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rasmussen81
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Re:D-Day Landings: An Inside Look! Mon, 24 March 2014 17:57
Sgt Storm wrote on Mon, 24 March 2014 09:48

Although I'm not sold on this expansion, I just thought I'd comment about the card requirements.

Were I to buy this expansion, I would never play more than 3x3 probably mostly playing 2x2. Most likely I would play 2x2 with overlord rules using a single breakthrough deck or the overlord deck. I might even play 3x3 that way.

Certainly I would never buy additional WW expansions just to get a deck that is not even necessary. Recall, before the dedicated BT deck existed we played BT with a standard deck.

I would consider whipping out 3 of my standard decks to play 3x3 and its easy enough to remember the differences in cards:

Recon -> +2 on the move
Probe -> +2 on the move
Attack -> +1 on the move
Medics and Mech. -> use 4 dice
Air Power -> Both sides roll 2 dice

Seriously, tiny rule differences such as which card deck to use, will have negligible impact on the game IMO, especially as they apply equally to both sides.

The biggest drawback I can think of is space and time. This is just not an expansion for the individual player. Why not just play any number of dedicated D-Day games and forget this expansion?


Really?! You're advising that people 'forget this expansion' because you're not sold on it?

There are any number of reasons why someone would get this expansion instead of just playing a different D-Day game!!

1) The maps are huge and look amazing!
2) You can finally play Official OverThrough scenarios that are playtested by Richard himself!
3) You can play 11 (!) different maps even if you just play single or double maps!
4) You have an excuse to use all sorts of units that don't always see the battle field as much!
5) You have amazing maps for those larger groups of players!
6) You can remember D-Day by playing the whole Normandy invasion all at once!
7) It's going to be tons of fun!!

And I'm sure there are tons of other reasons to enjoy this expansion. Of course it's not going to be for everyone, but tons of people will enjoy the heck out of it!
      
Jeronimon
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Re:D-Day Landings: An Inside Look! Mon, 24 March 2014 18:04
Calm down Jesse. Very Happy

While you and I, and lots of other people are looking forward to sliding tables together and putting these maps to good use. Sgt. Storm has a right to his opinion. he has expressed his opinion well and backed it with valid arguments. I feel you can ((and advise to) agree to disagree.

In the mean time our group is trying to set a date for the whole shabam.

Unfortunately we don't exactly know when this wil hit the stores and our postboxes or shops. My preference would be the 7th of June but that might be to early, and some people are not able to come on that date. We will almost certainly play it in june. Woohoo!

[Updated on: Mon, 24 March 2014 18:05]

      
rasmussen81
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Re:D-Day Landings: An Inside Look! Mon, 24 March 2014 18:23
Point taken. Razz Confused

For the record, I've tried to simply present information about this expansion and not tell people they 'have to buy it' or 'if you're a true Memoir '44 fan you will buy this'. Instead, I've tried to provide details so that everyone can make their own decision about if they want to get this.

We all know, based on previous posts, that Sgt. Storm isn't going to get this expansion. When he starts advising that other players 'forget this expansion' it takes it to another level...
      
Sgt Storm
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Re:D-Day Landings: An Inside Look! Mon, 24 March 2014 19:19
rasmussen81 wrote on Mon, 24 March 2014 13:23

Point taken. Razz Confused

For the record, I've tried to simply present information about this expansion and not tell people they 'have to buy it' or 'if you're a true Memoir '44 fan you will buy this'. Instead, I've tried to provide details so that everyone can make their own decision about if they want to get this.

We all know, based on previous posts, that Sgt. Storm isn't going to get this expansion. When he starts advising that other players 'forget this expansion' it takes it to another level...


I didn't tell people not to buy this expansion. I asked a question: "Why not just play any number of dedicated D-Day games and forget this expansion?"

I suppose I could have framed my thoughts better, but that seemed a pithy expression of them to me. I'm not sure why you are over-the-top gung-ho and on the defensive. What's it to you whether I question the wisdom of this expansion or not? You are too emotionally connected with this game, maybe.

The point for me is maybe Memoir has lost its way. The whole premise of Memoir '44 I thought was to avoid the pain and drudgery of the old style war games that used tiny little chits to represent units and that had 42 pages of rules and took forever to set up and play.

Just think of me as one of the lone voices representing the scores of casual gamers out there that don't frequent this board (or that lurk) that likely have the same concern about support for THEM rather than us expansion-mad, partially Memoir-obsessed uber-fans. Because face it, only a handful of Memoir '44 game owners frequent this forum (at least I hope the universe of Memoir '44 fans is larger).

I'll probably buy the expansion anyway because well, frankly, it is cool. I won't likely play the single maps, so it would be 2x2 or 3x3 for me which amounts to 6 scenarios (they way I would do it).

But, I'll be wondering whether I shouldn't just play Avalon Hill's D-Day or something else instead if I want to eat up 4 hours of time.
      
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Re:D-Day Landings: An Inside Look! Mon, 24 March 2014 19:30
When I see two dedicated and respected Champions of Memoir and this forum at odds with each other I want to comment.

I am delighted and thankful that RB and DoW have given me another addition to the Memoir family - I wasn't expecting anything more and we cetainly already have enough to provide endless fun. And this expansion does add something. I'm excited at the prospect (and it is only that) of playing Operation Neptune through the Memoir mechanic and greatly appreciate the work that all concerned have done to "bring this to the table".

However, practically, I'll be playing it in the 2x2 or 3x3 format.

So I see both sides, but please let us take a step back and see we're all on the same side - that of enjoying a fantastic game which is still a gift that keeps giving.
      
Sgt Storm
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Re:D-Day Landings: An Inside Look! Mon, 24 March 2014 19:59
Achtung Panzer wrote on Mon, 24 March 2014 14:30

When I see two dedicated and respected Champions of Memoir and this forum at odds with each other I want to comment.

I am delighted and thankful that RB and DoW have given me another addition to the Memoir family - I wasn't expecting anything more and we cetainly already have enough to provide endless fun. And this expansion does add something. I'm excited at the prospect (and it is only that) of playing Operation Neptune through the Memoir mechanic and greatly appreciate the work that all concerned have done to "bring this to the table".

However, practically, I'll be playing it in the 2x2 or 3x3 format.

So I see both sides, but please let us take a step back and see we're all on the same side - that of enjoying a fantastic game which is still a gift that keeps giving.


You are absolutely correct Sir.

I'm being a little childish. I had gotten my hopes up for a different type of expansion and now I feel left out or concerned. I'll suck it up and move on.

This expansion does look like it was a lot of hard work and obviously was the result of a great deal of passion for the game.
      
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Re:D-Day Landings: An Inside Look! Mon, 24 March 2014 20:16
Jeronimon wrote on Mon, 24 March 2014 18:04


In the mean time our group is trying to set a date for the whole shabam.



YEAH!!! Very Happy Cool looking forward to that Jeronimon
I really love this new expansion. It takes Memoir'44 just a little step further. For some this is a step in the wrong direction but I certainly like the way it's going.

The memoir'44 day's i've helped to organize where either tournaments or team play. This definitely takes team play to a whole new level.
I think this expansion change the way you play the game though the game mechanics didn't change.

And If I don't have the time to play this big, I can always take a step back and play Breaklord, or a little further back with Overlord, or more back with breakthrough, or back to basic with basegame board. Rolling Eyes

[Updated on: Mon, 24 March 2014 20:16]

      
LooneyLlama
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Re:D-Day Landings: An Inside Look! Mon, 24 March 2014 20:27
Hi all,

After reading all these posts enthusiastic and not so enthusiastic about this expansion, I would like to offer my opinion. I think DOW made a smart decision in releasing something totally different. Truthfully, hasn't all the regular board scenarios been beaten to death? The war only lasted about 6 years. We have many scenarios of the same battle, just different interpretations. Also, I'm not sure those requesting Italian, French or any other army pack, would go over well. We have badges and rules for those nations. Do we need figures too? They already gave us the Equipment pack. I don't think new figures are the answer. In addition, DOW has given us Overlord and Breakthrough maps and scenarios. How do you package either of those to sell again?

Some positives of this expansion are, as I said, the novelty of it. If you're doing something this large preprinted is the way to go. Look at the time you'll save setting up. Also, the flexibility of how to arrange the maps gives you many different ways to play it. New rules and the use of some of the army pack units that aren't in many other scenarios is intriguing.

OK, the negatives. Most of us probably don't have enough people to play all six at the same time. That is personally disappointing, only because I won't experience the whole battle. But you never know. The only time I'll get to play it all is at the WBC. I already think a lot of people are looking forward to it.

As far as not having enough figures, I think that is easily overcome with using Overlord or plastic counters and other army packs. Yes, it won't be as esthetically pleasing as usual.

Not enough Breakthrough decks. Here is one negative where DOW could have improved. Either putting one or 2 Breakthrough decks into the expansion or offering to sell them separately would have been nice. Of course, if they included the decks the cost would have been more. As stated before, that can be overcome with what we already own. Again, not as esthetic but functional.

Finally, and this is nitpicking, I would have loved to see the other side of the maps utilized. Maybe 6 totally separate and unrelated battles! Again, preprinted. Or DOW could have just put on the hexes for us to utilize. The Battle of the Bulge would have been a great battle for this size map. I'm sure you can think of others.

All in all, I think this is a vey innovative approach by DOW to continue the enthusiasm for this great game.

Eric


[Updated on: Mon, 24 March 2014 20:59]

      
michelecannone
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Re:D-Day Landings: An Inside Look! Mon, 24 March 2014 21:54
Update file

http://cf.geekdo-images.com/images/pic1969485.jpg
      
JJAZ
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Re:D-Day Landings: An Inside Look! Mon, 24 March 2014 22:26
I just have one remark about all this breaklord maps.
I just finished a breakthrough battle with a good friend on vassal, and we discussed how many units we did not move, even with the on the move option.
We played a dessert battle so the terrain was not holding us back.
Often you never get near the enemy Baseline in those maps let alone exit with many units unless with a well used BEL card in case of exit markers.
So my point is that i feel the movement range is the downside sometimes on those very large maps.
I will buy them and i like to see myself if i'm right or wrong.
      
Turboheizer
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Re:D-Day Landings: An Inside Look! Mon, 24 March 2014 23:20
I read something about a battleship. Is that something new, or did someone mistake a destroyer for a battleship (because the "destroyer" tile in fact shows a battleship)?
      
rasmussen81
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Re:D-Day Landings: An Inside Look! Mon, 24 March 2014 23:35
Turboheizer wrote on Mon, 24 March 2014 15:20

I read something about a battleship. Is that something new, or did someone mistake a destroyer for a battleship (because the "destroyer" tile in fact shows a battleship)?


I believe I called it a battleship at one point, so that might be the confusion. They are indeed Destroyers and follow the rules we already know from the Pacific expansion. Smile
      
rasmussen81
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Re:D-Day Landings: An Inside Look! Mon, 24 March 2014 23:38
JJAZ wrote on Mon, 24 March 2014 14:26


So my point is that i feel the movement range is the downside sometimes on those very large maps.
I will buy them and i like to see myself if i'm right or wrong.



A few things...you'll notice that these maps are covered with roads, which will increase the amount of movement units can do. In addition, the Exit hexes are rarely on the back row. Instead they are somewhere on the side, allowing units to move between maps and earn medals at the same time.
      
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Re:D-Day Landings: An Inside Look! Mon, 24 March 2014 23:38
The old battlemap series, where you got one double sided map with a battle on each side, those used to run in the neighborhood of about $15.

This expansion is about in that ballpark. 6 pre-printed battles for $35, with the added bonus of being able to link some/none or all of them together. It's not like you have to play all 6 maps all at once. Only that you could if you get the chance; I'm down for that.

As far as there already having been other previous D-Day battles and scenarios; I mean, it is the 70th anniversary of D-Day.

So, after having taken all this in the last few days, I'm good with it. Definately going to buy this.

In fact, I'll go as far as to say that I think it'd be cool to see this done with other big battles. El Alamein? Bulge? Market-Garden? Kursk? This reminds me ALOT of my good ole' Avalon Hill Air Assault on Crete, which would be another awesome battle to see done up this way.

But for now, after all, we are coming up on the 70th anniversary of the Normandy Landings. It seems completely appropriate to me that this be the subject of Memoir's first "Monster Scenario".

[Updated on: Mon, 24 March 2014 23:39]

      
Canestri10
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Re:D-Day Landings: An Inside Look! Tue, 25 March 2014 01:38
Disappointed, was expecting some cool new miniatures like Italian or non-desert british troops. Buying this expansion will require me to buy other things I don't have and that is something that will automatically turn me off. Come on DoW, in 99% of all the fan suggestions this was never mentioned. It was like you guys weren't interested in what the fans wanted.
      
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Re:D-Day Landings: An Inside Look! Tue, 25 March 2014 03:40
I have to say that this is not what I was expecting either. While it looks very cool, and I'll definitely buy it, playing the full experience is very impractical for the majority of us. I mostly play with my son, so I'd like to be able to play the big battle with only the two of us.

Thus, I hope that DoW will make extra card decks and figures available for purchase so that we can do so.

I'm also concerned that the anniversary product requires so many of the other expansions and may not be accessible for new players.

I was really hoping for a D-Day/Western front campaign. It could have included more of D-Day and the Lorraine campaign.

Additionally, I was hoping for a long-awaited update to the online game.

In any case, I'm excited for this expansion and hope i can figure out some way to make it work for just two players. I'm also looking forward to playing it in August at the WBCs. I missed the Overthrough batter last year, but playing Overlord with Sam and others was one of my favorite gaming experiences so far.

I only hope that DoW will keep the M'44 ball rolling.

Geoff
      
JJAZ
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Re:D-Day Landings: An Inside Look! Tue, 25 March 2014 07:01
rasmussen81 wrote on Mon, 24 March 2014 23:38

JJAZ wrote on Mon, 24 March 2014 14:26


So my point is that i feel the movement range is the downside sometimes on those very large maps.
I will buy them and i like to see myself if i'm right or wrong.



A few things...you'll notice that these maps are covered with roads, which will increase the amount of movement units can do. In addition, the Exit hexes are rarely on the back row. Instead they are somewhere on the side, allowing units to move between maps and earn medals at the same time.


I agree but bridges again slow things down!
      
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Re:D-Day Landings: An Inside Look! Tue, 25 March 2014 10:27
Kaufschtick wrote on Mon, 24 March 2014 23:38

The old battlemap series, where you got one double sided map with a battle on each side, those used to run in the neighborhood of about $15.

This expansion is about in that ballpark.


What still bothers me a little though is that the BattleMaps are based on a format that we can reproduce ourselves (with two Memoir '44 boards to make OL) and make custom scenarios. By not giving us a blank Extended Breakthrough on at least one of the maps we cannot make custom scenarios. Custom scenarios and the infinite replayability are for me what makes Memoir '44 really stand out from the crowd.

Kaufschtick wrote on Mon, 24 March 2014 23:38

In fact, I'll go as far as to say that I think it'd be cool to see this done with other big battles. El Alamein? Bulge? Market-Garden? Kursk? This reminds me ALOT of my good ole' Avalon Hill Air Assault on Crete, which would be another awesome battle to see done up this way.


Like you I was thinking how this could be applied to Market Garden. Although with the extra deep OL BattleMap it is almost the same as a sideways Extended BreakThrough.
      
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Re:D-Day Landings: An Inside Look! Tue, 25 March 2014 10:57
I hope this expansion is a one off anniversary thing (bit of a novelty).

I will most likely get it once it comes out, but will probably never get to play the whole operation joined together.

What Im hoping for now is that DOW will release another series of overlord battle maps or even an overthrough series (with a new deck to go with it) that may include some of the new rules from this. They will hit the table a lot more than this expansion probably will.
      
Jed Remington
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Re:D-Day Landings: An Inside Look! Tue, 25 March 2014 12:12
Personally, I'm glad they made something as expansive as this. Sure it doesn't cater to everyone, but you can be sure they will eventually release more stuff that will.
Think I am going to put the entirety of my Advanced squad leader up for sale now as this game/system covers all the things I've wanted in a WWW2 tabletop for years.
Thanks again, DOW Smile

Jed
      
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Re:D-Day Landings: An Inside Look! Tue, 25 March 2014 12:18
rasmussen81 wrote on Mon, 24 March 2014 23:38

JJAZ wrote on Mon, 24 March 2014 14:26


So my point is that i feel the movement range is the downside sometimes on those very large maps.
I will buy them and i like to see myself if i'm right or wrong.



A few things...you'll notice that these maps are covered with roads, which will increase the amount of movement units can do. In addition, the Exit hexes are rarely on the back row. Instead they are somewhere on the side, allowing units to move between maps and earn medals at the same time.


Are you allowed to elaborate on this? Very Happy

Is movement between maps only possible via the exit markers? Or is it possible to move onto another map on any hex but using the exit marker would earn you a medal?

I am really looking forward to this new option of having one player per map controlling right center and left instead of having one player for each section. At least I think I understood that this was now possible. This is how we have been playing Overlord ever since. The only thing we haven't yet been able to agree upon is whether one may attack units that are controlled by my neighbour's opponent.

Well I guess once DoW releases the rules I shall know. Very Happy

[Updated on: Tue, 25 March 2014 18:12]

      
Jaykay2010
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Re: Re:D-Day Landings: An Inside Look! Tue, 25 March 2014 16:46
rasmussen81 wrote on Mon, 24 March 2014 16:12

Jaykay2010 wrote on Mon, 24 March 2014 09:01


Individual Breakthrough decks would indeed be handy for when you want to put more than 1 or 2 boards together.

It's slightly frustrating to discover that you may require more copies of the Equipment Pack for each board you introduce .. whilst I have one copy myself, I know of no other players locally who own this expansion. Which makes playing 2 or more boards highly unlikely for me



Did you read my list of what you'll need? You'll notice that you can probably get away with 1 Equipment Pack for the Double Maps (and maybe even the Triple Maps), though you might have to get creative.

Be sure to check the lists I compiled before giving up on a board format!



Good point Jesse, I had taken a quick look at your helpful analysis, and I think going back to take a further look, and with the addition of a few poker chips it will be perfectly viable to get at least get 2 boards out (or maybe 3) with just 2 base games and 1 of everything else .. certainly looking forward to trying ...

A release of duplicate copies of the BT deck would be IDEAL imo, but yes, as others have mentioned, at least 2 basic decks put together woud suffice for a 2nd board Smile


      
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Re:D-Day Landings: An Inside Look! Tue, 25 March 2014 18:00
JJAZ wrote on Mon, 24 March 2014 23:01

rasmussen81 wrote on Mon, 24 March 2014 23:38

JJAZ wrote on Mon, 24 March 2014 14:26


So my point is that i feel the movement range is the downside sometimes on those very large maps.
I will buy them and i like to see myself if i'm right or wrong.



A few things...you'll notice that these maps are covered with roads, which will increase the amount of movement units can do. In addition, the Exit hexes are rarely on the back row. Instead they are somewhere on the side, allowing units to move between maps and earn medals at the same time.


I agree but bridges again slow things down!



Not anymore... Cool Richard noticed the same thing as you and made some minor modifications. Smile
      
rasmussen81
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Re:D-Day Landings: An Inside Look! Tue, 25 March 2014 18:02
Sadistic-Inn-Tent wrote on Tue, 25 March 2014 04:18



Are you allowed to elaborate on this? Very Happy

Is movement between maps only possible via the exit markers? Or is it possible to move onto another map on any hex but using the exit marker would earn you a medal?

I am really looking forward to this new option of having one player per map controlling right center and left instead of having one player for each section. At least I think I understood that this was now possible. This is how we have been playing Overlord ever since. The only thing we haven't yet been able to agree upon is whether one may attack units that are controlled by my neighbour's opponent.

Well I guess once DoW releases the rules available I shall know. Very Happy


Units can move between maps as much as they want but will only earn medals at the Exit hexes. If I order a unit to cross into your board, I finish off my turn (attacking, etc) and then next turn that unit is yours.

I hope this helps! Cool
      
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Re:D-Day Landings: An Inside Look! Tue, 25 March 2014 18:15
Yes, that helps. Smile Sounds interesting and I'm looking forward to trying it.
      
JJAZ
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Re:D-Day Landings: An Inside Look! Tue, 25 March 2014 19:27
rasmussen81 wrote on Tue, 25 March 2014 18:00

JJAZ wrote on Mon, 24 March 2014 23:01

rasmussen81 wrote on Mon, 24 March 2014 23:38

JJAZ wrote on Mon, 24 March 2014 14:26


So my point is that i feel the movement range is the downside sometimes on those very large maps.
I will buy them and i like to see myself if i'm right or wrong.



A few things...you'll notice that these maps are covered with roads, which will increase the amount of movement units can do. In addition, the Exit hexes are rarely on the back row. Instead they are somewhere on the side, allowing units to move between maps and earn medals at the same time.


I agree but bridges again slow things down!



Not anymore... Cool Richard noticed the same thing as you and made some minor modifications. Smile


Sounds good thanks for your information.
I just wanted to point out that what some people suggested to use markers or a poor mans set like the overlord expansion has that i'm sure some units will never move or battle on these maps.
But the look of the setup is nicer if you have all the stuff Laughing
      
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Re:D-Day Landings: An Inside Look! Tue, 25 March 2014 20:50
michelecannone wrote on Mon, 24 March 2014 21:54

Update file

http://cf.geekdo-images.com/images/pic1969485.jpg


Ok, just for fun, I've put all the necessary pieces together and on the picture below you will see everything you will need for operation Neptune with the exception of 3 Hobart Funnies (I only have 12) and I guess the entry markers are not available yet?? I only have 1 breakthrough card deck so that's also a problem

For the rest I just need the 6 maps and we can start. I've asked my neighbour to make a table and someone else is going to demolish a wall in my house to make some extra place but apart from that what are we waiting for Laughing Laughing

It's a great expansion DOW will provide us but it was not exactly what I was waiting for so I was a bit disappointed (but only a tiny bit Embarassed) . Off course like anybody else I will buy it!! On the other hand what else do we need in memoir44 apart from some fixes and new units/formats in the online version?

http://i1345.photobucket.com/albums/p674/bertdesmet/DSC_0004_zpsacc77d46.jpg
      
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Re:D-Day Landings: An Inside Look! Tue, 25 March 2014 21:26
What tokens/punch outs will be included in this D-day Pak???
How many of each kind???
How many extra landing craft punchouts come with this???
Entry tokens come with this set???
How many sandbags, hedgehogs and barbed wire are needed for Operation Neptune???
How many "reinforcements" are needed?

I have 2 of the Base, Med pack, Terrain, and Equipment paks, so it seems that I will have enough of everything to play Neptune- however, I will use mini-poker chips under the infantry- like Axis and Allies- that way I only have to have a fourth of the infantry listed which I have plenty. I have enough US/Brit armor and artillery and German armor with German/Italian artillery to cover. I just wondering about the obstacles and the landing craft.

Actually, when will we be seeing a PDF of the maps so we can see exactly what we need to play Neptune??? It would be nice to get the thing in June and be ready with the parts. I believe Neptune can be done with 2 of everything and some poker chips though I may have to buy some extra decks. Will they ever sell Overload decks by themselves??

[Updated on: Tue, 25 March 2014 21:36]

      
Dree
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Re:D-Day Landings: An Inside Look! Wed, 26 March 2014 00:19
Wauw Birdy! Thats realy nice to see, what a massive chunck of infantryman that is!


Any indication how long it took to place it all on the table?

[Updated on: Wed, 26 March 2014 00:20]

      
Burdie Smith
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Re:D-Day Landings: An Inside Look! Wed, 26 March 2014 18:45
sir Tanksalot wrote on Wed, 26 March 2014 00:19

Wauw Birdy! Thats realy nice to see, what a massive chunck of infantryman that is!


Any indication how long it took to place it all on the table?


It took about one hour and a half to do this. Mainly because I had to search all the different badges. Was fun to do! I Am going to keep this together so it's allready put together for the first Neptune battle.
      
Jeronimon
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Re:D-Day Landings: An Inside Look! Wed, 26 March 2014 19:11
Burdie, don't pack it up just yet, maybe you want to recheck?

In Michele list there are two lines for big guns badges (one 6 one 4 but also 2 doubled for a map) I think you need 8 instead of 4 Smile

Also I only see 5 british medals and the list says 6 Wink

I think you have too many battle ships and Nebelwerfer, 8 instead of 4 and 2 instead of 1

I might have missed more but these I spotted Cool
      
Burdie Smith
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Re:D-Day Landings: An Inside Look! Wed, 26 March 2014 20:47
Jeronimon wrote on Wed, 26 March 2014 19:11

Burdie, don't pack it up just yet, maybe you want to recheck?

In Michele list there are two lines for big guns badges (one 6 one 4 but also 2 doubled for a map) I think you need 8 instead of 4 Smile

Also I only see 5 british medals and the list says 6 Wink

I think you have too many battle ships and Nebelwerfer, 8 instead of 4 and 2 instead of 1

I might have missed more but these I spotted Cool


Well it's not a 100% clear to me. 1 nebelwerfer seems strange to me. I guess it is one badge with normal artillery or 2 nebelwerfer figurines?
In the list is mentionned: battleship and destroyers, I imagine they all should be of One type so that is why I took 8. And there is a problem with the medals too. British medals are mentionned twice but I took them only once and changed the others in us medals. But i'm sure I made a mistake somewhere. Razz this will give me the fun Twisted Evil of rechecking???
      
michelecannone
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Re:D-Day Landings: An Inside Look! Wed, 26 March 2014 20:50
Jeronimon wrote on Wed, 26 March 2014 19:11

Burdie, don't pack it up just yet, maybe you want to recheck?

In Michele list there are two lines for big guns badges (one 6 one 4 but also 2 doubled for a map) I think you need 8 instead of 4 Smile

Also I only see 5 british medals and the list says 6 Wink

I think you have too many battle ships and Nebelwerfer, 8 instead of 4 and 2 instead of 1

I might have missed more but these I spotted Cool



UPDATE 20140326

http://cf.geekdo-images.com/images/pic1971374.jpg
      
Canestri10
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Re:D-Day Landings: An Inside Look! Thu, 27 March 2014 00:27
Sgt Storm wrote on Tue, 25 March 2014 07:19

rasmussen81 wrote on Mon, 24 March 2014 13:23

Point taken. Razz Confused

For the record, I've tried to simply present information about this expansion and not tell people they 'have to buy it' or 'if you're a true Memoir '44 fan you will buy this'. Instead, I've tried to provide details so that everyone can make their own decision about if they want to get this.

We all know, based on previous posts, that Sgt. Storm isn't going to get this expansion. When he starts advising that other players 'forget this expansion' it takes it to another level...


I didn't tell people not to buy this expansion. I asked a question: "Why not just play any number of dedicated D-Day games and forget this expansion?"

I suppose I could have framed my thoughts better, but that seemed a pithy expression of them to me. I'm not sure why you are over-the-top gung-ho and on the defensive. What's it to you whether I question the wisdom of this expansion or not? You are too emotionally connected with this game, maybe.

The point for me is maybe Memoir has lost its way. The whole premise of Memoir '44 I thought was to avoid the pain and drudgery of the old style war games that used tiny little chits to represent units and that had 42 pages of rules and took forever to set up and play.

Just think of me as one of the lone voices representing the scores of casual gamers out there that don't frequent this board (or that lurk) that likely have the same concern about support for THEM rather than us expansion-mad, partially Memoir-obsessed uber-fans. Because face it, only a handful of Memoir '44 game owners frequent this forum (at least I hope the universe of Memoir '44 fans is larger).

I'll probably buy the expansion anyway because well, frankly, it is cool. I won't likely play the single maps, so it would be 2x2 or 3x3 for me which amounts to 6 scenarios (they way I would do it).

But, I'll be wondering whether I shouldn't just play Avalon Hill's D-Day or something else instead if I want to eat up 4 hours of time.



I absolutely agree with you Sgt. This expansion certainly doesn't do anything for me at all and would much rather play any of the existing D-Day scenarios. In my opinion this was a fantastic marketing ploy that has sucked a lot in, many are already talking of rushing out and buying this and that just so they can make this possible. I'm not a fan of such marketing tactics. There would have been hardly any time go into this project, well compared with others. Just create a few scenarios, print them on paper then test them. Done. It would have been much better to enrich the base game to make it more appealing to those who haven't played and those who are casual M44 fans rather than just flinging together some paper mats and create something that is unreachable for most. Its obvious.
      
Canestri10
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Re:D-Day Landings: An Inside Look! Thu, 27 March 2014 00:31
If this is all thats on the horizon in the near future I really have to wonder what direction Memoir is going in. Not happy. Yours sincerely a Memoir 44 fan.
      
sdnative
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Re:D-Day Landings: An Inside Look! Thu, 27 March 2014 03:04
Jed Remington wrote on Tue, 25 March 2014 04:12

Personally, I'm glad they made something as expansive as this. Sure it doesn't cater to everyone, but you can be sure they will eventually release more stuff that will.
Think I am going to put the entirety of my Advanced squad leader up for sale now as this game/system covers all the things I've wanted in a WWW2 tabletop for years.
Thanks again, DOW Smile

Jed


Jed PM was sent to you.
      
Antoi
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Re:D-Day Landings: An Inside Look! Thu, 27 March 2014 08:05
Canestri10 wrote on Thu, 27 March 2014 00:27


I absolutely agree with you Sgt. This expansion certainly doesn't do anything for me at all and would much rather play any of the existing D-Day scenarios. In my opinion this was a fantastic marketing ploy that has sucked a lot in, many are already talking of rushing out and buying this and that just so they can make this possible. I'm not a fan of such marketing tactics. There would have been hardly any time go into this project, well compared with others. Just create a few scenarios, print them on paper then test them. Done. It would have been much better to enrich the base game to make it more appealing to those who haven't played and those who are casual M44 fans rather than just flinging together some paper mats and create something that is unreachable for most. Its obvious.


You absolutely free to have you own opinion about this expansion, but I think you a little bit to hard toward DOW. A few people are disappointed because they expected something else, but the majority is very happy with it (like me, Look how happy I am: Very Happy )I've made some standard scenario's for a tournament last month, and it's not that easy to make a good scenario with some historic accuray. And if you make six of them in an extended breakthrough format you've done a great job I think.
Besides that I'm wondering what you ideas are about enriching the base game.... they way you put it, it seems that everything can be done easy and for marketing (just to make sure, DOW isn't a non-profit comapany Razz )
And unreachable? The strenght of this expansion is that you can play it with two players. You can enjoy 6 seperate scenario's and play them if you own every thing just ones, or you can be lucky (like me Cool ) and have enough players around to play operation neptune (tip: Start a gaming group Smile )

Again: I meant no disrespect to other opions, just wanted to explain the way I see it.

I this post doens't make any sence ask Stevens what I really meant to say, He's good in understanding my half Dutch/english postst and clearify it for the rest Razz Cool Laughing
      
clexton27
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Re:D-Day Landings: An Inside Look! Thu, 27 March 2014 11:22
Antoi wrote on Thu, 27 March 2014 03:05


I this post doens't make any sence ask Stevens what I really meant to say, He's good in understanding my half Dutch/english postst and clearify it for the rest Razz Cool Laughing


Yes, I moonlight as a language interpreter with no extra fees...
Laughing Laughing Laughing
      
Jaykay2010
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Re:D-Day Landings: An Inside Look! Thu, 27 March 2014 11:27
I must say the ONLY thing that dissapoints me about this latest offering for the Memoir game is that its strictly for established players.

This doesn't personally affect me obviously, and aside from that, this new venture looks great fun and appears to offer experienced Memoir-ers like myself, (is that what we might call ourselves?) lol, a new level of playing.

This is definately not a 'jump-on' expansion for newcomers to the game.

The game designers appear to have come up with another beautiful way of playing the D-day landings imo, that it doesn't cater for, nor is aimed at new players is obviously a decision DoW have made in order to fuel their existing customer base, and good on them ! Smile

      
Achtung Panzer
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Re:D-Day Landings: An Inside Look! Thu, 27 March 2014 11:50
Jaykay2010 wrote on Thu, 27 March 2014 10:27

This is definately not a 'jump-on' expansion for newcomers to the game.

The game designers appear to have come up with another beautiful way of playing the D-day landings imo, that it doesn't cater for, nor is aimed at new players is obviously a decision DoW have made in order to fuel their existing customer base, and good on them ! Smile


I recently introduced a new player to Memoir by playing Market Garden Overlord. He went out and bought the base game. Imagine the impact if your introduction is through taking part in Operation Neptune...

So it is aimed at new players, but indirectly via us 'more experienced' players.
      
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