Five Tribes
The Djinns of Naqala

Crossing into the Land of 1001 Nights, your caravan arrives at the fabled Sultanate of Naqala.

The old sultan just died and control of Naqala is up for grabs!

The oracles foretold of strangers who would maneuver the Five Tribes to gain influence over the legendary city-state.

Will you fulfill the prophecy? Invoke the old Djinns, move the Tribes into position at the right time and the Sultanate may become yours!

Designer Diary
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Meet Bruno Cathala, Game Designer

Bruno Cathala

Bruno is literally a child of the sixties – not the psychedelic, long-haired hippie sixties, but a born on November 22nd, 1963, coincidently, the same day President Kennedy was shot – child of the sixties.

While interested in Arts – he had a penchant for "making pretty things" as a child – he first chose a more traditional career path by studying Mathematics and Physics and then finding job security for 18 years in an R&D department working with tungsten alloys. (Don't worry, it's not contagious!)

Passionate about games since childhood, he started designing games as a hobby while still working his "day job". Then in 2004, his company met with major economic difficulties and he suddenly found himself with a lot of free time on his hands. It was time to try his luck at transforming his hobby into a full time profession. It seems to be working out – close to 60 of his designs have hit the shelves since then and he still has time for freelance consulting/design for various publishing companies.

Despite all these game designs, he still has the passion. In fact Bruno is always his first customer – he only works on designs he wants to play himself... hoping of course that he'll find many more players to share it with!

Inside The Box

Contains

  • 30 Tiles depicting the Sultanate of Naqala
  • 2 Players Sets with 11 Camels and 2 Turn markers each
  • 2 Players Sets with 8 Camels and 1 Turn markers each
  • A bag of wooden Meeples with:
    • 16 Yellow Viziers
    • 18 Red Assassins
    • 18 Blue Builders
    • 18 Green Merchants
    • 20 White Elders
  • 10 Palaces & 12 Palm Trees
  • 22 Djinn cards
  • 54 Resource cards
  • 96 Victory Coins
  • 1 Bid Order & 1 Turn Order Track
  • A Scoring Pad
  • 5 Djinns & Turn Order Summary Sheets
  • A Rules Booklet

Game Information

  • 2-4 players
  • Aged 13 and more
  • 40-80′

Rules

  Rules Summary Sheet
English pdf
3.5 MB
pdf
1.8 MB
French pdf
3.5 MB
pdf
1.8 MB
German pdf
3.5 MB
pdf
1.9 MB