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Memoir '44 » Memoir '44 - English » New Starting Hand variant
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Ubergeek
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April 2004
New Starting Hand variant Sun, 01 August 2004 00:05
Here's the variant I propose for starting hands to balance out the luck of the draw, open for discussion:

Each player starts with a hand of 4 cards:
1 Recon Left
1 Recon Center
1 Recon Right
1 Direct from HQ

At the end of the player's first turn, they draw their hand back up to the maximum allowed in the scenario.

This gives each player a 1st turn equal footing. The HQ card gives flexibility to move units across the board or push in just one area at the risk of not being able to follow up on it next turn. The Recon cards allow a choice to start slow while gaining the option of drawing 2 and discarding one. The additional cards a player has over the other should represent the advantage that player's forces have in the given scenario. This could be greater numbers, better positions, or the advantage of surprise.

I'll include this variant in the v1.3 Variant/House rules thread when I next update it.
      

SubjectPosterDate
  New Starting Hand variant  UbergeekSun, 01 August 2004 00:05
  Re:New Starting Hand variant CountSun, 01 August 2004 23:20
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