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HangedManBendy
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May 2013
  Ticket to Ride blocking question Fri, 17 May 2013 06:49
Is there a way to tell if a person does not want blocking in their game before starting? I personally don't mind playing with anyone's house rules as long as I know in advance. I see people naming their games "nice" and "fair". Is that supposed to mean "no blocking"?

This all came up because of a block complaint, of course. But I wasn't sure if naming the game "fair" was supposed to be a warning. IF SO, could you share the code words you see people using, so I can add them to my mental dictionary?


Personally, I fall into the camp that says - the game designers created a game that allows blocks very much on purpose. The game can be cutthroat or not, but not allowing a move in the game is another way of saying you want me to play to your strengths. Which I think needs to be stated up front. Then I'm okay with it.

On the other hand, I understand the feeling. I like Civilization style games that let you concentrate on research. But I like my friends to school me on game play more. I want to know how to protect myself, and you can't do that without a little blood, even though I'm not the one usu instigating it.

Thanks in advance for the help.

[Mis à jour le: Mon, 20 May 2013 04:55]

      
A_Canadian_eh
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December 2005
Re:newbie blocking question Sat, 18 May 2013 01:57
Short answer....yes, Fair or Nice will likely mean the person meant to say "NO BLOCKING". For the life of me I can't figure out why they persist with Fair or Nice or some other mushy term instead of saying NO BLOCKING and everyone gets the message!

But.....once one knows that innocent words like Fair have been perverted to mean NO BLOCKING I would suggest just avoiding any games that have some such euphemism in the title to avoid any hurt feelings.

My favourites (not) are the ones who join my game, play Portland to Seattle first turn, and then holler "blocking" at me if I play 6 yellow or 6 blue!
      
DAC cazaron
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May 2012
Re:newbie blocking question Sat, 18 May 2013 02:26
"Nice" and "Fair" means "Get in my way and I'll rage at you".
I just avoid these completely, or make my own. If someone joins my lobby and complains I block them, well, it's their problem, I don't advertise No Blocking.

I, along with almost everyone, don't like people who just block senselessly. Blocking is an art, a skill, a trade, you actually need to pick your blocks and do them perfectly. It's a fantastic way to win, but if you block badly, you can end up losing by hundreds. Blocking is a key part of the game. The designers intended for it to happen, Alan R Moon has stated many times that it's meant to happen.

The key to Ticket to Ride is not blocking. It's avoiding blocks. If you structure your routes so it isn't immediately, insanely obvious where you're going, it's harder to block. If your entire game hinges on one route, everyone else will probably realise it and block it.

The good thing about "Nice" and "Fair" games is that you don't have to play with them. If people like to play their own little house rules, that's awesome, let them do it.

My recommendation: Make your own lobbies instead of joining. If people rage at you for blocking, then report them to Days of Wonder (if they're being abusive) or add them to your ignore list and move on. Don't let the minority ruin the experience of the best board game ever.
      
*player377725
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September 2007
Re:newbie blocking question Sun, 19 May 2013 02:05
I could be wrong about this, so forgive my ignorance. I was pretty sure that blocking routes was a VERY large part of the strategy of the game. What's the point of having long difficult routes to get if your opponent can't stop you from getting it?

EDIT: Also, since this is not the Ticket to Ride forum, might be nice to mention that in your post so future readers who find this thread have a clue what we are talking about.

[Mis à jour le: Sun, 19 May 2013 02:06]

      
HangedManBendy
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May 2013
Re:newbie blocking question Sun, 19 May 2013 03:03
Thanks for the responses.

Yeah, now that you mention it it, people almost always grab the USA bottlenecks around Atlanta, Seattle and Las Vegas in the first few turns. If you play Big Cities (the Swiss map is like this too), you may want to establish corner to corner routes before you have the tickets. "FAIR" play seems to be different with different rule sets.

I am starting my own games more often as a result of the "NICE" players. That's good advice, thanks.


It doesn't bother me playing a no block game. I consider it another fun variant. However, I do NOT enjoy watching players accusing each other of not playing fair or nice when there is zero chatter, and the players are not intentionally lagging. And I wouldn't even mind that so much if the accusers would discuss it. Instead the conversations go something like:
Accuser: BlockER*, BOO!
Other player: Hmm. I didn't mean to. I was trying .. blah-blah-blah. [TL:DR]
Accuser: [no response]

* Blocker - aka baby-killer, witch-hunter, terrorist, hater, super-villain.

Aw well. Players will be players.
      
DAC cazaron
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May 2012
Re:newbie blocking question Sun, 19 May 2013 03:12
Proto Persona wrote on Sat, 18 May 2013 20:05

I could be wrong about this, so forgive my ignorance. I was pretty sure that blocking routes was a VERY large part of the strategy of the game. What's the point of having long difficult routes to get if your opponent can't stop you from getting it?


Very much so. Some people don't like people blocking them, so, each to their own, but in a standard game, blocking is a core strategy.
      
    
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