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ClanNatioy
Senior Member
Cadet

Posts: 128
Registered:
October 2009
First beach scenario Thu, 14 June 2012 19:22
I've owned and played this game for years and yesterday I just played my first beach scenario haha. Every time I looked at those beach scenarios I've just thought that they looked boring because the defender had so few units and no reserves in the back to counter attack with.

However I played the first scenario in the Japanese expansion and it was a blast. It was super tense to be on the defense. Only having 6 units just makes for a really tense game. I'm glad I finally gave the beach a try.

Oh I forgot to say also that the bombard card seems a little too powerful when used against the defender. That card got played pretty early on my one artillery unit luckily it only got one hit but if it had eliminated the unit I could have just seem my units get rolled over without that artillery unit.

[Updated on: Thu, 14 June 2012 19:39]

      
Antoi
Senior Member
Bring Boys Back Home

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Posts: 666
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March 2005
Re:First beach scenario Thu, 14 June 2012 21:16
so now you can play the other half of scenarios Very Happy

      
ClanNatioy
Senior Member
Cadet

Posts: 128
Registered:
October 2009
Re:First beach scenario Thu, 14 June 2012 22:27
There has always been so many scenarios to choose from that it has never been a problem that I didn't play the beach ones but it is getting difficult to remember which scenarios I have and haven't played yet so I just gonna pick one expansion at a time and play through all the scenarios in order
      
50th
Senior Member
Armor Specialist

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Posts: 1405
Registered:
October 2006
Re:First beach scenario Sat, 16 June 2012 16:32
Amphibious landing scenarios can be tough, I will be running my Bloody Omaha Overlord scenario at a convention next weekend and I've had to tweak it because it is so hard for the invaders to win. I've won it as Allies, but you can't lose too many units. I'm thinking about adding reinforcements to the scenario. I would much rather play the defenders as they usually have a better time of it.

      
Flemish_Havy
Senior Member
Lieutenant Colonel

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Posts: 477
Registered:
October 2011
Re:First beach scenario Sun, 17 June 2012 20:27
I did a 'tweak' off sword beach, ending up with a balanced scenario that can be won from both sides although allies are still in favour.

Unfortunately, i added elements that are not yet in the online version, so not playable online yet Confused
      
JFKoski
Senior Member
Advanced Historian

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Posts: 603
Registered:
October 2005
Re:First beach scenario Thu, 21 June 2012 16:50
First Assault at Omaha Beach seems to be one of the most-played scenarios judging by after-action-reports. Unfortunately it's one of the least-balanced scenarios. I bought this game because it had beach landings, which made it different from other games.

Barrage is an interesting card: do you use it against your opponent's strong point (usually artillery) and hope for hits? If you also have Air Power that can work, if you only get 1 hit. Otherwise with one hit, you could be rolling 10 more dice trying to get a grenade. Do you use it against infantry that can't retreat and hope for a slaughter? Do you save it for the end to get that last medal? The previous options allow your opponent to play Counter-attack.
      
    
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