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Turboheizer

Posts: 417
Registered: February 2006
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Obligatory objectives
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Thu, 27 January 2011 21:53
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I'm planning to play the Vercors campaign in the next week or so, and I noticed that it includes two scenarios in which the Axis player has to capture a certain objective in order to win. Now I wonder, what happens if the Allied player has lost all his units, but the Axis player still hasn't captured the obligatory objective? Must the Allied player skip his turns then and wait for his opponent to reach the hex in question? I know, it's a rather hypothetical question as the Allied player will try anything to cover the objective with one of his units, but the situation per se is imaginable.
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Randwulf

Posts: 1355
Registered: March 2005
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Re:Obligatory objectives
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Thu, 27 January 2011 23:22

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Yep, I have no units... play card turn over your turn... play card move that last Artillery unit up another hex... My turn, play card, turn over... yeah, kinda boring...
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Turboheizer

Posts: 417
Registered: February 2006
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Re:Obligatory objectives
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Thu, 27 January 2011 23:41

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And another thought: as the medals gathered in those scenarios count towards the campaign victory, I guess that in the case of a 7-3 Axis victory, only the 5 or 6 medals required according to the conditions of victory are counted? Otherwise, the Axis player could gather additional victory points just by refusing to occupy the obligatory objective until all enemy units are destroyed.
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Randwulf

Posts: 1355
Registered: March 2005
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Re:Obligatory objectives
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Fri, 28 January 2011 00:56

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I would guess officially nothing past the 6 medals would count, but it would increase the fig count....
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rasmussen81

Posts: 6064
Registered: July 2007
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Re:Obligatory objectives
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Fri, 28 January 2011 08:06

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I don't remember where, but the official word came down that you can't pad your score with extra medals.
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stevens

Posts: 2725
Registered: February 2007
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Mighty Jim 83

Posts: 333
Registered: August 2009
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Re:Obligatory objectives
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Fri, 28 January 2011 14:00

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So presumably if you're playing the Germans in a 6 medal scenario, where the Germans HAVE to capture an objective, you could lose 6-6?
That could make keeping track of scores in a campaign/competition tricky.
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stevens

Posts: 2725
Registered: February 2007
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Re:Obligatory objectives
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Fri, 28 January 2011 15:29

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This is correct. The medals still help the Germans in the total medal count, this may be beneficial in a tiebreaker situation in the end, so don't stop fighting. However, benefits in the Campaigns tend to be awarded for victories. So having the victory is an essential factor for the Allies as well.
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rasmussen81

Posts: 6064
Registered: July 2007
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Re:Obligatory objectives
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Sat, 29 January 2011 07:25

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| stevens wrote on Fri, 28 January 2011 15:50 | P. 3 The FAQ - ENDING THE GAME:
| Quote: | Q. When is the game officially over?
A. Battles are over the instant one side captures the required number of medals as established in the Conditions of Victory
section of the scenario. Players do not get to finish their turn; they cannot do Armor Overrun or Take Ground.
Q. If you capture a multi-point objective at the end of the game, is it possible to get more than the needed medal count?
A. No. In a scenario where a set number of medals is listed as the Conditions of Victory, the game will end when the
Conditions of Victory number is achieved. Sorry, there is no gravy!
Q. If a scenario can't be won until I capture a specific objective, can I increase my final medal count by destroying other units before I capture the objective?
A. No. Like the answer about the multi-point objective, you cannot pad your score. For score-keeping purposes you will only
receive the number of medals outlined in the conditions of victory section if you win.
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Bet that looks familiar Jesse..
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I knew I had seen it somewhere!! Turns out I wrote it in the FAQ...
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ad79

Posts: 773
Registered: September 2007
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Re:Obligatory objectives
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Sat, 29 January 2011 10:49

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| Turboheizer wrote on Thu, 27 January 2011 21:53 | I'm planning to play the Vercors campaign in the next week or so, and I noticed that it includes two scenarios in which the Axis player has to capture a certain objective in order to win. Now I wonder, what happens if the Allied player has lost all his units, but the Axis player still hasn't captured the obligatory objective? Must the Allied player skip his turns then and wait for his opponent to reach the hex in question? I know, it's a rather hypothetical question as the Allied player will try anything to cover the objective with one of his units, but the situation per se is imaginable.
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I have seen this happen on vassal in "The escape of the Elster Column" breakthrough scenario. The Germans elliminated all the Allied units and had to move 2 more units out. The Allied drew and discarded cards hoping to get "Barrage" or "Air Power". Strange situation but tense.
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PlanBee

Posts: 118
Registered: May 2007
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Re:Obligatory objectives
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Mon, 31 January 2011 17:54

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| stevens wrote on Fri, 28 January 2011 11:50 | P. 3 The FAQ - ENDING THE GAME:
| Quote: | Q. When is the game officially over?
A. Battles are over the instant one side captures the required number of medals as established in the Conditions of Victory
section of the scenario. Players do not get to finish their turn; they cannot do Armor Overrun or Take Ground.
Q. If you capture a multi-point objective at the end of the game, is it possible to get more than the needed medal count?
A. No. In a scenario where a set number of medals is listed as the Conditions of Victory, the game will end when the
Conditions of Victory number is achieved. Sorry, there is no gravy!
Q. If a scenario can't be won until I capture a specific objective, can I increase my final medal count by destroying other units before I capture the objective?
A. No. Like the answer about the multi-point objective, you cannot pad your score. For score-keeping purposes you will only
receive the number of medals outlined in the conditions of victory section if you win.
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Bet that looks familiar Jesse..
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If you read A literally, the game is over once the Germans reach 6 medals. But because they haven't captured specific objectives they do not win (not sure if they lose)
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rasmussen81

Posts: 6064
Registered: July 2007
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PlanBee

Posts: 118
Registered: May 2007
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stevens

Posts: 2725
Registered: February 2007
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Sgt Storm

Posts: 685
Registered: December 2006
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stevens

Posts: 2725
Registered: February 2007
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Re:Obligatory objectives
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Mon, 31 January 2011 23:08
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Okay Jesse time for a rewrite when you update the FAQ.
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