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marc9600
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Re:Promotion Requirements Fri, 27 May 2011 21:57
Can someone please post the text that says you have to recruit people to become a colonel ? I can only find the following description of what it takes to become a colonel:

Colonels have seen - and won - it all... But the capacity to train and lead new recruits into Combat is what makes a true leader!

Is there some other description that I am not aware of because the description above could be subject to a lot of different interpretations ?

      
gheintze
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Re:Promotion Requirements Fri, 27 May 2011 22:05
"One of the conditions to be promoted to Colonel is to recruit 5 Cadets, and have at least 3 of them make it to Second Lieutenant or higher."

http://www.daysofwonder.com/memoir44-online/en/recruit

Geoff

      
Kelly's Hero
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Re:Promotion Requirements Fri, 27 May 2011 22:18
gheintze wrote on Fri, 27 May 2011 16:05

"One of the conditions to be promoted to Colonel is to recruit 5 Cadets, and have at least 3 of them make it to Second Lieutenant or higher."

http://www.daysofwonder.com/memoir44-online/en/recruit

Geoff




Wow - I hadn't seen that. When I click the link it says can't view it because I'm not a LTC.
      
Tabou
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Re:Promotion Requirements Fri, 27 May 2011 22:38
Kelly's Hero wrote on Fri, 27 May 2011 16:18


Wow - I hadn't seen that. When I click the link it says can't view it because I'm not a LTC.


Now it makes all sense, only LTC can see the actual stuff to do! Maybe one day, I'll magicly get LTC. Only one scenario left in the original Western maps to do to have a win on each side. Lets hope that this is the missing link. I'm starting to think that probably a win on each side for those first 16 scenarios is a requirement.
      
marc9600
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Re:Promotion Requirements Fri, 27 May 2011 22:49
Ok thanks. Didn't realize there was some stuff I couldn't see because of my rank. At least it clears up the confusion.
      
gheintze
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Re:Promotion Requirements Fri, 27 May 2011 22:50
Wow, I just assumed everyone could see that. So you can't even start to recruit people until you are a Lt. Colonel.

hmmm...

Geoff
      
Phread
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Re:Promotion Requirements Fri, 27 May 2011 23:58
From the train and lead new recruits link on the Officer Ranks webpage


"One of the conditions to be promoted to Colonel is to recruit 5 Cadets, and have at least 3 of them make it to Second Lieutenant or higher."

The page is set up to send recruiting emails to those you nominate.

I already pay to play M44 online.
Why should I have to recruit others to pay in order to earn promotion?


Up to this point I have been very impressed with M44, M44 online, DoW, its people and its attitude.

Now I am extremely disappointed, angry and sad. A great game is being spoilt for me.
      
Kelly's Hero
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Re:Promotion Requirements Sat, 28 May 2011 00:30
Phread wrote on Fri, 27 May 2011 17:58

From the train and lead new recruits link on the Officer Ranks webpage


"One of the conditions to be promoted to Colonel is to recruit 5 Cadets, and have at least 3 of them make it to Second Lieutenant or higher."

The page is set up to send recruiting emails to those you nominate.

I already pay to play M44 online.
Why should I have to recruit others to pay in order to earn promotion?


Up to this point I have been very impressed with M44, M44 online, DoW, its people and its attitude.

Now I am extremely disappointed, angry and sad. A great game is being spoilt for me.


Wow. I can't see the page cause I'm not an LTC. I was hoping to give DoW the benefit of the doubt on their intentions, but in light of this "recruiting form", I totally agree with Phread on this.

Very disappointing, DoW. Thumbs Down

The game ought to be good enough to warrant introducing new players on its own merits. (and I think it is) It shouldn't take a bribe.

Why are they hiding this page from players who aren't LTC??? I didn't care much for officer ranking before, but I care even less now. I will NOT be using said recruitment form.

Frown
      
stenic
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Major

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Re:Promotion Requirements Sat, 28 May 2011 00:50
Interesting. So far all rewards in terms of badges and ranks have all been something to strive for within the game. Now in effect we are to do advertising if we wish to gain colonel and further ranks.

Well, it's their software and they can but ask. I think the lack of Colonels in the the long run might tell though.

Besides, could be I'm so impressed I've already told all my mates about this (which I have for my wargaming buddies), and they've already joined (which they haven't). So it could be players' pool of recruits is already low.

Or are we to just start spamming the world now? Any one got an app to generate emaiuls and send out spam I can use please?

A staggering decision. A shot in their own foot perhaps?

Steve P
      
stevie02
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Re:Promotion Requirements Sat, 28 May 2011 01:02
I dont know 5 people who would be get the same enjoyment as I do. I guess I will eventually retire in years to come at a lowly Lt Col..... better than the L/Cpl that I became in real life ( the only thing Hitler and I have in common )
Very Happy
C'mon DOW, ur recruiting idea is a good one, but not to advance existing players in rank. Throw some free ingots at players who recruit newbies if you must.
      
Thorjin
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Re:Promotion Requirements Sat, 28 May 2011 02:52
I agree that this is a bad move and I hope it's changed to something else soon. When I first read the hint I was hoping there would be some new "Chief Warrant Officer" achievement or something that involved playing against x many cadets. Not having to recruit people to the game.

      
CurseYouKhan
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Re:Promotion Requirements Sat, 28 May 2011 03:56
Just like to say I agree with everything being said here about the promotion issue.

I've been about as loyal customer to M44 online as there is (Lt. Col., 600+ battles at this point which means I've bought a lot of ingots.) I wasn't too happy with the whole thing about paying for each game thing but clearly this wasn't enough to keep me from playing. But this promotion thing is Amway bullshit. I get them 5 customers and they'll make me a colonel? If you're going to try to get people to do this at least try to make it worth my while. I'm still not going to do it but at least it would be nice to be treated fairly.

I think DoW has seriously misjudged its customer base.
      
Vekkiller
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Re:Promotion Requirements Sat, 28 May 2011 09:40
I am really frustrated by the new promotion requirements. The promotion ladder may be a dumb set of values, but till now it was to me and to many others just part of the fun. And much better calibrated than the ranking system, which compels people to play only against their peers. Each new promotion was to be gained in the field, and it was always a challenge and definitely part of the fun. And I played many games just with that goal in sight. The medals system provides me with a similar stimulus. But switching from "fighting" values to political ones, just like in real life ! It won't do ! All ranking systems MUST be based on the game, don't spoil it ! Wish i could be downgraded to sergeant, the real backbone of armies.
If a game is good, don't be afraid, new players will come. all my friends and my son as well already play at it, at least those who are interested in such things. Who should i invite ? My aging mother ?
I'm really sorry to have followed my wife's advice to buy full quota of gi's, Wish I had'nt, (of course she is the only general in my house... so i have to obey orders)
      
numquam retro
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Re:Promotion Requirements Sat, 28 May 2011 10:14
Sorry, all my best friends and memoir44 team-players of the real board game already plays online. I already invited AND introduced my best friends in November 2010 as Beta goes online... ...and I told all my relatives from this perfect game system as i started to play the boardgame previous in June 2010.

...for me there are no more undiscoverd players available...

IMHO all ranking systems has only to do with gamer skills IN the game!

[Updated on: Tue, 31 May 2011 17:05]

      
clorofila
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Re:Promotion Requirements Sat, 28 May 2011 10:45
While I do not find the requirement to be shocking, I can't possibly agree with it either:

1) promotions are a challenge to make us going with increasing excitement, so they should be accomplished within the game, not with RL discouraging recruiting tactics;

2) bringing 5 people to the game and hoping that 3 will stay hooked to a Pay-to-Play system (which is a great system, mind me) can become an impossible achievement to many of us - it certainly will be to me;

3) we, the players that really matter to DoW and this whole issue, already pay to play. Now we must work and pay to fully enjoy the playing??

I'm sure DoW will reconsider this whole issue. After all, we all are allowed to make bad decisions at one time and correct the shot afterwards. Feedback is part of the process.
      
sam1812
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Re:Promotion Requirements Sat, 28 May 2011 14:25
It would be better if recruiting new players were an achievement open to all players, of all ranks. Of even multiple, impressive-looking achievements, reflecting increasing levels of recruitment. This would vastly increase the number of potential recruiters.

From a database marketing standpoint, your new, "hotline" buyers are among your most enthusiastic customers. At the first opportunity, they will tend to tell a lot of people about this exciting thing they've just discovered.
      
Nygaard
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Re:Promotion Requirements Sat, 28 May 2011 15:19
sam1812 wrote on Sat, 28 May 2011 14:25

It would be better if recruiting new players were an achievement open to all players, of all ranks. Of even multiple, impressive-looking achievements, reflecting increasing levels of recruitment. This would vastly increase the number of potential recruiters.

From a database marketing standpoint, your new, "hotline" buyers are among your most enthusiastic customers. At the first opportunity, they will tend to tell a lot of people about this exciting thing they've just discovered.



QFT (and enlarged for effect)

"Godfather of Gaming" achievement...
      
studecay
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Re:Promotion Requirements Sun, 29 May 2011 16:10
i've got over 10 wins on each side in every theatre and am still languishing as major - so i wonder if there is another component to lt col..
i play against all levels of opponent so it's not that.. and i've managed to eek out wins as both allies and axis against the odds..
hmmm...
stu

[Updated on: Sun, 29 May 2011 16:11]

      
Tabou
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Re:Promotion Requirements Sun, 29 May 2011 16:30
studecay wrote on Sun, 29 May 2011 10:10

i've got over 10 wins on each side in every theatre and am still languishing as major - so i wonder if there is another component to lt col..
i play against all levels of opponent so it's not that.. and i've managed to eek out wins as both allies and axis against the odds..
hmmm...
stu



I'm on the same boat as you. There is this little "unknown" extra OR there is a bug for promotions. But now this thread has been a debate on the new requirements for Col instead of figuring out what this "extra" is. Probably should have started as a new thread about Col.

[Updated on: Sun, 29 May 2011 16:32]

      
Ramirez22
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2nd lieutenant Sun, 29 May 2011 17:35
So how to become second lieutenant? Three victories?

[Updated on: Sun, 29 May 2011 17:35]

      
rasmussen81
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Re:2nd lieutenant Sun, 29 May 2011 17:42
player742574 wrote on Sun, 29 May 2011 19:35

So how to become second lieutenant? Three victories?


Yes, you can find this information listed in the first post of this thread. Make sure that you play against an actual person and not just the AI because he doesn't count toward your victories for promotions or achievements.

It says in the first post that you need three victories against three different human opponents, but I'm not sure about this stipulation...I think it might just be three victories against human players. Smile

Have fun!! Cool
      
Phread
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Re:Promotion Requirements Sun, 29 May 2011 21:42
Tabou wrote on Mon, 30 May 2011 02:30


But now this thread has been a debate on the new requirements for Col instead of figuring out what this "extra" is. Probably should have started as a new thread about Col.


My apologies for hiijacking this thread.

Good luck and work hard for everyone seeking promotion.
      
mochihead
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Re:2nd lieutenant Sun, 29 May 2011 22:24
rasmussen81 wrote on Sun, 29 May 2011 08:42

player742574 wrote on Sun, 29 May 2011 19:35

So how to become second lieutenant? Three victories?


Yes, you can find this information listed in the first post of this thread. Make sure that you play against an actual person and not just the AI because he doesn't count toward your victories for promotions or achievements.

It says in the first post that you need three victories against three different human opponents, but I'm not sure about this stipulation...I think it might just be three victories against human players. Smile

Have fun!! Cool


jesse's right about promotion to 2LT, different opponents don't matter.

i posted some corrections to the first post, and so far i don't think they've been contradicted, so i'll repost them and clarify here for anyone checking this thread now:

2LT: 3 victories. opponent and scenario don't matter.

1LT: 5 wins as axis and 5 as allies. this includes the victories earned as a cadet, so if you earn victories evenly you can promote on your 10th overall victory.

CPT: 8 wins as axis and 8 as allies and either the omaha or arnhem medal. if you already have the required victories before you earn the medal, the promotion occurs at the end of the next match (win or lose). like 1LT, this counts previous victories.

MAJ: 20 wins after promotion to CPT. unlike the other ranks this doesn't factor in previous victories.
      
Morgiliath
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Re:2nd lieutenant Mon, 30 May 2011 00:54
Ok, i'll update the first post
thx!
      
studecay
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Re:Promotion Requirements Mon, 30 May 2011 20:52
Oh well i'm sure i'll become a lt col at some point, but there my promotion will grind to a halt anyways - i don't know 5 people who would play any game such as this online.. or indeed in the flesh.. i think the ranks would be better served left to in game exploits - reward people recruiting new members with gold ingots or something.. this smacks too much of us doing DoW work.. i don't mind recommending the game to people but to be actively made to recruit 5 people or advance no further is too much..
      
gheintze
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Re:Promotion Requirements Tue, 31 May 2011 16:14
Looks like they are in the process of changing the requirements. Now you recruit people for the Band of Brothers achievement.

Promotion requirements have been changed to training Cadets.

As usual, DoW is always willing to respond to the feedback from its players. Great job, DoW crew!

Geoff
      
CurseYouKhan
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Re:Promotion Requirements Tue, 31 May 2011 16:16
gheintze wrote on Tue, 31 May 2011 10:14

Looks like they are in the process of changing the requirements. Now you recruit people for the Band of Brothers achievement.

Promotion requirements have been changed to training Cadets.

As usual, DoW is always willing to respond to the feedback from its players. Great job, DoW crew!

Geoff


I am not at all surprised. DoW has always done customer service right.
      
Yann
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Re:Promotion Requirements Tue, 31 May 2011 16:37
Dear players,

We were a bit taken aback by some of the harshest comments our recent implementation of the requirements to become Colonel generated this past few days. For there never was any nefarious scheme on our part to make players "unpaid touts" for the game; but to avoid any such impression we have modified the requirements to become Colonel, effective with our next release.

What we DO care about is ensuring that, as players progress through the ranks, they remain friendly and helpful to new players discovering the game. As such, our (new) Colonel requirement will require you to play against a significant number of your battles as Lieutenant-Colonel against a variety of Cadets - You just won't have to recruit any if you don't feel like it.

We still think a large number of players actually enjoy introducing friends to the game, so we kept the recruitment code we developed. It can now be found on a page titled "Band of Brothers"; its use is purely voluntary, accessible to all regardless of rank, and unlocks a couple of shiny new achievements.

Thanks for your attention,

Yann

[Updated on: Tue, 31 May 2011 16:39]

      
CurseYouKhan
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Re:Promotion Requirements Tue, 31 May 2011 16:39
Yann wrote on Tue, 31 May 2011 10:37

Dear players,

We were a bit taken aback by some of the harshest comments our recent implementation of the requirements to become Colonel generated this past few days. For there never was any nefarious scheme on our part to make players "unpaid touts" for the game; but to avoid any such impression we have modified the requirements to become Colonel, effective with our next release.

What we DO care about is ensuring that, as players progress through the ranks, they remain friendly and helpful to new players discovering the game. As such, our (new) Colonel requirement will require you to play against a significant number of your battles as Lieutenant-Colonel against a variety of Cadets - You just won't have to recruit any if you don't feel like it.

We still think a large number of players actually enjoy introducing friends to the game, so we kept the recruitment code we developed. It can now be found on a page titled "Band of Brothers"; its use is purely voluntary, accessible to all regardless of rank, and unlocks a couple of shiny new achievements.

Thanks for your attention,

Yann


A perfect solution. I love the playing vs. cadets requirement.

      
gheintze
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Re:Promotion Requirements Tue, 31 May 2011 16:49
Thanks to Yann for the reponse and the change in policy.

While I didn't like the new requirement, I was also surprised by some of the commentary regarding it.

In any case, let the guessing begin as to the number of battles against cadets required. Since I was actually doing reasonably well on my recruting, this will probably slow down my promotion. Cool

Geoff

[Updated on: Tue, 31 May 2011 16:49]

      
Turboheizer
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Re:Promotion Requirements Tue, 31 May 2011 16:55
A very good decision! Thank you, DoW!
      
numquam retro
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Re:Promotion Requirements Tue, 31 May 2011 17:11
Thanks to DOW for this very good solution!

best regards
      
Tabou
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Re:Promotion Requirements Tue, 31 May 2011 17:35
To Yann
bonne nouvelle, bonne direction !
      
Vulch
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Re:Promotion Requirements Tue, 31 May 2011 19:00
Great solution, thanks DOW.
      
rasmussen81
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Re:Promotion Requirements Tue, 31 May 2011 19:22
Yann wrote on Tue, 31 May 2011 18:37

Dear players,

We were a bit taken aback by some of the harshest comments our recent implementation of the requirements to become Colonel generated this past few days. For there never was any nefarious scheme on our part to make players "unpaid touts" for the game; but to avoid any such impression we have modified the requirements to become Colonel, effective with our next release.


The frustration that came out surprised me too...it sometimes amazes me how quickly DoW is seen as a villain!!

Quote:

What we DO care about is ensuring that, as players progress through the ranks, they remain friendly and helpful to new players discovering the game. As such, our (new) Colonel requirement will require you to play against a significant number of your battles as Lieutenant-Colonel against a variety of Cadets - You just won't have to recruit any if you don't feel like it.


I have been very impressed ( so far) with the level of friendliness and helpfulness that players already show in this game and I think this plan will help continue that trend.

Quote:

We still think a large number of players actually enjoy introducing friends to the game, so we kept the recruitment code we developed. It can now be found on a page titled "Band of Brothers"; its use is purely voluntary, accessible to all regardless of rank, and unlocks a couple of shiny new achievements.

Thanks for your attention,

Yann


Cool!! I'm sending out a few invitations to get friends playing this game with me and this will just make it even better. Great idea!! Cool

[Updated on: Tue, 31 May 2011 19:24]

      
Phread
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Re:Promotion Requirements Tue, 31 May 2011 21:59
As one of the earliest and harshest critics of the requirement to recruit players to gain promotion I say thank you and congratulations to DoW acknowledging the problem and promising to change the promotion requirement.

I also thank those who expressed their concern about the (now superceded) promotion requirement.

DoW do consider our concerns if enough of us express or support those concerns.

I am now less sad, not angry nor disappointed, and pleased that a change has been proposed.

I probably won't earn the Band of Brothers awards - I can survive without them.
      
Kelly's Hero
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Re:Promotion Requirements Tue, 31 May 2011 23:54
I very much approve of the change as well,
thank you DoW
      
sam1812
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Re:Promotion Requirements Wed, 01 June 2011 05:44
Eric, Yann, and the rest of DoW --

I understand why you originally set the requirement for Colonel the way you did, and it was a reasonable try.

I understand why so many players reacted the way they did.

I applaud your responsiveness. Once again, you have shown what a special company you are.

Sam

PS - I'd suggest that you only count games where we take the weaker side against the Cadets, in scenarios that are beyond 60-40 or 65-35. There's nothing more demoralizing for a newbie than to be slaughtered several times.
      
gheintze
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Re:Promotion Requirements Wed, 01 June 2011 06:27
sam1812 wrote on Tue, 31 May 2011 23:44


PS - I'd suggest that you only count games where we take the weaker side against the Cadets, in scenarios that are beyond 60-40 or 65-35. There's nothing more demoralizing for a newbie than to be slaughtered several times.


Unless you take the time to discuss strategy with the cadet after the game...

Tell him why you did what you did, and how he can improve, things he can look for, situations to avoid...

Geoff
      
Nygaard
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Re:Promotion Requirements Wed, 01 June 2011 09:56
gheintze wrote on Wed, 01 June 2011 06:27

sam1812 wrote on Tue, 31 May 2011 23:44


PS - I'd suggest that you only count games where we take the weaker side against the Cadets, in scenarios that are beyond 60-40 or 65-35. There's nothing more demoralizing for a newbie than to be slaughtered several times.


Unless you take the time to discuss strategy with the cadet after the game...

Tell him why you did what you did, and how he can improve, things he can look for, situations to avoid...

Geoff


I agree Geoff... I never let newbies win without a fight, but I don't mind helping them and giving advice ("Use your Barrage on the artillery in the bunkers" - "remember not to move into terrain that won't allow you to attack when using BEL" etc) even while we play.
      
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