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--JP

Posts: 258
Registered: December 2004
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Overlord - max cards in hand
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Tue, 19 October 2010 01:01
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Where exactly is this number listed? The Overlord instruction book indicates that it is scenario specific, but where is it written?
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stevens

Posts: 2740
Registered: February 2007
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Re:Overlord - max cards in hand
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Tue, 19 October 2010 02:26

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On the scenario:
It is listed in the BRIEFING section of the Scenario Notes or in a pre-printed version of Overlord it is printed on the map on each side.
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rasmussen81

Posts: 6109
Registered: July 2007
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Achtung Panzer

Posts: 958
Registered: December 2007
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Re:Overlord - max cards in hand
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Tue, 19 October 2010 09:49

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What about the minimum number? If you have 3 cards in Overlord, can you play all 3 and pick up 2 (assuming you don't play Recon 1 and all the cards can be allocated) or must you always hold at least 1 card in your C-in-C hand?
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GhostWolf69

Posts: 148
Registered: April 2004
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sam1812

Posts: 1924
Registered: August 2006
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Re:Overlord - max cards in hand
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Tue, 19 October 2010 13:32

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In Operation Market Garden, the Allied CinC loses a card every time an Allied unit is eliminated, but he may never be pushed below 2 cards by that rule, so he always may play a card when his next turn comes up.
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GhostWolf69

Posts: 148
Registered: April 2004
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Re:Overlord - max cards in hand
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Tue, 19 October 2010 15:31

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| sam1812 wrote on Tue, 19 October 2010 13:32 | In Operation Market Garden, the Allied CinC loses a card every time an Allied unit is eliminated, but he may never be pushed below 2 cards by that rule, so he always may play a card when his next turn comes up.
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Also worth mentioning is that the loss of cards in that scenario does NOT affect the Maximum Cards he can hold.
(We tried to play it like that the first time and it was nasty keeping track of the changing maximum... luckily this forum set us straight! )
/wolf
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ad79

Posts: 778
Registered: September 2007
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Re:Overlord - max cards in hand
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Tue, 19 October 2010 16:30

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I think Market Garden is a blast when the max hand size is modified by Allied units elliminated.
But it is also a blast when max hand size is 13 at all times.
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rasmussen81

Posts: 6109
Registered: July 2007
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Re:Overlord - max cards in hand
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Tue, 19 October 2010 19:51

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| ad79 wrote on Tue, 19 October 2010 07:30 | I think Market Garden is a blast when the max hand size is modified by Allied units elliminated.
But it is also a blast when max hand size is 13 at all times.
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It's not like the Allied side can ever get back up to 13 cards in their had anyway, once they start taking casualties! Unless they only play one card a whole bunch of times and stop losing units!
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ad79

Posts: 778
Registered: September 2007
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Re:Overlord - max cards in hand
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Tue, 19 October 2010 21:13

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| rasmussen81 wrote on Tue, 19 October 2010 19:51 |
| ad79 wrote on Tue, 19 October 2010 07:30 | I think Market Garden is a blast when the max hand size is modified by Allied units elliminated.
But it is also a blast when max hand size is 13 at all times.
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It's not like the Allied side can ever get back up to 13 cards in their had anyway, once they start taking casualties! Unless they only play one card a whole bunch of times and stop losing units!
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It's more about knowing that every casualty comes with that extra penalty of reducing your possible hand size and raising the German cord hand by one.
The real difference is in the Germans at the start. They need to focus on elliminating units to get more cards to play.
Stig Morten
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tank commander

Posts: 1796
Registered: October 2004
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Re:Overlord - max cards in hand
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Tue, 19 October 2010 23:23

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[quote title=ad79 wrote on Tue, 19 October 2010 15:13]| rasmussen81 wrote on Tue, 19 October 2010 19:51 |
| ad79 wrote on Tue, 19 October 2010 07:30 | I think Market Garden is a blast when the max hand size is modified by Allied units elliminated.
But it is also a blast when max hand size is 13 at all times.
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The real difference is in the Germans at the start. They need to focus on elliminating units to get more cards to play.
Stig Morten
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The Germans can also just play 1 card per turn and draw two or play Recon cards when he can to draw 3 cards in a turn.
I have seen this patient type of play by the German CinC and it ended in a German victory.
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eric

Posts: 3016
Registered: October 2002
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Re:Overlord - max cards in hand
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Wed, 20 October 2010 01:25
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[quote title=tank commander wrote on Tue, 19 October 2010 14:23]| ad79 wrote on Tue, 19 October 2010 15:13 |
| rasmussen81 wrote on Tue, 19 October 2010 19:51 |
| ad79 wrote on Tue, 19 October 2010 07:30 | I think Market Garden is a blast when the max hand size is modified by Allied units elliminated.
But it is also a blast when max hand size is 13 at all times.
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The real difference is in the Germans at the start. They need to focus on elliminating units to get more cards to play.
Stig Morten
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The Germans can also just play 1 card per turn and draw two or play Recon cards when he can to draw 3 cards in a turn.
I have seen this patient type of play by the German CinC and it ended in a German victory.
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The risk in that strategy is facing an aggressive British CinC (and right flank commander). Leaving time for these right flank tanks to reach - or get anywhere near - Arnhem Bridge is a tough proposition.
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