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gabriel_89
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December 2012
Terrain Cards Wed, 02 January 2013 11:06
Hello,

Can anyone clarify me on the two situations below?

1. When claiming routes, in order to double the points value of the claimed route, the player would have to play 1 terrain card (for 1 to 3 space routes) and 2 terrain cards (for 4 to 6 space routes).

Can i play a terrain card even though the other player/s doesn't/don't have the same amount of that terrain card type played ?

Example: I am player A, and i want to play a Desert & Savanna terrain card, but the other players, B and C, have Jungle & Forest terrain card, and Mountain & Cliff terrain card. I cannot play my Desert & Savanna terrain card until one of the other players (B or C) draws a Desert & Savanna terrain card right ? Is this also applicable for playing 2 Desert & Savanna terrain cards ? All the other players should have 2 Desert & Savanna terrain cards faced-up ?

2. Using Locomotives as Wild Terrain cards.

If one player has 1 or 2 terrain card type faced-up, and i want to tie him, i should play 1 or 2 locomotives in order to double the points of a claimed route right ?

If i want to use 1 or 2 locomotives as a wild terrain card, all the other players should have faced-up 1 or 2 terrain cards matched with the color of the route that i claimed in order to double the points, or is enough that only one player has faced-up 1 or 2 terrain cards of that terrain type ?


Thank you!!!
      
enen
Member

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Posts: 36
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May 2011
Re:Terrain Cards Wed, 02 January 2013 14:23
gabriel_89 wrote on Wed, 02 January 2013 12:06

Hello,

Can anyone clarify me on the two situations below?

1. When claiming routes, in order to double the points value of the claimed route, the player would have to play 1 terrain card (for 1 to 3 space routes) and 2 terrain cards (for 4 to 6 space routes).

Can i play a terrain card even though the other player/s doesn't/don't have the same amount of that terrain card type played ?

Example: I am player A, and i want to play a Desert & Savanna terrain card, but the other players, B and C, have Jungle & Forest terrain card, and Mountain & Cliff terrain card. I cannot play my Desert & Savanna terrain card until one of the other players (B or C) draws a Desert & Savanna terrain card right ? Is this also applicable for playing 2 Desert & Savanna terrain cards ? All the other players should have 2 Desert & Savanna terrain cards faced-up ?


No. You have to have AT LEAST as much terrain cards of particular terrain as other player with the most terrain cards of this type do.
Example: you have 2 Desert & Savanna terrain cards in front of you, John has 1, Peter has 2, Maria has 0. You can play your terrain card(s).

gabriel_89 wrote on Wed, 02 January 2013 12:06

2. Using Locomotives as Wild Terrain cards.

If one player has 1 or 2 terrain card type faced-up, and i want to tie him, i should play 1 or 2 locomotives in order to double the points of a claimed route right ?

If i want to use 1 or 2 locomotives as a wild terrain card, all the other players should have faced-up 1 or 2 terrain cards matched with the color of the route that i claimed in order to double the points, or is enough that only one player has faced-up 1 or 2 terrain cards of that terrain type ?


Thank you!!!


again, you have to see which player has the most particular terrain cards and try to tie him.

Example: one of the players has 2 Desert&Savanna cards face-up, others have also 2, less or none, and you try to build route which consists of 3 trains.

ExampleA: if you have also 2 or more Desert&Savanna cards face-up, you play only one terrain card (or Locomotive), you discard that card (whichever you played) and double your points.

ExampleB: if you have only 1 Desert&Savanna card face-up, you have to play locomotive to tie terrain cards, and you discard only locomotive and double your points.

ExampleC: if you have none of Desert&Savanna cards face-up, you have to play 2 locomotives to tie terrain cards, and you discard both of them (because every locomotive played as terrain card has to be discarded) and double your points.

[Updated on: Wed, 02 January 2013 14:24]

      
space-2
Junior Member

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July 2011
Re:Terrain Cards Wed, 16 January 2013 20:21
I thought that the rules of the terrain cards were unfair and complicated. Besides it takes a lot of time to pick up terrain cards that might be for wrong coloured routes. Therefore me and my wife play the terrain cards despite what the other player has. No locomotive adds either. It just doesn't make any sense to watch what other player has and then lose them or whatever. If someone "forced" me to use the real terrain card rules then I wouldn't collect any terrain cards as there is really not much to gain.

Terrain cards with original rules are one of the not so succesfull features in TTR-games IMO.
      
enen
Member

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May 2011
Re:Terrain Cards Thu, 17 January 2013 04:13
I believe you do not understand rules correctly though.
What do you mean "lose them"?
      
space-2
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July 2011
Re:Terrain Cards Thu, 17 January 2013 19:28
That is true. I don't understand the terrain card rules as they are so complicated. Your long post proves that with those various examples with locomotives and so on. I just feel that terrain cards are an unnecessary add to the game. Pretty much every game I have played where I tried to collect terrain cards to score more points have resulted in to my loss.

Africa-game is still quite fun and I'm happy with it...although I keep thinking what it would have looked like with the whole Africa on the map.
      
Fomalhaut76
Junior Member

Posts: 4
Registered:
January 2012
Re:Terrain Cards Fri, 18 January 2013 09:54
Chrome 3d:
The basic rule for terrain cards is not very complicated. To use them, you must have at least as many cards of that type as each opponent has. If you have fewer, you can use locomotives (as they are the game's wild cards) to tie them.

But of course you and your game companion can use any rule you want. There is fortunately no law prohibiting house rules! Smile
      
space-2
Junior Member

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July 2011
Re:Terrain Cards Fri, 20 September 2013 11:51
At first the terrain cards felt too complicated but now I'm used to them. It helps that I play mostly 2 player games or sometimes 3. I'm usually the one who keeps on drawing the cards and others don't. Since in the Africa-game it's a bit difficult to draw "lucky" destination tickets at the end of the game, then it's better just to build tracks without a destination but with terrain cards at the end of the game.

Quite often I have tried to score two white/black/grey terrain cards if I have one or two Madagascar tickets. That 30 point track scores a lot.

[Updated on: Fri, 20 September 2013 11:51]

      
    
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