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RMCBRIDE01
Posts: 9
Registered: December 2010
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Rescue & Exit
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Fri, 28 January 2011 23:05
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1-Rescue (Strorch) what is the advantage of a piece being rescued other than denying your opponent a medal? Seems like you would just loose a piece to fight with, which would effectively make your opponent win all the sooner if your that desperate to just loose a piece?
2-Exit--pretty much same issue; As in the Air Pack Scenario-Beda Fomm #46a---What is the advantage to the Axis player to try to Exit the board? Seems like all thats going to do is give you less units to gain metals on your opponent & give your opponent a pinch point as he knows your trying to make it to the Exit?
Can some one explain please? Thanx, Rod
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Sgt Storm

Posts: 685
Registered: December 2006
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RMCBRIDE01
Posts: 9
Registered: December 2010
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Re:Rescue & Exit
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Sat, 29 January 2011 01:04

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Ok, understand now. & a medal for Exiting would give the advantage I was looking for, but the Beda Fomm #46a doesnt mention anything about medal for exit---just that the "Exit behind the British units on the road is an exit for the Axis". What benefit besides just denying your opponent is there in this one? Also in the rescue situation--not only do you loose the piece to battle w/ but you loose the Storch plane as well? Seems like such a waste.
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rasmussen81

Posts: 6067
Registered: July 2007
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Re:Rescue & Exit
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Sat, 29 January 2011 07:31

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| RMCBRIDE01 wrote on Sat, 29 January 2011 04:04 | Ok, understand now. & a medal for Exiting would give the advantage I was looking for, but the Beda Fomm #46a doesnt mention anything about medal for exit---just that the "Exit behind the British units on the road is an exit for the Axis". What benefit besides just denying your opponent is there in this one? Also in the rescue situation--not only do you loose the piece to battle w/ but you loose the Storch plane as well? Seems like such a waste.
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Any time it says "Exit Hex" it is understood that you can get medals for exiting. That's the only reason why you exit a unit.
With the rescue, you do lose the unit for battling but the other team loses the chance to get a medal...and the Storch leaves the board but can come back on any time you have another Air Sortie card or equivalent. That's not a bad deal at all and could be the difference between a win or loss!!
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ad79

Posts: 773
Registered: September 2007
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Re:Rescue & Exit
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Sat, 29 January 2011 10:56

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My finest example of using a Storch "Rescue" was during a play of "Fall Gelb" campaign from campaign book. My opponent reduced an infantry unit to 1-figure and since he was virtually in no man's land he had no posibility of outrunning his enemy or get into cover. Losing him would mean losing the scenario. Bringing in the Storch and removing him denied my opponent that easy medal, and I got some satifaction out of the look on his face when that easy medal dissapeared. What more he now had units stranded there and his gameplan was disturbed. So instead of him taking the win, he had to regroup and try something else. He lost momentum and I managed to take a close fought win. All good fun.
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RMCBRIDE01
Posts: 9
Registered: December 2010
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Re:Rescue & Exit
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Sat, 29 January 2011 22:25

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Ok, great, that makes sense. Still think the Rescue situation is a little weak. Should be able to replace unit in later turn maybe as reinforcement type thing, but can always make it a house rule. I'll play w/ that one & see how it goes. Thanx
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Funlerz

Posts: 96
Registered: February 2010
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Re:Rescue & Exit
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Sat, 29 January 2011 22:30

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I think the rescue is usefull, its almost as good as getting a medal, and in my opinion, I would rather resist giving the opponent an easy medal, rather then killing one or two figures.
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Jaykay2010

Posts: 485
Registered: November 2009
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Re:Rescue & Exit
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Mon, 31 January 2011 11:15

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Quick question ... where was the Rescue rule introduced? I've not come across this before ... cheers
Jim
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rasmussen81

Posts: 6067
Registered: July 2007
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Re:Rescue & Exit
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Mon, 31 January 2011 12:14

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| Jaykay2010 wrote on Mon, 31 January 2011 14:15 | Quick question ... where was the Rescue rule introduced? I've not come across this before ... cheers
Jim
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The rescue rule is only possible with the Storch airplane (a German plane in the Air Pack). So this is an Air Pack addition and only applies to games where the Air Rules are in effect and a player chooses to use the Storch.
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Jaykay2010

Posts: 485
Registered: November 2009
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Re:Rescue & Exit
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Mon, 31 January 2011 12:19

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| rasmussen81 wrote on Mon, 31 January 2011 12:14 |
| Jaykay2010 wrote on Mon, 31 January 2011 14:15 | Quick question ... where was the Rescue rule introduced? I've not come across this before ... cheers
Jim
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The rescue rule is only possible with the Storch airplane (a German plane in the Air Pack). So this is an Air Pack addition and only applies to games where the Air Rules are in effect and a player chooses to use the Storch.
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Cheers for that ... Still yet to get my hands on the air pack !
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rasmussen81

Posts: 6067
Registered: July 2007
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Re:Rescue & Exit
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Mon, 31 January 2011 13:12
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| Jaykay2010 wrote on Mon, 31 January 2011 15:19 |
| rasmussen81 wrote on Mon, 31 January 2011 12:14 |
| Jaykay2010 wrote on Mon, 31 January 2011 14:15 | Quick question ... where was the Rescue rule introduced? I've not come across this before ... cheers
Jim
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The rescue rule is only possible with the Storch airplane (a German plane in the Air Pack). So this is an Air Pack addition and only applies to games where the Air Rules are in effect and a player chooses to use the Storch.
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Cheers for that ... Still yet to get my hands on the air pack !
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If you're wanting it, you should try to buy one sooner rather than later! Days of Wonder can't afford to produce it anymore in its current format so as stock runs out the price will go up...
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