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RMCBRIDE01
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December 2010
Rescue & Exit Fri, 28 January 2011 23:05
1-Rescue (Strorch) what is the advantage of a piece being rescued other than denying your opponent a medal? Seems like you would just loose a piece to fight with, which would effectively make your opponent win all the sooner if your that desperate to just loose a piece?
2-Exit--pretty much same issue; As in the Air Pack Scenario-Beda Fomm #46a---What is the advantage to the Axis player to try to Exit the board? Seems like all thats going to do is give you less units to gain metals on your opponent & give your opponent a pinch point as he knows your trying to make it to the Exit?

Can some one explain please? Thanx, Rod Sad
      
Sgt Storm
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Lieutenant

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December 2006
Re:Rescue & Exit Fri, 28 January 2011 23:21
1. Rescue gets a weakened unit off the board before your opponent can score a medal. That is the only real advantage. I usually do not fight opponents with a 1-figure unit unless I know its going to get killed, so this could eliminate an easy medal for your opponent at the expense of a loss of a turn or one less ordered unit.

If I end up with a 1 figure unit, I usually try to retreat it before, if possible, before my opponent gains a medal. A rescue sure beats a retreat IMO, since the unit is off the board for good. The chances of getting a Medics & Mechanics card and having it relevant only for that unit are pretty slim IMO so what good is a 1-figure unit?

2. For each unit you exit you get a medal. In some scenarios, exiting units is a good way to pad your victory point count and get closer to winning. I usually end up doing some fighting along the way to the exit and try to exit a weakened unit. You have to decide whether its worth getting the medal for the exit or having an extra unit to fight with. Exiting a weakened unit can deny your opponent an easy medal.

[Updated on: Fri, 28 January 2011 23:25]

      
RMCBRIDE01
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December 2010
Re:Rescue & Exit Sat, 29 January 2011 01:04
Ok, understand now. & a medal for Exiting would give the advantage I was looking for, but the Beda Fomm #46a doesnt mention anything about medal for exit---just that the "Exit behind the British units on the road is an exit for the Axis". What benefit besides just denying your opponent is there in this one? Also in the rescue situation--not only do you loose the piece to battle w/ but you loose the Storch plane as well? Seems like such a waste. Rolling Eyes
      
rasmussen81
DoW Content Provider
Designer's Oath

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Re:Rescue & Exit Sat, 29 January 2011 07:31
RMCBRIDE01 wrote on Sat, 29 January 2011 04:04

Ok, understand now. & a medal for Exiting would give the advantage I was looking for, but the Beda Fomm #46a doesnt mention anything about medal for exit---just that the "Exit behind the British units on the road is an exit for the Axis". What benefit besides just denying your opponent is there in this one? Also in the rescue situation--not only do you loose the piece to battle w/ but you loose the Storch plane as well? Seems like such a waste. Rolling Eyes


Any time it says "Exit Hex" it is understood that you can get medals for exiting. That's the only reason why you exit a unit.

With the rescue, you do lose the unit for battling but the other team loses the chance to get a medal...and the Storch leaves the board but can come back on any time you have another Air Sortie card or equivalent. That's not a bad deal at all and could be the difference between a win or loss!! Cool
      
ad79
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Major Howard

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September 2007
Re:Rescue & Exit Sat, 29 January 2011 10:56
My finest example of using a Storch "Rescue" was during a play of "Fall Gelb" campaign from campaign book. My opponent reduced an infantry unit to 1-figure and since he was virtually in no man's land he had no posibility of outrunning his enemy or get into cover. Losing him would mean losing the scenario. Bringing in the Storch and removing him denied my opponent that easy medal, and I got some satifaction out of the look on his face when that easy medal dissapeared. What more he now had units stranded there and his gameplan was disturbed. So instead of him taking the win, he had to regroup and try something else. He lost momentum and I managed to take a close fought win. All good fun.

      
RMCBRIDE01
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December 2010
Re:Rescue & Exit Sat, 29 January 2011 22:25
Ok, great, that makes sense. Still think the Rescue situation is a little weak. Should be able to replace unit in later turn maybe as reinforcement type thing, but can always make it a house rule. I'll play w/ that one & see how it goes. Thanx Smile
      
Funlerz
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February 2010
Re:Rescue & Exit Sat, 29 January 2011 22:30
I think the rescue is usefull, its almost as good as getting a medal, and in my opinion, I would rather resist giving the opponent an easy medal, rather then killing one or two figures.
      
Jaykay2010
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Michael Wittmann

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November 2009
Re:Rescue & Exit Mon, 31 January 2011 11:15
Quick question ... where was the Rescue rule introduced? I've not come across this before ... cheers

Jim
      
rasmussen81
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Re:Rescue & Exit Mon, 31 January 2011 12:14
Jaykay2010 wrote on Mon, 31 January 2011 14:15

Quick question ... where was the Rescue rule introduced? I've not come across this before ... cheers

Jim


The rescue rule is only possible with the Storch airplane (a German plane in the Air Pack). So this is an Air Pack addition and only applies to games where the Air Rules are in effect and a player chooses to use the Storch.
      
Jaykay2010
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Michael Wittmann

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Re:Rescue & Exit Mon, 31 January 2011 12:19
rasmussen81 wrote on Mon, 31 January 2011 12:14

Jaykay2010 wrote on Mon, 31 January 2011 14:15

Quick question ... where was the Rescue rule introduced? I've not come across this before ... cheers

Jim


The rescue rule is only possible with the Storch airplane (a German plane in the Air Pack). So this is an Air Pack addition and only applies to games where the Air Rules are in effect and a player chooses to use the Storch.




Cheers for that ... Still yet to get my hands on the air pack !
      
rasmussen81
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Re:Rescue & Exit Mon, 31 January 2011 13:12
Jaykay2010 wrote on Mon, 31 January 2011 15:19

rasmussen81 wrote on Mon, 31 January 2011 12:14

Jaykay2010 wrote on Mon, 31 January 2011 14:15

Quick question ... where was the Rescue rule introduced? I've not come across this before ... cheers

Jim


The rescue rule is only possible with the Storch airplane (a German plane in the Air Pack). So this is an Air Pack addition and only applies to games where the Air Rules are in effect and a player chooses to use the Storch.




Cheers for that ... Still yet to get my hands on the air pack !


If you're wanting it, you should try to buy one sooner rather than later! Days of Wonder can't afford to produce it anymore in its current format so as stock runs out the price will go up... Confused
      
    
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