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Aussie_Digger
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March 2010
Overthrough - D Day landings Mon, 14 July 2014 21:52
When playing Overthrough mode with D Day landings and using the overlord deck, is it offical that on the move orders are added to the section cards of the deck? I couldnt find anything in the rule book about this, it only refered to on the move when talking about the breakthrough deck.

Personally I would think this as being the case as there is so much ground to cover, but just didnt see anything offical.
      
rasmussen81
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Re:Overthrough - D Day landings Mon, 14 July 2014 21:57
No, I believe if you are playing with the Overlord deck you would simply play as if it was an Overlord battle. There is no official system for combining the Overlord deck with On the Move orders.
      
Antoi
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Re:Overthrough - D Day landings Mon, 14 July 2014 22:30
It's not a big problem I Think. You can play three cards on three boards in overlordmode instead of 2.
And if you really want on the move orders: throw some flags for reinforcements Very Happy

We threw many when we tried D-Day landings.
      
Aussie_Digger
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Re:Overthrough - D Day landings Tue, 15 July 2014 08:54
No worries thanks guys, Will be playing our first scenario (2 maps) this weekend, so depending on numbers will depend on which format we play.

Only have 1 BT deck though, so i guess ill use 2 standard decks to to make up what is in a BT deck and have a sheet explaning the changes if we go that way.

I hope they start selling the BT deck alone.
      
rasmussen81
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Re:Overthrough - D Day landings Tue, 15 July 2014 09:50
Aussie_Digger wrote on Mon, 14 July 2014 23:54

No worries thanks guys, Will be playing our first scenario (2 maps) this weekend, so depending on numbers will depend on which format we play.

Only have 1 BT deck though, so i guess ill use 2 standard decks to to make up what is in a BT deck and have a sheet explaning the changes if we go that way.

I hope they start selling the BT deck alone.


There is another option...

Sam1812 is visiting me and we just played a double map using one Breakthrough Deck. I had never played this way, but Sam knew what he was doing and it worked quite well:

Deal out the number of cards as outlined in the rule book. We were playing Juno and Gold, so Sam had a max of 12 cards as the Allies and I had a max of 10 for most of the game as Axis.

Then you just play using the First Edition of the Overlord rules, which can be downloaded. Basically you pick up to 3 cards to play and you behave like the Breakthrough deck is a normal deck.

It worked very well and made for a lot of fun. Smile
      
Aussie_Digger
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March 2010
Re:Overthrough - D Day landings Tue, 15 July 2014 13:48
Interesting will give it a look (so is it ment to be another option for playing Overthrough?)

Another question I had come up with is when playing the 2 map 4 plyaer option (breakthrough decks) are the medal tallies added together as in overthrough or are the medal track considered seperate.
      
Aussie_Digger
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Re:Overthrough - D Day landings Tue, 15 July 2014 16:49
Aussie_Digger wrote on Tue, 15 July 2014 21:18

Interesting will give it a look (so is it ment to be another option for playing Overthrough?)

Another question I had come up with is when playing the 2 map 4 plyaer option (breakthrough decks) are the medal tallies added together as in overthrough or are the medal track considered seperate.



Read through the rules again and saw what I missed, counts as a total count
      
sam1812
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Re:Overthrough - D Day landings Sat, 19 July 2014 07:44
rasmussen81 wrote on Tue, 15 July 2014 03:50

Sam1812 is visiting me and we just played a double map using one Breakthrough Deck. I had never played this way, but Sam knew what he was doing and it worked quite well:

Deal out the number of cards as outlined in the rule book. We were playing Juno and Gold, so Sam had a max of 12 cards as the Allies and I had a max of 10 for most of the game as Axis.

Then you just play using the First Edition of the Overlord rules, which can be downloaded. Basically you pick up to 3 cards to play and you behave like the Breakthrough deck is a normal deck.

To be a little clearer, we played Overlord-style, with CinC and three separate FG roles on each side, but we used the Breakthrough deck. This is directly analogous to the way we used to play Overlord with a standard deck before the Overlord expansion came out.

The OL expansion simply takes the First Edition of the Overlord rules and puts much of the information directly onto the cards. (A couple of rules were tweaked when the formal OL expansion came out.)

Ras was a little rusty on some of the OL rules, so we pulled up the First Edition rules as a handy guide.

When Breakthrough scenarios first came out, the front lines of a battle could get very far from the reinforcements in the rear. IMO, "On The Move" vastly improved that for standard BT. It similarly improves the dynamics of the OT format.
      
Aussie_Digger
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Re:Overthrough - D Day landings Sat, 19 July 2014 13:22
sam1812 wrote on Sat, 19 July 2014 15:14


When Breakthrough scenarios first came out, the front lines of a battle could get very far from the reinforcements in the rear. IMO, "On The Move" vastly improved that for standard BT. It similarly improves the dynamics of the OT format.


I guess that was my original thinking, when playing Over through to just add the on the move orders to the section cards of the OL deck. (but as stated above this isnt the intention in OT)
      
    
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