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felkor
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Cliffs and archers question Wed, 20 February 2008 20:52
I'm wondering what happens to the archer's ability to combat if it's on a cliff, and there's an enemy unit next to it, but blocked by the cliff so they can't attack.

The rules state that if an archer is next to any enemy, it cannot attack at range. Would these archers then be stuck, because they cannot attack the adjacent unit (because of the cliff edge), but then can also not attack anyone else (because there is an enemy in the adjacent hex.)

I believe we've played that the archer can still attack someone else at range, even though a strict reading of the rules would say otherwise. It just seems unfair to put the archers in a situation where they can't attack anyone at all without moving, just because a unit is under a cliff that they're on.

Any thoughts?
      
ColtsFan76
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Re:Cliffs and archers question Wed, 20 February 2008 22:14
It's been answered before (don't have time just now to look it up though). No melee across cliffs (even point blank fire). Basic rule of the game is you can't fire at a distance if you have an enemy adjacent. So even though they can't attack across the cliff, they are still unable to attack elsewhere with ranged fire.
      
felkor
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Re:Cliffs and archers question Wed, 20 February 2008 22:21
Thanks Coltsfan. A few minutes after I posted, I checked back, and thought, "When's Coltsfan going to answer my question?!" Wink

I searched a bit on the forum but was unable to find an answer.

I think I may keep playing it the way I have even though, as I suspected, the rules dictate that they wouldn't be able to attack.

To me it doesn't make sense that if a unit can't attack my archers in melee, that they would be distracted from fighting someone else.

[Updated on: Wed, 20 February 2008 22:22]

      
ColtsFan76
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Re:Cliffs and archers question Wed, 20 February 2008 22:59
We have a similar rule in Memoir - Snipers can't attack tanks. However, a tank next to a sniper prevents the sniper from targetting - effectively incapacitating the sniper anyway. it doesn't make sense there either unless you look at it from the angle that a sniper is not going to give away his position that close to a tank.

You can try to validate this as well. If the archers are on the cliff they might be preoccupied with the adjacent unit trying to scale the cliff or cause other nuisance. If they are below the cliff, they are being threatened from above. Neither situation translates into any damage done through the game, but in an abstract way it can preoccupy them from their other duties.

I also think within the game, it is somewhat of a balancing mechanism for cliffs. They are a great vantage point that are fairly protected. And because of their protection, something needs to be done to balance them out. Moving your unit against them is a "safe" way to occupy them. if the occupant wants their unimpeded vantage point, then need to clear the lowlands or just move elsewhere.

The answers came from my first round of Open Questions and was the 2nd overall question asked. Here's the link: http://www.daysofwonder.com/en/msg/?goto=103341#msg_103341

Sorry it took me so long to answer. Wink Work is actually making me work these past few weeks!
      
felkor
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Re:Cliffs and archers question Wed, 20 February 2008 23:25
Thanks for the further explanation and the link to the original Q&A. I'm not sure if you've quite sold me on it, but my sticklerness for playing official rules in games will probably win me over in the end! Smile

And I was just joking about you not responding before... I had literally only checked a few minutes after I had posted!
      
Sam Gamgee
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Re:Cliffs and archers question Thu, 21 February 2008 23:33
I have to agree with felkor, my group will likely adopt a house rule that allows archers to fire down a cliff face at an enemy below, or choose another target. In real life, occupying a steep cliff or hill position is an excellent idea for a soldier armed with a bow. The tank example works for WW2, but isn't really applicable to medieval warfare.

That said, it also shouldn't be impossible to assault up a cliff face either, just nearly impossible. Maybe I'll have to look at a house rule for that, too.

[Updated on: Thu, 21 February 2008 23:37]

      
    
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