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Turboheizer

Posts: 417
Registered: February 2006
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Sidi Rezegh bug?
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Thu, 10 February 2011 17:41
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Is this a bug? The German player at Sidi Rezegh starts with one of his units on an Axis victory objective. Shouldn't he start the game with one medal then? In M44O, the unit has to move off the objective hex and re-enter it in order to earn the medal.
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Yann

Posts: 2150
Registered: October 2002
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Re:Sidi Rezegh bug?
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Thu, 10 February 2011 18:40

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| Turboheizer écrit le Thu, 10 February 2011 17:41 | Is this a bug? The German player at Sidi Rezegh starts with one of his units on an Axis victory objective. Shouldn't he start the game with one medal then? In M44O, the unit has to move off the objective hex and re-enter it in order to earn the medal.
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Good point, that's a bug!
Thanks for the report.
Yann
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Turboheizer

Posts: 417
Registered: February 2006
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Re:Sidi Rezegh bug?
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Thu, 10 February 2011 20:11

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Thanks for noticing ... this scenario seems also to be somewhat unstable. The game crashed three different times while I played it today.
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numquam retro

Posts: 86
Registered: May 2010
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Re:Sidi Rezegh bug?
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Thu, 10 February 2011 20:23

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Same to me today. Played it once, chrashed and hang up. my opponent couldn't do anything more during his battle phase...
best regards
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eric

Posts: 3004
Registered: October 2002
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Re:Sidi Rezegh bug?
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Thu, 10 February 2011 20:52

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It looks like we have some bugs linked to taking ground with armor. I just ran into the same issue...
eric
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Yann

Posts: 2150
Registered: October 2002
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Re:Sidi Rezegh bug?
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Thu, 10 February 2011 22:42

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Please, please, make sure you give us the log IMMEDIATELY after the crash, or we won't be able to fix it.
Thanks in advance,
Yann
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john

Posts: 61
Registered: October 2002
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Re:Sidi Rezegh bug?
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Thu, 10 February 2011 23:53
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There is indeed a freeze of the game every time one performs an armor overrun when there is no unit available to perform an actual second battle on.
This only happen on desert maps because of the North African Desert Rules.
You will notice you are in this situation because the dialog will ask you if you want to take ground (instead of performing an armor overrun).
Just answer NO (for now) and you will be able to avoid this bug.
We will keep you posted on our progress fixing this.
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