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onyx puffin
Posts: 775
Registered: January 2005
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Fusion Cup Play-offs
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Wed, 13 March 2013 03:50
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Here is a reminder about how the The FUSION CUP Play-offs will work:
This is the rule:
Playoffs
b) Group assignment will be done using similar format as Nation's Cup rule 13.5 and/or adapted adequately to the number of teams registered.
What does rule 13.5 say ?
11-16: Round robin, 2 groups, with QF, SF and F. #1s choose opponent of other group in QF; cannot meet other #1 in SF, cannot meet best classified of own group in SF.
11: (1,4,5,8,9) and (2,3,6,7,10,11), 9 weeks
12: (1,4,5,8,9,12) and (2,3,6,7,10,11), 9 weeks
Point being: After the places are decided, the teams finishing #1 in Atomic and Big Bang will choose their opponent. After those choices, then the highest finishing teams not chosen, goes into the slot away from the #1 team's side of the play-off bracket.
Timeline: QF Line-up in by March 19, Line-ups posted March 20.
matches must be played by March 28.
SF Line-up in by March 29, Line-ups posted March 30.
matches must be played by April 7.
FINAL Line-up in by April 8, Line-ups posted April 9.
matches must be played by April 15.
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Truckerteller

Posts: 492
Registered: October 2007
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Re:Fusion Cup Play-offs
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Sat, 16 March 2013 13:05

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Where can I find the rules for the play-offs ?
What happens in case of a tie 2-2 ?
Games won ? What happens if games are also a tie 12-12 ?
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onyx puffin
Posts: 775
Registered: January 2005
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Re:Fusion Cup Play-offs
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Sat, 16 March 2013 14:16

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Answer to truckerteller question:
Rule: 3.6 Clash Scoring
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In determining overall records for advancing to the knock-out/play-off phase, Clashes won is primary determining factor. In case of a tie, First tiebreaker is clashes won, then matches won, then points won, then TAG result, then AAT result, then US/EU result, then USA result.
[Updated on: Sat, 16 March 2013 14:16]
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Sysyphus

Posts: 1512
Registered: December 2007
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Sysyphus

Posts: 1512
Registered: December 2007
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Re:Fusion Cup Play-offs
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Sun, 17 March 2013 23:51

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BTB will play GP in Quarter-Final
Top bracket
BTB - GP
GASP - CF/LOL/GANG
Bottom bracket
PPB - Cf/LOL/GANG
GURU - CF/LOL/GANG
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onyx puffin
Posts: 775
Registered: January 2005
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Knockando_
Posts: 725
Registered: January 2010
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onyx puffin
Posts: 775
Registered: January 2005
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Sysyphus

Posts: 1512
Registered: December 2007
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Re:Fusion Cup Play-offs
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Tue, 19 March 2013 18:29

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LOL vs GAsP
USA : neozen - lol vs RMarkes
U/E. : onyx puffin LOL vs Schwen
AAT : maia lol vs womble
TaG : Mr Bean/LOL Pammes vs Anu_/Angel6
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Tyrana
Posts: 168
Registered: August 2007
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Re:Fusion Cup Play-offs
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Wed, 20 March 2013 22:37

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Quick question...
According to this thread for QF's:
Timeline: QF Line-up in by March 19, Line-ups posted March 20.
matches must be played by March 28.
According to the ticki page for QF's:
Timeline: QF Line-up in by (Wednesday) March 19 by 11PM CEST/CET,
Line-ups posted by (Friday) March 20.
Matches must be played by (Sunday) March 28. by 11PM CEST/CET
28March2013 is a Thursday... to be clear which day/time is the deadline to have played all games the QF round?
Thanks
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Sysyphus

Posts: 1512
Registered: December 2007
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Re:Fusion Cup Play-offs
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Wed, 20 March 2013 22:41

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Yes it is a Thursday, the sunday note was meant for the Round robin only.
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Vballman20
Posts: 137
Registered: January 2007
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Re:Fusion Cup Play-offs
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Thu, 28 March 2013 01:09

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| onyx puffin LOL wrote on Sat, 16 March 2013 06:16 | Answer to truckerteller question:
Rule: 3.6 Clash Scoring
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In determining overall records for advancing to the knock-out/play-off phase, Clashes won is primary determining factor. In case of a tie, First tiebreaker is clashes won, then matches won, then points won, then TAG result, then AAT result, then US/EU result, then USA result.
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Just a suggestion for the future of FC. I would recommend a tie breaker match instead of looking at the individual matches, in the playoffs. That tie breaker match is to be a random choice by the TD of the 3 single player matches, and the 2 players involved are chosen by the opposing teams captain. So, a tie during a clash would result in something a little more interesting and make everyone become better all around players for FC. There would be a large amount of strategy involved in picking the opposing player because the type of match would not be determined until after the players were chosen.
As a TD, you could create a random way to pick either AAT, US/Euro, or US (Maybe a roll of a die, 1 or 4 = AAT, 2 or 5 = US/EURO, 3 or 6 = US). Just my own input, but I don't like the idea of a tie coming down to a TAG match when most of the TTR community doesn't play TAG or rarely/never plays TAG. Since I saw that TAG match is first decider if everything else is a tie...
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GANG-dea1
Posts: 1666
Registered: September 2005
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Re:Fusion Cup Play-offs
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Thu, 28 March 2013 11:26

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Interesting ideas, Brad
2 problems I see
1) While picking the player for the decider match from the opposing team certainly adds spice, I don't think it's feasible.
You pick s.o. who doesn't own all the AAT maps, dice rolling decides on AAT - now what?
You pick s.o. who isn't available at the given dates (or claims to be not available ) - now what?
We also would probably lose some teams/players, as nobody would like to add a weaker player or somebody with no experience but US, knowing that this player would always be picked for decider games.
2) Having a decider match has 2 flaws
a) It brings a huge risk that we cannot stick to the schedule. Imagine you and I had to play decider for the GURU-GANG match.
We would know that a decider is needed on Friday, after Chris vs Will. Therefore captains could decide Friday night who they want as opponent. TD rolls die on Saturday and publishes result. Finding a date on a Sunday at short notice is probably not realistic. So if none of us can take time off work, the match will be played a week later ...
b) It puts too much emphasis on a single player, as we saw in NC.
In NC is was on the strongest player, here it will be on the weakest (probably it would always be the same who is picked).
Maybe the rolling dice idea can be applied to determine the tiebreaker sequence.
Before each section (RR, QS, SF, F) starts, TD decides randomly which map is the first of those tiebreakers.
But well, that's probably all pretty academic, as we have games/points won as prior tiebreaker. This makes it a lot less likely to encounter the situation where a decider match would be needed than in NC.
... and now let's hope that Chris and I don't win exactly 3 games in our remaining 2 matches to prove me wrong
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Vballman20
Posts: 137
Registered: January 2007
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Re:Fusion Cup Play-offs
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Thu, 28 March 2013 15:39

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Dea, valid points!!
I am saying this not just because of our match, but because a playoff match should have a clear winner. I think if there is a clear difference in games won, you have a winner.
But if there is a tie 2-2, and games are tied, like Truck stated; I don't love the idea of a tie breaker being based off of TAG, which is almost guaranteed to not be a tie. TAG is not a match that many people are experienced with, and there are clearly a small group of people who are experts with TAG, so I don't like the idea of that being the tie breaker.
So, instead of the initial proposed idea, maybe in the playoffs the captains send in the lineup with the 5 match player being if needed, still not knowing what the match would be. But when the TD posts the lineups, he posts tie breaker game if needed, lists what the match will be, and who the players are as sent in by the captains. That way, those 2 players can be in contact, and if you end the round on Thursday, you have 3 days to play the decider if needed...but the 2 players involved would already have the time to discuss when they could play in a 3 day window.
This would not delay the tournament very much, and would create an interesting variable. However, if it was only to be used in the case of a 2-2 tie, and a games tie as well (12-12), the tie breaker would not be used often, but would be a better way (in my opinion), to decide a match. I think if games won is clearly in favor of one team, that team is the winner and no decider is needed.
Any Better??
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Pammes
Posts: 354
Registered: December 2004
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GANG-dea1
Posts: 1666
Registered: September 2005
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Re:Fusion Cup Play-offs
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Thu, 28 March 2013 16:41

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| GURU Brad schrieb am Thu, 28 March 2013 15:39 |
Any Better??
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Looks good - let's keep it in mind for the aftermath.
I suggest we open a thread with suggestions and lessons learned right after the end of FC.
*) Shall we have Fusion Cup again next year?
*) What was good?
*) What was not so good and how could we change it?
*) Are there any enhancements people would like to see?
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onyx puffin
Posts: 775
Registered: January 2005
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Re:Fusion Cup Play-offs
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Fri, 29 March 2013 19:53

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PLAY-OFFS - Semi-Final
GANG vs CF:
US: GANG-Hecki vs. CF True
US/EU: GANG-Truckerteller vs. CF Qorlas
AAT: GANG-chrismmm vs.CF Miguel
TAG: GANG-Hecki/GANG-dea1 vs. CF True / CF wostwuist
BTB vs. LOL
USA: BTB Sysyphus vs.- Mr Bean
U/E: BTB Val vs. - Neozen
AAT: BTB yaelka vs.- onyx puffin
TAG: BTB Pegaso / BTB ommie vs. - maia / pammes
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onyx puffin
Posts: 775
Registered: January 2005
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Re:Fusion Cup Play-offs
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Mon, 08 April 2013 01:03
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PLAY-OFFS - Final
GANG vs BTB:
US: GANG-Hecki vs. BTB - pegaso
US/EU: GANG-Truckerteller vs. BTB Val
AAT: GANG-chrismmm vs.BTB yaelka
TAG: GANG-Hecki/GANG-dea1 vs. BTB Sysyphus/ BTB cromze
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