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50th
Senior Member
Armor Specialist

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Posts: 1408
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October 2006
  Scenario Editor Sun, 24 February 2013 01:29
The scenario editor has never been right on the number of straight roads. I made a scenario with 20 hills, 20 woods, 23 straight roads, and 8 villages, and 6 straight RR hexes. The editor says I am three straight roads short.

By my calculation there are
Forest 20
6 forest/river curved
14 forest/straight road
this adds up to 20

straight road 23
5 straight road/straight river
2 forest/straight road
12 straight road/winter village
4 hill/straight road
this adds up to 23

hill 20
2 hill/road RR crossing
6 hill/straight road
1 hill/road intersection
6 hill/straight river
5 hill/straight road
This adds up to 20

Winter village 8
5 road fork/winter village
1 winter village/road y junction
1 winter village/road intersection
1 curved road/winter village
this adds up to 8

Straight RR 6
3 curved road/winter straight rr
3 hill/straight rr
this adds up to 6
      
Sgt Storm
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Lieutenant

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December 2006
Re:Scenario Editor Wed, 27 February 2013 17:46
Wow, I don't know...my head hurts. I tried to understand your listing of tiles but it doesn't add up to me.

Best way would be to set it up physically yourself and take a picture. Laughing
      
JFKoski
Senior Member
Advanced Historian

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October 2005
Re:Scenario Editor Wed, 27 February 2013 19:57
I saw later in the post that you refer to winter villages, so I assume you are referring to all winter tiles that came with Winter Wars set.

Here's my setup order:

Take 20 Winter Forests / flip side: 6 curved winter roads, 14 straight winter roads (set aside 2 WF w/straight winter roads).

Take 23 straight Winter Roads / flip side: 2 WF, 5 straight Winter Rivers, 12 winter villages, 4 winter hills (set aside 3 straight WR w/winter hills).

Take 20 Winter Hills / flip side: 3 straight winter roads, 9 straight winter rivers, 1 winter Road X, 2 winter road+RR X, 5 straight winter RR.

Take 8 Winter Villages / flip side: 8 various non-straight winter roads. (1 WV/non-straight left over).

Take 4 straight winter RR/ flip side: 1 winter hill, 3 curved winter roads.

12 winter tiles leftover that don't match any you want face-up, +1 with a winter village.

So you're short 2 straight winter RR or 2 winter hills, or 1 each.

It was always difficult to set up Winter Wars scenarios, because of which tiles they put on the back of other tiles. I had to write specific instructions, like the above.

Even before I got to the RR, the validation gave an error with 20 forests + 23 roads (both winter). So the editor must not have the code to do a thorough check of all possibilities, like your scenario. It's happy with 20 forests and 22 roads (when it should be 24).

Here's some problems:
My set has 22 winter forest, but the editor only recognizes 20;
My set has 40 straight winter roads, but editor only sees 36.

[Updated on: Wed, 27 February 2013 22:29]

      
50th
Senior Member
Armor Specialist

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October 2006
Re:Scenario Editor Sat, 02 March 2013 01:41
Winter Villages refers to winter cities/villages
      
pstr
Junior Member
Cadet

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October 2012
Re:Scenario Editor Fri, 18 October 2013 11:14
Does Scenarios Editor support cyrillic letters? Can I use Russian in titles/briefing/... with export to PDF?
      
Almilcar
Senior Member
Letters From Iwo Jima

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November 2011
Re:Scenario Editor Fri, 18 October 2013 19:25
pstr wrote on Fri, 18 October 2013 11:14

Does Scenarios Editor support cyrillic letters? Can I use Russian in titles/briefing/... with export to PDF?



Not sure, but you'll have to tweak the lang xml file. That's what I did to have the "Backgroung", "Special Rules" and so on in spaniard.

Cheers
      
50th
Senior Member
Armor Specialist

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Posts: 1408
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October 2006
Re:Scenario Editor Fri, 25 October 2013 12:58
So what I was saying is that the editor doesn't have the count right on the terrain pieces that come with the winter wars expansion.
The lists show what is on each side of the tile.

Try it for yourself. Try to make a scenario with 20 hills, 20 woods, 23 straight roads, and 8 villages, and 6 straight RR hexes.
Check me out against what is in the WW expansion and tell me if I'm wrong!

Thanks JFKoski, for validating that I am correct! I posted this before reading all of your posts.

[Updated on: Fri, 25 October 2013 13:00]

      
50th
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Armor Specialist

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Posts: 1408
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October 2006
Re:Scenario Editor Sun, 17 November 2013 08:55
Come on, no takers yet?? Somebody either tell me I'm right, or that I'm crazy!
      
Sgt Storm
Senior Member
Lieutenant

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December 2006
Re:Scenario Editor Mon, 18 November 2013 17:25
I thought JFKoski confirmed your suspicions already?

[Updated on: Mon, 18 November 2013 17:28]

      
rasmussen81
DoW Content Provider
Designer's Oath

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July 2007
Re:Scenario Editor Mon, 18 November 2013 17:28
50th wrote on Sun, 17 November 2013 11:55

Come on, no takers yet?? Somebody either tell me I'm right, or that I'm crazy!


You're crazy! Cool

You know, that wasn't so bad...and it feels good to have it off my chest. I should have told you that months ago! Laughing
      
50th
Senior Member
Armor Specialist

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Posts: 1408
Registered:
October 2006
Re:Scenario Editor Tue, 19 November 2013 14:39
Laughing Laughing

So I'm right! (and maybe a little crazy)
But I hope that they will fix the count with the next update. And I hope that they will update the editor soon with the new units from the EP.
      
Igorek89
Junior Member
First Lieutenant

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Posts: 6
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December 2013
Re:Scenario Editor Tue, 10 December 2013 10:44
Hi guys! I want to buy a Scenario Editor, but I live in Ukraine! How can I do this? On the website I did not succeed, because there you select the country, and there is no Ukraine unfortunately! Is there any other way to purchase?
      
    
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