Sci Fi Small World (Tight Space)
Wed, 19 June 2013 02:12
(No copywrite on Tight Space by the way, Days of Wonder, feel free to make use of it)
I think that this is the next logical direction for Days of Wonder to take the series. Two entries in the Fantasy genre is plenty, especially if they keep making mini-expansions to keep the game fresh. But the next big step is always Sci-Fi.
It wouldn't even be that hard to produce. They have the mechanics already, it would just be a matter of re-painting it, and switching up the powers that are special and racial like they did with SWU. Then throw in a few new rules to go with the theme, keep the places and relics, but obviously repaint them too... Throw in some new ideas for races and powers to mix it up a bit more... But the main thing is that they have the base game, so most of the balancing and finicky work in game development is already done.
One thing I can see them doing to fit the feel of Sci-Fi better is going more generic with the race names. Pointy-eared Alien, Squid Face, Grey Ones...
One new dynamic that they could bring in is the idea of empty space. Kinda like sea in SW, or even more like the river in SWU. It would then take tokens to travel from planet to planet. Maybe have 4-6 regions per planet? Asteroids? Or give each player a limited number of space ship tokens as their only means of interplanetary travel, so that they have to decide which few directions to expand their empire.
Planet types: Desert, Ice, Water, Lava, Earth-like, City
Chris Smith over at Boardgame Geek made this mock up that shows how very cool this could be.