the cleavage (front nor back), just the pose.

It should at least be walking and/or swinging.
      
germ
Senior Member
Cadet

User Pages
Posts: 106
Registered:
June 2007
Re:Battlelore in 2008? Sun, 10 February 2008 01:30
AK_Aramis wrote on Sat, 09 February 2008 12:35

That troll is Nota decent sculpt

It lacks dynamism, in both pose and posture.

It lacks movement...

It looks constipated, too.

I've no problem with the amount of skin, nor with the cleavage (front nor back), just the pose.

It should at least be walking and/or swinging.


Amen to that, my thoughts exactly.
Unfortunately I doubt they would change it at this point since all the models shown in the raven's posts have so far been released unchanged. A shame though, I'm a bit disapointed by this one. I would have prefered if it would have looked like the one on the CTA cover.
      
Matthias_K
Member
Cadet

User Pages
Posts: 56
Registered:
October 2007
Re:Battlelore in 2008? Mon, 11 February 2008 09:15
mvettemagred wrote on Fri, 08 February 2008 21:50

So, if I'm an addict and a completist, am I doubly satisfied? Laughing



I know I would be satisfied and I definitely qualify for both. Very Happy
      
plervik
Junior Member

Posts: 12
Registered:
December 2006
Re:Battlelore in 2008? Thu, 21 February 2008 13:29
A lot of very interesting teasers have been shown/spoken of. Undead, race specific deployment decks, Heroes, Troll monster...

I would really like to see the race specific deployment decks as soon as possible, i.e. a Dwarf deployment deck, a Goblin deployment deck and a Human-only deployment deck. And these decks could then also include decks for people that have bought expansions. Perhaps separate decks of 7 cards depending on which expansion(s) you have? Then it would be easy to pick a race/army, pick a deployment deck and start playing. No specialist cards would be needed when going this route. I now find that I have far too many specialist cards so that some specialist cards just disappear in the selection since they are too weak/uninteresting. Also if you were playing with an all out Dwarf army then perhaps the cattle riders would have their place, because of their so called "speed". In a mixed army noone is ever going to pick the cattle riders Laughing

With 3 races/armies it would then be no hurry with the Undead. As long as a 4th army appears sometime, and when it finally appears it would be an army that really feels different to play.

Heroes can't appear soon enough. But if more testing/development is needed then please take your time! Cool What I'm hoping for here is also race specific heroes for the different armies, and in such a way that e.g. the Goblin hero then would fit the style of the rest of the goblin army etc.

More monsters would certainly be nice for those that play with them. We haven't actually bothered with them yet. There is so much content in Battlelore already so we haven't started using them just yet but perhaps some day soon we'll try it. And if more monsters are released of course I'll buy it...

What more would I like to see?
- More lore cards/decks. (Perhaps on the same time some alternative cards for 3 cards that many seem to think are overpowered? No names...) More lore cards that are level dependent. At the moment I mostly spread out my war counsil so that some places gets 1 level each and a lot of levels on the commander. Works best for me. But if more of the lore cards were level dependent I could see this change.
- Long-range catapults with splash damage? Very easy to destroy in melee combat. A perfect target for very fast green cavalry = Goblins!
- Flying units/monsters?
- Anything... Surprise me!

(Regarding the replacement cards for the CallToArms cards with wrong back -> Couldn't care less. This does not affect play at all so I will not even request replacements. This effort spent for replacement cards could be better spent somewhere else.)

With hopes for an interesting Battlelore 2008!
      
toddrew
Senior Member
Cadet

Posts: 830
Registered:
October 2006
Re:Battlelore in 2008? Thu, 21 February 2008 14:36
I agree with everything you posted - all things in one form or another I wouldn't mind seeing come around. And, while I would like to see some new lore cards make their way into the game (and have no doubts that they will), just a quick comment on something you posted:

plervik wrote on Thu, 21 February 2008 05:29

More lore cards that are level dependent. At the moment I mostly spread out my war counsil so that some places gets 1 level each and a lot of levels on the commander. Works best for me. But if more of the lore cards were level dependent I could see this change.


Though level dependent cards are a nice incentive for taking a level 3 lore master, they aren't the main reason I choose to select one, rather to get three lore cards at the start of the game, the boost of an extra couple of lore at the start, and, most importantly to me, being able to carry 4 lore cards during the game, giving one plenty of flexibility to both respond to opponent and build offensive strikes around particular lore cards. O, and grabbing the pentacle isn't a bad perk either Wink

Anyway, back to ruminating about the future of BL...
      
felkor
Member
Cadet

Posts: 54
Registered:
December 2007
Re:Battlelore in 2008? Thu, 21 February 2008 14:44
Also, half the time I take a level 3 lore master is to be able to use their associated specialist cards - the warrior's ability to add extra figures and the wizard's ability to copy a troop are often worth taking them at level 3.
      
toddrew
Senior Member
Cadet

Posts: 830
Registered:
October 2006
Re:Battlelore in 2008? Thu, 21 February 2008 17:21
felkor wrote on Thu, 21 February 2008 06:44

Also, half the time I take a level 3 lore master is to be able to use their associated specialist cards - the warrior's ability to add extra figures and the wizard's ability to copy a troop are often worth taking them at level 3.


Yup, didn't even mention that - Mounted Knights and Illusionary Troops is a fairly weighted reason to take a Level 3 Wizard in a CtA game Very Happy
      
plervik
Junior Member

Posts: 12
Registered:
December 2006
Re:Battlelore in 2008? Fri, 22 February 2008 07:40
toddrew wrote on Thu, 21 February 2008 18:21

felkor wrote on Thu, 21 February 2008 06:44

Also, half the time I take a level 3 lore master is to be able to use their associated specialist cards - the warrior's ability to add extra figures and the wizard's ability to copy a troop are often worth taking them at level 3.


Yup, didn't even mention that - Mounted Knights and Illusionary Troops is a fairly weighted reason to take a Level 3 Wizard in a CtA game Very Happy



Not if you have the newest expansion Scottish Wars. Knights is much better. A lot of the expansion specialist cards makes the original specialist cards from CallToArms obsolete.

But I have to agree that a level 3 wizard is a possibility for the landmark's sake, if you want to play with a lot of lore and lore cards.
      
felkor
Member
Cadet

Posts: 54
Registered:
December 2007
Re:Battlelore in 2008? Fri, 22 February 2008 13:25
I wouldn't say they become obsolete at all. In fact, the message you quote speaks of the combination of mounted knights and illusionary troops, a great combination that I just used in a game last night. I love the Mounted Knights / Kings Allies combination too. And sometimes if you really want the Mounted Knights but you don't have anyone next to your green unit, or your green unit is right at the back (especially in an epic game), a Vantage Point / Mounted Knight combo will work. I've seen all 3 of these combinations.
      
Pages (4): [ «  <  1  2  3  4  >  » ]     
Previous Topic:Cliffs and archers question
Next Topic:Specialists
Goto Forum: