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50th

Posts: 1280
Registered: October 2006
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Question on Cadets of Saumur
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Wed, 20 May 2009 16:32
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I played the flipside of Hedgerow Hell yesterday. The player playing the Axis said that he did not have to take the two permanent medal hexes in the cities mentioned in the overview. Not thinking that way, my friend and I fortified those cities and put artillery in range to keep the Axis forces from crossing the bridge on the left, and used armor to keep them from crossing the bridge on the right. While our arty and infantry picked at them, the other player took enough of our forces to win. I don't know why, but I think he should have to take the two medal objectives in the cities mentioned.
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"And while the hordes of death are mighty, the battalions of life are mightier still. It is my hope that my son, when I am gone, will remember me not from the battle but in the home repeating with him our simple daily prayer, 'Our Father who art in heaven." Douglas MacArthur <><
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ad79

Posts: 778
Registered: September 2007
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rooster5

Posts: 65
Registered: April 2009
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Re:Question on Cadets of Saumur
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Fri, 22 May 2009 09:07

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Geesh, after palying axis so many times on the breakthrough to gambloux battle map, I know so well the rule of having to take a medal to win. Which I have not won yet as axis. (but damn I have come close)
If a medal has to be made by one side it will state in special rules a player "must" have this medal for victory conditons.
I will quote from the breakthrough map, which I think is one of the first to use this rule:
german player:
12 medals, of which one must be the medal collected by the first german ground unit that exits the board through the hex towards gambloux.
Ground unit, I am thinking, anything but a plane or boat. I have had as much as 14 medals and still not did achieve victory conditions as written by the law. To make a short story long, I am learning the language of our great game creators. It would state "must" if it is a conditon of victory.
Side note: Breakthrough to Gambloux is worth the price of the campaigne bag alone, which, I think, is the only way to get this battle map.
[Updated on: Fri, 22 May 2009 09:12]
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Achtung Panzer

Posts: 958
Registered: December 2007
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Re:Question on Cadets of Saumur
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Sat, 23 May 2009 18:54

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Here are two more questions:
1. When playing a Recon 1 card as something else (Blitz or Blowing Bridges Option 2) do you still draw three cards? In the base game you don't unless you use it for its original purpose so I have not drawn 3 cards or are the Overlord rules different?
2. How do you use the mortar? It is marked with one artillery whereas the new mortar as a SWA plays as an addition to an infantry unit. I've played it as an infantry mortar.
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Bayernkini

Posts: 207
Registered: January 2008
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ad79

Posts: 778
Registered: September 2007
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stevens

Posts: 2740
Registered: February 2007
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Re:Question on Cadets of Saumur
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Sun, 24 May 2009 13:33

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I think the drawing three cards issue comes from some confusion with the Pegasus Bridge scenario and does not carry over for other scenarios. In that scenario the Axis draw 2 cards on every turn until they reach their maximum of 4 total cards. If the first card played by them is a RECON 1, then they would draw draw two, discard one and draw again - or in essence draw three cards. This again is scenario specific and not the way most scenarios work.
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Achtung Panzer

Posts: 958
Registered: December 2007
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Re:Question on Cadets of Saumur
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Sun, 24 May 2009 13:57

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| stevens wrote on Sun, 24 May 2009 12:33 | I think the drawing three cards issue comes from some confusion with the Pegasus Bridge scenario and does not carry over for other scenarios. In that scenario the Axis draw 2 cards on every turn until they reach their maximum of 4 total cards. If the first card played by them is a RECON 1, then they would draw draw two, discard one and draw again - or in essence draw three cards. This again is scenario specific and not the way most scenarios work.
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Yeah, I was thinking specifically about Overlord where playing a Recon 1 card means that three and not two cards are drawn back into your hand.
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stevens

Posts: 2740
Registered: February 2007
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Re:Question on Cadets of Saumur
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Sun, 24 May 2009 20:06

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I am sorry, I must retract my answer. You are correct that normally you may draw 3 cards in overlord if you play a recon-1 card. I forgot the topic was Cadets of Saumur (an overlord scenario). I need to think before I type.
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Achtung Panzer

Posts: 958
Registered: December 2007
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Re:Question on Cadets of Saumur
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Mon, 25 May 2009 08:26
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| stevens wrote on Sun, 24 May 2009 19:06 | I need to think before I type.
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Hey, we've all done it!! 
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