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nemesszili

Posts: 938
Registered: June 2008
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The "TitS" Project
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Thu, 11 March 2010 20:00
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Just got time to think about the unbalanced Tigers in the Snow scenario. I was always concerned about the balance of a scenario, because it is the factor of fun (not just watching as your adversary/adversaries kick you out of the map). As the key to win the scenario is, to bring armored forces near Prekuln (for both sides), and the Tigers having the tactical superiority (very hard to destroy, as they were historically).
To give more chances for the Soviets to win the scenario, I have made a little, but important adjustment: Tigers may move only 0-2 and battle. Weather conditions and the fact, that Tigers (as other heavy tanks) had a lower speed, than medium tanks (or light tanks), plus mechanical problems of the Tiger made me to do this little modification.
And yes, I have already tested it (5 minutes ago ), and results were much better, than the ones in the AAR section of the scenario (13-10, but the Soviets didn't have such good dice as the Germans had).
I'm curious, what other results can this modification result. So?
[Updated on: Thu, 11 March 2010 20:02]
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OldBloodandGuts

Posts: 298
Registered: May 2007
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Re:The "TitS" Project
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Thu, 11 March 2010 20:34

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Neat idea. I'm curious to hear about how the experiments with reducing the speed of the Tigers works...in this and other scenarios.
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nemesszili

Posts: 938
Registered: June 2008
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Re:The "TitS" Project
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Thu, 11 March 2010 20:46

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Tigers were of course harder to get to the center, but still were almost "immune" to any attack (they sometimes escaped, when they were surrounded). None of them were killed, and they had a lower effect than previously.
I also recommend, that this modification should be used ONLY in this scenario, because others would be seriously outbalanced.
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ad79

Posts: 772
Registered: September 2007
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Re:The "TitS" Project
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Thu, 11 March 2010 21:33

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Being one of those people that have managed to win this scenario as the Russians (won 13-11), I have to share my strategy as the Russians.
Copied from my AAR.
Opening move for Russians was Air Power on the line of Tigers. Took out 2 Tigers.
I htink it is a good strategy to use for this scenario.
But I really think it should be possible to win this sceanrio as the Russians, even without the lucky opening I got.
The other time I played this scenario I won 13-7 as the Germans.
Stig Morten
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rasmussen81

Posts: 6059
Registered: July 2007
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Re:The "TitS" Project
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Thu, 11 March 2010 21:50

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Personally, I don't like changing the official rules of the game or even specific scenarios. But as with all things Memoir, variations are usually easy to use and can add to the fun that some people have!
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Achtung Panzer

Posts: 946
Registered: December 2007
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Re:The "TitS" Project
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Thu, 11 March 2010 22:14

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Use the air rules - that's the answer! 
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OldBloodandGuts

Posts: 298
Registered: May 2007
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Re:The "TitS" Project
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Thu, 11 March 2010 22:46

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Just curious...I'm not overly familiar with the battle. I do remember reading that Guderian and Hitler had to be be separated at one point because people thought the Fuhrer was going to take a swing at him for saying that the Germans should pull back to defend their home soil. Did Germany win this battle? Or are the common results here a little ahistoric?
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rasmussen81

Posts: 6059
Registered: July 2007
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Re:The "TitS" Project
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Thu, 11 March 2010 22:54

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I believe this battle was similar to the First Wave of Omaha beach...in history the Allies won the battle in the end, but the scenario gives the Germans an advantage because it's representing the first wave of the battle.
I don't have it in front of me, but I believe the Russians won eventually, but they had a hard time at first (which is represented by this battle).
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nemesszili

Posts: 938
Registered: June 2008
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Re:The "TitS" Project
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Fri, 12 March 2010 08:52

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It isn't the "first wave" of the battle. Soviets launched six attacks since they encircled the Kurland peninsula after Operation Bagration on October 15, 1944.
And for the Air Power thing: you just need enough luck to get one of these, or even a Barrage! In my playtest, none of these were drawn (just didn't have the luck...).
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boersma8

Posts: 163
Registered: February 2005
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Re:The "TitS" Project
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Fri, 12 March 2010 13:12

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I've only played it once so far (as the Germans)and won. Nevertheless, it was pretty close and i felt I could've won as the Russians. I think you need to bring your own tank forces to bear against the Tigers and/or crush the German infantry on the flank the Russian tanks start on. That should yield you quite a number of VPs/medals and would force the Germans to either move those infantry or reinforce that flank. That would probably mean that they would do a lot less shooting and more moving, which of course in turn will result in fewer Russian casualties.....
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rasmussen81

Posts: 6059
Registered: July 2007
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Re:The "TitS" Project
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Fri, 12 March 2010 16:12

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| nemesszili wrote on Thu, 11 March 2010 23:52 | It isn't the "first wave" of the battle. Soviets launched six attacks since they encircled the Kurland peninsula after Operation Bagration on October 15, 1944.
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I knew that it wasn't the only attack, it was just an attack that the Germans were able to beat back...which makes it hard for the Russians to win this scenario even though they eventually were able to win the battle. I really enjoy this scenario even though it's a struggle for the Russian player! I kind of like being the underdog and trying to overcome the odds!!
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Antoi

Posts: 226
Registered: March 2005
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Re:The "TitS" Project
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Wed, 24 March 2010 15:20

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I've played the scenario a few times now and must say its a balances scenario. Dont be afraid of using 3 cards every turn and make sure you move your tigers to the middle every turn.. once in the middle the tigers will do some serious damage..
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Boddekker

Posts: 82
Registered: December 2005
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Re:The "TitS" Project
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Thu, 25 March 2010 02:59

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Actually, the way to balance this scenario is the same way you balance every other M44 scenario - switch sides and play again.
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nemesszili

Posts: 938
Registered: June 2008
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