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mikeg99
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Muliple Humans on PC Computer Version Tue, 17 January 2006 05:33
My wife and I would like to play each other using the computer program. Is there any way to do this short of buying another copy? The game requires that the web card be tied to the user logging in, which makes sense. I would hate to have to buy a webcard as I own most of the DOW games and they are registered in my name for like 4 or 5 years of free online gaming.

Thanks.
      
oli77
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October 2005
Re:Muliple Humans on PC Computer Version Tue, 17 January 2006 11:36
I don't have the computer game, but I play online using my webcard from the board game. I can play my friend who doesn't own the computer or board game, because he has set up a guest account. (The guest account just means you can't set up games and you can't be ranked.) I set up a private game and he can join me. I'm not sure how the computer game works with it all but I did end up joining a Swiss game the other night so I guess it must use the same website... Good luck!
      
mikeg99
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Re:Muliple Humans on PC Computer Version Tue, 17 January 2006 16:08
I found a webcard that I had not previously registered and it still will not let me wife use the computer program online.
      
MarkoPolo
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Re:Muliple Humans on PC Computer Version Tue, 17 January 2006 17:42
Sorry but it's not a matter of web cards. The PC game is a single user license, so your wife will need her own copy if she wants to play the PC version (ie big screen; etc) with you.

This being said, she can already play from the web (and even create her own full-user privilege account, using the spare web card you have) against you on the PC or vice-versa.

eric
      
mikeg99
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Re:Muliple Humans on PC Computer Version Wed, 18 January 2006 20:44
So, what happens in a year when my webcard that game with the game expires? It appears that you are selling a game that lets me play a year and then have to purchase something again to continue to play online.
      
tapper
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January 2005
  Re:Muliple Humans on PC Computer Version Tue, 24 January 2006 04:10
Most modern multiplayer games support LAN play with a single CD. This is a feature sadly lacking from the game. You should be able to "host" a game and then people connect to that game from your LAN or via direct IP.

If it is a licensing issue, fine, I will buy multiple copies, but I really want to just play privately within my home - it seems even buying multiple copies I cannnot do that. I do not want to spend 4x$30 + annual subscription fees so my wife and kids can all play.

It is still a great game, but just misses out on the potential for a fun family night of collaborative gaming.

[Updated on: Tue, 24 January 2006 04:10]

      
chaze
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December 2005
Re:Muliple Humans on PC Computer Version Tue, 24 January 2006 12:47
you want the possibility to play with your wife and your two kids on your lan??? Laughing
Buy the Game and Play Real Life...
      
TrainHead
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December 2005
Re:Muliple Humans on PC Computer Version Tue, 24 January 2006 17:59
I don't mind buying a second copy -- In fact I have but why can't I play with my wife at home without going to the website. What happens in a year. Do you have to re-buy a game you have already paid for. If so you should put LARGE text warning before anyone buys the game. Saying that you can not play pier to pier and that you will have to keep paying and paying if you want to play the game you are buying.
      
mikeg99
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Re:Muliple Humans on PC Computer Version Tue, 24 January 2006 18:02
TrainHead wrote on Tue, 24 January 2006 09:59

I don't mind buying a second copy -- In fact I have but why can't I play with my wife at home without going to the website. What happens in a year. Do you have to re-buy a game you have already paid for. If so you should put LARGE text warning before anyone buys the game. Saying that you can not play pier to pier and that you will have to keep paying and paying if you want to play the game you are buying.


I agree and this has been my biggest frustration. You still have to log into their website and you still have to buy products to enter webcards for time. I would have liked to have known this before I bought the program, especially since the solo play AI is absolutely horrible.
      
ajury
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  Re:Muliple Humans on PC Computer Version Wed, 25 January 2006 09:09
Yep wish I had known this before as well.

<Sigh> no company is perfect but this one is close.

Bummer that I cannot use my existing web cards. Unfortunate choice but I guess I can still play online. Ill be more careful buying software from them though.

Hey it is still a great game, Im sure Ill feel better in the morning.

Art.
      
eric
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Re:Muliple Humans on PC Computer Version Wed, 25 January 2006 11:08
Mike,

Just in case you might have missed it, there is a web card number, valid for a full year, on the leaflet that comes with the program. So, during the first year, you do not need to buy one of ourboardgames to play the computer program against live opponents.

At the end of that first year, if you don't feel like buying any of our boardgames (which come with web card numbers that extend the play period in 6 months increment), and if you don't feel like buying a 1 year online subscription either (for $ 18, a grand total of $ 1.50 per month), you will still be able to play online, from the computer program, but as a guest (ie joining games only, and not being ranked).

As for LAN play, that is something we will look into in the future.

eric
      
mikeg99
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Re:Muliple Humans on PC Computer Version Wed, 25 January 2006 16:21
I understand how it works. And the price of the program is reasonable. The point all of us are trying to make is that this is stuff we wish we knew before buying the software.
      
Wildfire2099
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Re:Muliple Humans on PC Computer Version Wed, 25 January 2006 22:13
Just to defend DoW, most multi-player on line games these day charge a fee.. the big RPG-like games are in the range of $15-20 a month, and even "free" gaming sites like Pogo seem to now charge for some things...

I don't think its unreasonable they they did not specifically mention that you have to renew after a year.
      
mikeg99
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Re:Muliple Humans on PC Computer Version Thu, 26 January 2006 00:47
Wildfire2099 wrote on Wed, 25 January 2006 14:13

Just to defend DoW, most multi-player on line games these day charge a fee.. the big RPG-like games are in the range of $15-20 a month, and even "free" gaming sites like Pogo seem to now charge for some things...

I don't think its unreasonable they they did not specifically mention that you have to renew after a year.



First of all, this not a MMORPG or anything like it that should require a monthly subscripton fee. Several online games like that provide the software for free and require many more servers and bandwidth. Not to mention content is always added to those games. Some games, like magic online, do not charge at all unless you want to buy new cards. Otherwise, you are welcome to play with the starter pack you get for $15. Secondly, they do need to mention that there is a renewal fee. How else am I supposed to know that before buying the program. Heck, it does not even tell you that when you do buy the program. Every other game company that charges for online time has it somewhere in their ads and/or on the box. They must notify the customer.

I am not saying DOW is asking for too much money. I am saying that they should have told me up front so I can make a fully informed purchasing decision.
      
Apotheos
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Re:Muliple Humans on PC Computer Version Thu, 26 January 2006 04:50
Edit: I was pretty much entirely over the top in my original post, so I'm replacing this with some content from BoardGameGeek.com where the same issue was discussed.


Eric from DoW says:
-----
We will investigate possible solutions that would allow a legitimate user such as yourself to tie 1 additional user account (your wife, significant other, or kid for instance) to the same CD . This is not a guarantee that we will be able to implement something to your satisfaction however.
----

Well, like I alluded, I'm far more rational this morning. We will quite contentedly attach it to my wifes account and gather much enjoyment from the product. That doesn't mean I retract my criticism - although I believe I used the phrase immoral on the Days of Wonder forum which is a few degrees over the top.

I'll reiterate my suggestion: allow the CD key to be tied to any # of accounts, but disallow it to be used by more than one user at a time. This is complicated by the implementation of your webcard system, but is resolved if you issue the year of credit to the first account to register the CD. You can then track for CD keys that have been shared by, oh, say, 100 users, and ban the key from the network. Or, implement an Apple iTunes key-management solution under which a user can authorize up to X number of other accounts to use the key (and has the ability to revoke said permission and reassign it).

Lots of options here that make all of us happy as a clam and do just as good a job of protecting DoW interests. It would (years from now) allow me to give or resell the product to anyone who then can attach it to their Days of Wonder account (buying a new web card in the process, if needed), which is a fantastic thing as resaleability is a really essential part of any modern conception of property rights.

So, sincerest apologies for being so melodramatic. My point has been recieved well by the community at large, but that doesn't mean I needed to be such a drama queen.

Thanks for the offer of a refund, it was a pretty gracious move. I assure you this is but a bump in our love affair with Days of Wonder. (Does that mean I need to go buy Shadows over Camelot as "make-up" purchase?)

As to my comments and the replies of industry best practices...

Almost all games allow one authorized account to have multiple profiles. There are some exceptions I came up with - the RTS components of Battle.net, for instance - but most games allow it. Some, and I think World of Warcraft does this, charge a nominal fee for a second character. While many people just play extra characters themselves its perfect for the one-license:multiple-players situation.

[Updated on: Thu, 26 January 2006 18:51]

      
eric
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Re:Muliple Humans on PC Computer Version Thu, 26 January 2006 06:32
Mike & all,

We have updated the entry in the Web store. Sorry for any disappointment this temporary lack of information may have caused you.

eric

[Updated on: Thu, 26 January 2006 18:40]

      
reverendvader
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Re:Muliple Humans on PC Computer Version Mon, 06 February 2006 08:19
If permanent access to TtR-online can't be made available through a purchased copy of the PC game, adding LAN support would probably appease most folks.

(My PC version of Carcassonne allows for solo play, online play through a server, and LAN play.)
      
    
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