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JFKoski
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October 2005
New Reference Cards Mon, 24 June 2013 19:46
I extensively use the reference cards that came with the Air Pack during my face-to-face games. My reference decks also contain those from other expansions (e.g. SWAs from Winter Wars) and I've been printing out the pics I don't have to post on note cards.

You can see what I mean Online at the Cards Compendium page on Days of Wonder.

New cards have been added to the compendium after Equipment Pack release, e.g. French Army:
http://cdn0.daysofwonder.com/memoir44/en/img/mm_compendium_nation_7.jpg
Other new ones:
Screaming Meemies,
Hobart's Funnies, and
Machine Gun (SWA Early War).
I don't have Equipment Pack, so don't know if these (and other) cards were included.

Also interesting is that some cards have been updated, like Snipers:
http://static.memoir44.com/lang/english/images/mm_compendium_troop_10.jpg
Other updates I see are:
Cavalry,
Landing Craft,
Mortar (SWA Late War),
Italian Royal Army, and
Smoke Shells (Actions 31), which is different from Smoke Screens (Actions 21) from CB1, making them last 2 opponent turns for CB2, I believe.
I plan to print these out to replace mine. I find they print out too big at 400 pixels-wide. My next attempt I'm reducing to 85% or 340 pixels-wide. This time I'm converting to bitmap before reducing so the text should still be clear.

I've been writing on my cards as I find more rules (e.g. for the Snipers above), so I look forward to seeing more updates in the compendium. My suggestions are:
Rope Bridges (Impassible to armor and artillery)
Big Guns (If Big-Gun moves, Cross-hair markers are removed)
Combat Engineers (May remove Roadblocks instead of battling)
Mobile Artillery (Move OR battle when ordered by Artillery Bombard)
Landing Craft (Not ordered as Infantry, Armor or Artillery)
Supply Trucks (1 medal for any 3 S.T. figures)
Half-Tracks (1 medal for any 3 H.T. figures)
Tank Destroyers ("When it does not move, ignore all terrain battle restrictions," including when on a building hex)
That's all I got so far. Mobile Artillery card should be done ASAP and added to the online game, since new people lose a couple attacks when they discover their M.A. can't shoot!

I know some people want to buy the cards separately, now that Air Pack is out of print. I think that's a good idea for a supplement. Of course, I'd like to see some more updates first.

[Updated on: Mon, 24 June 2013 19:52]

      
Almilcar
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Letters From Iwo Jima

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Re:New Reference Cards Mon, 24 June 2013 21:36
Hello,

I'd like an update in the Air Rules cards as well. Mainly, it would be cool to have an statement about when the special action is carried out. Will improve the understanding of the Air Rules. For example:

http://oi39.tinypic.com/sqleo0.jpg

[Updated on: Mon, 24 June 2013 21:38]

      
JFKoski
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Re:New Reference Cards Sat, 27 July 2013 02:57
Almilcar wrote on Mon, 24 June 2013 15:36

Hello,

I'd like an update in the Air Rules cards as well. Mainly, it would be cool to have an statement about when the special action is carried out. Will improve the understanding of the Air Rules.

Good idea. I had to look up all the Air Rules for my OL Sequence Summary (on BGG and my user pages). If they make an updated set of reference cards, I don't see any reason not to include the Air Rules cards.

When new scenarios were added to the Online game last December, someone took exception to the fact that there wasn't an Air Strikes card (see thread), so didn't notice until they were stricken. I think this was an oversight when they made the original cards for the Air Pack. They've put Blitz on Action 3 and Action 15. If they take Blitz off this card:
http://static.memoir44.com/lang/english/images/mm_compendium_action_3.jpg
then it can be used for Counter-attack on Mortain and Battle for Hill 178 in the Online game, and will make more sense playing face-to-face.

I printed out some of these new cards this week to add to replace the old ones in my reference deck. The week before I played a lot of games with Italian High Command Rules. I'm hoping to see an OL Italian for invasion of Greece sometime.
http://static.memoir44.com/lang/english/images/mm_compendium_nation_6.jpg

Note: Last I looked some of the reference cards (like tank destroyers) didn't have a section for questions/comments as the other cards do. Perhaps that can be corrected too.

I'd like to see some new Actions cards for rules that get repeated often:
Armor Restriction: Armor may only move 0-2 for the indicated side. Place that side's medal or paper clip on this card for the affected side(s).
Air Superiority: Air Power is reversed - Allies roll 1d; Axis roll 2d. (From Crete scenarios.)
Air Parity: Both Allies and Axis roll 1d for Air Power.
I'd just as soon have new Air Power cards to shuffle in and replace the original for these last two rules.
Lack of Matériel: The marked side(s) must discard the indicated card(s) and may not Counter-attack it.
Axis--------------Allies
--------(discard)-------
Air Power-----Barrage
(Use paper clips, or Medals & Battle Stars.)

[Updated on: Sat, 07 September 2013 04:02]

      
JFKoski
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Re:New Reference Cards Sat, 27 July 2013 19:28
I took some time, and came up with a sample of the Discard Actions card I was thinking of.

http://m44sed.wikispaces.com/file/view/Discard.png/442514180/Discard.png

There's quite a few scenarios that don't use Blitz but have Allied armor restricted to max move of 2.
http://m44sed.wikispaces.com/file/view/Armor_Rules.png/442534542/Armor_Rules.png

[Updated on: Sun, 28 July 2013 02:10]

      
JFKoski
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Re:New Reference Cards Mon, 19 August 2013 05:32
There's quite a few scenarios that use Air Power = 1 die for both sides (i.e. Allies). The latest expansion: Equipment Pack has that as standard rule for its scenarios.
http://m44sed.wikispaces.com/file/view/Equipment+Pack+Air.png/445051610/Equipment%20Pack%20Air.png

I'd like an Action Card to remind us after start when Allies get it (or is thinking about countering). Maybe something like this:
http://m44sed.wikispaces.com/file/view/Rules_for_Air_Power.png/445416268/Rules_for_Air_Power.png

[Updated on: Mon, 19 August 2013 05:59]

      
Achtung Panzer
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Re:New Reference Cards Mon, 19 August 2013 10:11
JFKoski wrote on Sat, 27 July 2013 01:57


I'm hoping to see an OL Italian for invasion of Greece sometime.



Your wish has come true thanks to JDrommel Smile

http://www.daysofwonder.com/memoir44/en/editor/view/?id=1365 7
      
50th
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Armor Specialist

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Re:New Reference Cards Mon, 19 August 2013 19:31
I have done my own Compendium cards, as well. Below are my examples:
http://i249.photobucket.com/albums/gg214/ronh51/Games/mm_compendium_terrain_99.jpg

http://i249.photobucket.com/albums/gg214/ronh51/Games/mm_compendium_terrain_97.jpg

      
JFKoski
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Re:New Reference Cards Sat, 07 September 2013 03:57
Smoke Screens for CB#1 was described as a 1-turn block.
I'm told that Smoke Screens for CB#2 was supposed to be a 2-turn block.
They've included a card for Smoke Shells in Equipment Pack, so is this supposed to be for CB#2 & Audie Murphy, or something new for E.P. scenarios?
http://cdn0.daysofwonder.com/memoir44/en/img/mm_compendium_action_31.jpg

And here's the Air Strikes card as it should be (without Blitz):
http://m44sed.wikispaces.com/file/view/Air+Strikes.png/449169354/Air%20Strikes.png

[Updated on: Sat, 07 September 2013 04:02]

      
stevens
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Re:New Reference Cards Sat, 07 September 2013 16:03
JFKoski wrote on Fri, 06 September 2013 21:57

Smoke Screens for CB#1 was described as a 1-turn block.
I'm told that Smoke Screens for CB#2 was supposed to be a 2-turn block.
They've included a card for Smoke Shells in Equipment Pack, so is this supposed to be for CB#2 & Audie Murphy, or something new for E.P. scenarios?
http://cdn0.daysofwonder.com/memoir44/en/img/mm_compendium_action_31.jpg

And here's the Air Strikes card as it should be (without Blitz):
http://m44sed.wikispaces.com/file/view/Air+Strikes.png/449169354/Air%20Strikes.png


The smoke shells that you referenced are represented in the EQUIPMENT PACK and the same rules of duration are referenced in the CAMPAIGN BOOK #2; so when playing those scenarios I use those rules. Recently Jjaz and I began playing the Audie Murphy Campaign and decided together that we would use the updated rules that come with CB#2. This has worked well for us and so I would recommend it as well. Nevertheless, when playing with friends you are always at liberty to vary the rules as pleases both parties.
      
    
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