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CarriCommander
Posts: 128
Registered: October 2009
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Antoi

Posts: 232
Registered: March 2005
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Re:First beach scenario
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Thu, 14 June 2012 21:16

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so now you can play the other half of scenarios
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CarriCommander
Posts: 128
Registered: October 2009
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Re:First beach scenario
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Thu, 14 June 2012 22:27

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There has always been so many scenarios to choose from that it has never been a problem that I didn't play the beach ones but it is getting difficult to remember which scenarios I have and haven't played yet so I just gonna pick one expansion at a time and play through all the scenarios in order
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50th

Posts: 1277
Registered: October 2006
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Re:First beach scenario
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Sat, 16 June 2012 16:32

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Amphibious landing scenarios can be tough, I will be running my Bloody Omaha Overlord scenario at a convention next weekend and I've had to tweak it because it is so hard for the invaders to win. I've won it as Allies, but you can't lose too many units. I'm thinking about adding reinforcements to the scenario. I would much rather play the defenders as they usually have a better time of it.
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Flemish_Havy

Posts: 443
Registered: October 2011
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Re:First beach scenario
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Sun, 17 June 2012 20:27

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I did a 'tweak' off sword beach, ending up with a balanced scenario that can be won from both sides although allies are still in favour.
Unfortunately, i added elements that are not yet in the online version, so not playable online yet
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JFKoski

Posts: 438
Registered: October 2005
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Re:First beach scenario
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Thu, 21 June 2012 16:50
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First Assault at Omaha Beach seems to be one of the most-played scenarios judging by after-action-reports. Unfortunately it's one of the least-balanced scenarios. I bought this game because it had beach landings, which made it different from other games.
Barrage is an interesting card: do you use it against your opponent's strong point (usually artillery) and hope for hits? If you also have Air Power that can work, if you only get 1 hit. Otherwise with one hit, you could be rolling 10 more dice trying to get a grenade. Do you use it against infantry that can't retreat and hope for a slaughter? Do you save it for the end to get that last medal? The previous options allow your opponent to play Counter-attack.
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