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Kyoden

Posts: 4
Registered: December 2006
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Bases
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Tue, 05 December 2006 03:20
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Hey,
just played a couple of times and I really had some problems identifying which unit was controlled by what side. Its all nice and nonproblematic when you start the game, but as soon as you move around fighting in opponents lines things might get too messy to track all of them.
Now my idea was to make 2 different colored hexbases. Makes moving and identifying those units alot easier. But does anyone know bases that could be used size-wise?
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Rizzarad
Posts: 35
Registered: October 2006
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Re:Bases
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Tue, 05 December 2006 03:24

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Well one side plays withh pennants and the other with banners. i assume if you mixed it all up so that both side had each it would get confusing. but keep each flag shape to one side and you should be ok
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Kyoden

Posts: 4
Registered: December 2006
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Re:Bases
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Tue, 05 December 2006 03:28

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We did, but still. I think it could be just a little more clearer, at least in my eyes.
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Rizzarad
Posts: 35
Registered: October 2006
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Stalkingwolf
Posts: 20
Registered: November 2006
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Re:Bases
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Tue, 05 December 2006 05:33

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Well I'm not sure how you could confuse the two. They look pretty distinct to me even in some of the close combat pictures I have seen. My copy is supposed to arrive tomorrow so I can't wait to check it all out. I am very excited about this game.
My only 'concern' actually is moving the groups around. Especially when they have more than just the flag bearer making up the group.
I was thinking it would be cool to have thin translucent hex bases (so you can see the terrain through it and are of the same size as the hexes of the board) that have a short 'nub' in the center to put the banner in. So when you want to move a group that has say four troops in it for example you just pick up the banner and all the troops are lifted and placed down at the next hex. yes? no?
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tech7
Posts: 147
Registered: September 2006
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Re:Bases
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Tue, 05 December 2006 14:31

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One of my players did complain about the same thing, i couldn't get it either. The shapes are really different, the only problem can occur if two eqal units, which are controlled by different players, stay next to each other, and someone accidently moves one of the units in the middle of the hexes.
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JMcL63

Posts: 305
Registered: August 2004
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Re:Bases
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Tue, 05 December 2006 15:01

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Compared to M44 or C&C:A, where the pieces on each side are different colours, identifying the units in Battlelore can be just a wee bit confusing. After 8 games, I've found that it does get easier, as you get used to what you've got to look for, but I've still been confused for a moment or two now and again. So the different banners on otherwise identical playing pieces does create scope for some confusion, but this is not really a big issue after a few games IMO. If someone did persist in complaining about this issue, I'd be tempted to believe that they just didn't like the game.
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GhostWolf69

Posts: 148
Registered: April 2004
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Re:Bases
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Tue, 05 December 2006 16:23

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Same here. Actually in our first game we played maybe two thirds of the game before we realised we had set it up wrong. All our Cavalery units had penants and the foot units had banners.... no wonder we had a dificult time telling our troops apart.
Any way I agree with the common sentiment here. you get used to it once you know what to look for.
/wolf
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Kyoden

Posts: 4
Registered: December 2006
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Re:Bases
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Wed, 06 December 2006 01:05

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I don't want to be unpolite or maybe I expressed it wrong, but I didn't ask for any opinions how you guys percieve the situation, I only asked if you _know_ where I could find bases usable for this game. :/
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JMcL63

Posts: 305
Registered: August 2004
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Re:Bases
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Wed, 06 December 2006 02:44

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| Kyoden wrote on Wed, 06 December 2006 00:05 | I don't want to be unpolite or maybe I expressed it wrong, but I didn't ask for any opinions how you guys percieve the situation, I only asked if you _know_ where I could find bases usable for this game. :/
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No, I don't think you expressed it wrong. I guess we just weren't paying enough attention. Anyway, I can't think of where to get bases, but to offer a suggestion: maybe you could paint the bases different colours?
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Kyoden

Posts: 4
Registered: December 2006
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Re:Bases
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Wed, 06 December 2006 03:29

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Thought about that too (well painting them completely), but I fear that it might restrict my play options for different scenarios. All elite vs skirmishing or whatnot. A mere 50 / 50 cut just could make some things unplayable at the end.
And a pro argument for the bases: Game flow increases tremendously. Seeing if someone is brave (counterattack) makes a huge difference here. Able to see the formations just within 1 glimpse helps alot imho.
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jbbnbsmith
Posts: 56
Registered: December 2005
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Re:Bases
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Wed, 06 December 2006 19:26

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Some thoughts off the top of my head:
Small colored rubber bands to rest atop the bases around the "ankles" of warriors. These are easily removed should you need to create different types of armies.
Water based markers. Probably not the way to go, but these come off easily with a damp paper towel (But they also can come off on your fingers)
Small colored stickers. Easy to see, also easy to remove.
Film roll caps painted two different colors (you may be able find these already in multiple colors). I'm not sure if this would work or not, but they may work as a small tray inwhich the figures can fit. The inveretd lip of the cap may make picking up multiple figures and moving them pretty easy. If the film roll cap is too small I'm sure the right size is out there somewhere. You can find plastic lids of every size shape and color on the internet.
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Mad-Halfling
Posts: 93
Registered: July 2005
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Re:Bases
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Wed, 06 December 2006 19:54

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Could you not make some "movement tray" style things - just thinking off the top of my head but maybe something like 40mm square figure bases with a plug knocked out for the flag? Or maybe turned upside-down?
Just trying to think of something about the right size that has a lip running around the edge to keep the figures in...?
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Stalkingwolf
Posts: 20
Registered: November 2006
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Re:Bases
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Wed, 06 December 2006 20:00

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| Mad-Halfling wrote on Wed, 06 December 2006 13:54 | Could you not make some "movement tray" style things - just thinking off the top of my head but maybe something like 40mm square figure bases with a plug knocked out for the flag? Or maybe turned upside-down?
Just trying to think of something about the right size that has a lip running around the edge to keep the figures in...?
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That was my suggestion further up in this thread. See what you think of that idea. I had thought shortly after I posted that idea of having a small lip around the perimeter as well so units don't slide off. Perhaps DOW can look into making something like that as well as card sleeves to fit the BL cards. I can't seem to find any that will really work with the BL card dimensions.
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player33475
Posts: 6
Registered: October 2004
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Re:Bases
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Wed, 06 December 2006 20:24

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I may be a total masochist but I actually like the fact that the figures are loose and the same color. The banners/pennants make for easy identification for game purposes but a large scale melee looks like absolute chaos as it should
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jbbnbsmith
Posts: 56
Registered: December 2005
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Re:Bases
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Thu, 14 December 2006 08:02
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I had another thought on this. What about coloring the flag poles and edges rather than the bases. That way you can always customize your army, but now there is both a color difference and a shape difference with the flags. That should help distinguish between your troops and the enemy's.
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