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Forum concerné: Memoir '44 Online - English
 Sujet: Johnny can't handle general advance
waltero
Member
Tenente Colonello

Messages: 53
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January 2008
Re:Johnny can't handle general advance Thu, 03 September 2015 02:15
Jaykay2010 wrote on Mon, 31 August 2015 05:51

I CAN also confirm ... Johnny refuses to move 6 units on a General Advance!!


Just played him at Arracourt, where he played Gen Adv, but only activated 5 units, even though there were plenty of options to activate 6.

Heres the link .. Turn 16 of 19 was his play... 2 units on either flank, just one unit in the middle (his Arty) .

http://www.daysofwonder.com/memoir44-online/en/battle/?id=48 341724#replay:turn=16


Looks like Johnny took pity on you...he let you win.
      
 Sujet: Outperformed
JAParker
Senior Member
Colonel

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Messages: 133
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May 2010
Re:Outperformed Thu, 03 September 2015 03:32
docsteve wrote on Wed, 02 September 2015 17:04

Does outperformed mean anything in online rankings?


I do not think so, as that has been one of the many complaints voiced about the current online ranking system (in various other threads).
      
sam1812
Senior Member
Brigadier General

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August 2006
Re:Outperformed Thu, 03 September 2015 03:50
The number of medals scored by the loser is a minor factor in the number of rating points. A 6-0 loss will cost you a few points more than a 6-5 loss.
      
Forum concerné: Small World - English
 Sujet: Companion App
Rensta
Junior Member

Messages: 4
Enregistré(e) en :
July 2015
Re:Companion App Thu, 03 September 2015 05:43
Yes, It should work. Am I aloud to post the link to it here or do I need to PM you the link?
      
rasmussen81
DoW Content Provider
Designer's Oath

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July 2007
Re:Companion App Thu, 03 September 2015 06:17
Rensta wrote on Wed, 02 September 2015 20:43

Yes, It should work. Am I aloud to post the link to it here or do I need to PM you the link?


I think you can probably post the link here. Smile
      
Forum concerné: Les Aventuriers du Rail - Jeu de société - Français
 Sujet: inscription N.C. 2015
Sysyphus - Pommard
Senior Member
Vainqueur Nation Cup AdR 2013

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December 2007
Re:inscription N.C. 2015 Thu, 03 September 2015 06:00
RFAD semblait partant aussi. Il te faudrait 2 joueurs de plus.
RV ? Intéressé ?

Un sixième ne serait pas du luxe. Faudrait aller à la pêche dans le lobby...
      
toutoune - Morgon
Senior Member
Vainqueur Nation Cup AdR 2013

Messages: 1668
Enregistré(e) en :
March 2005
Re:inscription N.C. 2015 Thu, 03 September 2015 08:01
Il y a Herve10, un joueur très correct, rodé depuis des années, qui ne s'est jamais mis en mode compétition. je lui envoie un mp.
      
= ZiL =
Senior Member

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Messages: 291
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January 2010
Re:inscription N.C. 2015 Thu, 03 September 2015 09:22
Il y a Gilitrawangan - Beaune aussi qu'on a essayé de convaincre avec Sylvain (il avait déjà participé en 2013) mais qui a l'air indécis et j'en ai aussi parlé à titi' hier dans le lobby qui m'a dit qu'il allait y réfléchir...
      
Forum concerné: Memoir '44 Online - Français
 Sujet: TCOL-44 saison2 - Recrutement ouvert
sacas
Senior Member
Lieutenant Colonel

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Messages: 181
Enregistré(e) en :
April 2006
Re:TCOL-44 saison2 - Recrutement ouvert Thu, 03 September 2015 08:08
http://i18.servimg.com/u/f18/18/87/78/90/fin210.jpg
      
 Sujet: WW44 dixième édition "impaire, ca passe" deuxième phase
EMI44
Senior Member
Colonel

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October 2009
Re:WW44 dixième édition "impaire, ca passe" deuxième phase Thu, 03 September 2015 10:16
La BDD de la WW44 (m...., je commence à parler en consonne, comme au boulot ;( ) a été mis à jour selon les précisions apportées par Blondo ci dessus

bons matchs et bon hachi !

[Mis à jour le: Thu, 03 September 2015 11:03]

      
 Sujet: [WOLF-44] SAISON 3 OU PAS ???
HIRO-HITO
Junior Member
Rikugun Chūsa

Messages: 17
Enregistré(e) en :
July 2012
Re:[WOLF-44] SAISON 3 OU PAS ??? Thu, 03 September 2015 12:27
On garde je me marre bien même si je paie un peu mon inexpérience en tournoi. je suis tout prêt à signer pour la saison trois.
      
lespieuch
Senior Member
Generalmajor

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Messages: 263
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June 2011
Re:[WOLF-44] SAISON 3 OU PAS ??? Thu, 03 September 2015 12:55
QUOI!!!

Il est fou ce Laurent bien sûr que l'on garde, en plus j'ai une revanche à prendre cette année est à oublier vite (erreurs, pas de bol aux dés ni aux cartes) donc je veux vite revenir dans le top pour être encore général l'année prochaine.

Une place à déjà réserver!!!

Au passage, merci à toi pour cette organisation et à très vite à l'open en chair et en os.
      
Forum concerné: T2R World Championship - Multilingual
 Sujet: CASA ITALIA
Giuseppe_Milo
Senior Member

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Messages: 126
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July 2005
Re:CASA ITALIA Thu, 03 September 2015 09:42
Oggi 3 Settembre: è il compleanno della nostra indiscussa Regina. Invito tutti a fare gli auguri a Queen Barbarà King
Buon compleanno, Barbararnaud! 65 anni ma non li dimostri!! Laughing


Love
Giuseppe
      
ITA barbarnaud
Member

Messages: 40
Enregistré(e) en :
December 2005
Re:CASA ITALIA Thu, 03 September 2015 15:19
Giuseppe sei un birbante !!!

Baci affettuosi

Barbara
      
Forum concerné: Mémoire 44 - Français
 Sujet: Fin de la seconde guerre mondiale
jdrommel
DoW Content Provider
Bureau FFM44

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March 2006
Fin de la seconde guerre mondiale Thu, 03 September 2015 07:10
Bonjour,

Ce message simplement pour rappeler que le 2 septembre 1945, il y a 70 ans, la cérémonie de reddition du Japon à bord du navire USS Missouri, mettait fin officiellement à la seconde guerre mondiale.

Cet évènement semble passer inaperçu aujourd'hui et pourtant c'était la fin d'une immense tragédie.

Juste pour la mémoire.

Amicalement,
Jdrommel.
      
ericleal
Senior Member
Victoire totale

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Messages: 117
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March 2015
Re:Fin de la seconde guerre mondiale Thu, 03 September 2015 08:09
Merci jdrommel,

C'est vrai qu'on a tendance à penser aujourd'hui que le 8 mai 45 correspond à la fin de la 2ème guerre mondiale alors qu'il ne s'agit "que" de la victoire contre l'Allemagne nazie. Après le 8 mai, l'atrocité de cette guerre continua jusqu'au 2 septembre 45 avec au passage les 2 bombes atomiques...

[Mis à jour le: Thu, 03 September 2015 08:12]

      
 Sujet: Team du Sud à Angers
Dukik-Team du Sud
Senior Member
Spécialiste Commando - Blindés

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Messages: 424
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December 2006
Team du Sud à Angers Thu, 03 September 2015 16:25
Bonjour aux angevins !
Si certains d'entre vous participerez à l'open, je recherche un moyen de transport pour descendre sur Angers car à l'issue de notre tournoi préfèré j'attaque un stage dans votre ville....
Alors je suis à votre écoute !
A très bientôt
      
Ker-Gamell
Senior Member
Chanceux

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Messages: 308
Enregistré(e) en :
January 2013
Re:Team du Sud à Angers Thu, 03 September 2015 16:50
Sauf erreur, il me semble me rappeller que nos amis Angevins font l'aller/retour en train ! Confused
      
Forum concerné: Memoir '44 - English
 Sujet: Breakthrough on Overlord maps
rasmussen81
DoW Content Provider
Designer's Oath

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July 2007
Re:Breakthrough on Overlord maps Thu, 03 September 2015 05:45
Major Duncan wrote on Wed, 02 September 2015 14:52

PlanBee wrote on Mon, 31 August 2015 15:31

Has anyone tried using the breakthrough rules on the pre printed Overlord maps (eg Tigers in the Snow?)

I like not having to set up the terrain, and like the overlord subject matter, but rarely have enough players to play overlord.




I understand what you are saying. I only play solitaire and occasionally ftf with my brother. I have not played any overlord yet, but have enjoyed breakthrough. I have been wondering for a while that as OL is basically a double sized normal scenario in terms of number of units and medals, then maybe just use a normal deck but double all the orders e.g. Probe = 4 units etc.



There are Official rules for Overlord, so you can always play with your own version, but in the Official rules you play multiple cards. The OP is asking if anyone has tried it with the special Breakthrough Deck which gives some more options for movement and such.

I haven't tried it but it sounds like it could be fun! It would certainly speed things up with so many On-The-Move orders flying around.
      
 Sujet: paying the game
waltero
Member
Tenente Colonello

Messages: 53
Enregistré(e) en :
January 2008
Re:paying the game Thu, 03 September 2015 02:05
Thanks days of wonder for hooking me up for another year. Your the best!
      
rasmussen81
DoW Content Provider
Designer's Oath

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Re:paying the game Thu, 03 September 2015 05:41
waltero wrote on Wed, 02 September 2015 17:05

Thanks days of wonder for hooking me up for another year. Your the best!


What happened!? Sounds like a good story that you could share with the rest of us... Rolling Eyes
      
waltero
Member
Tenente Colonello

Messages: 53
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January 2008
Re:paying the game Thu, 03 September 2015 08:15
rasmussen81 wrote on Wed, 02 September 2015 19:41

waltero wrote on Wed, 02 September 2015 17:05

Thanks days of wonder for hooking me up for another year. Your the best!


What happened!? Sounds like a good story that you could share with the rest of us... Rolling Eyes


Well, Either DoW knows that I am a cheap penny pinching Bastage, or they understand that I am the greatest M44 player the world has ever seen (ya, ya that's it)!
I had given up on this site (cheap bastage that I am) due to the fact that my $30 coupon had expired (unbeknownst to me).
I had logged out, changed my password and threw it away and then logged out again...thinking I was done with DoW M44 site.
But of course; after creating hardship for myself I got the great Idea to simply ask DoW if I could use my expired coupon for my next purchase...presto, I received one coupon for my purchase and got another coupon once I made that same purchase.

SO I am stuck playing this game for the rest of my life. Once you think you are out they suck you right back in! Shocked

I play this game way, way too much, I need out.

P.S. It was not as easy as it might seem; for me to simply hit "forgot password", did not work so easy...problem with my account.

[Mis à jour le: Thu, 03 September 2015 08:27]

      
 Sujet: Firefight Question
sam1812
Senior Member
Brigadier General

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August 2006
Re:Firefight Question Thu, 03 September 2015 02:25
The great thing about board games is that people can use any house rules they wish.

Just be aware, if you play it differently from the official way, that if you ever do play it against anybody other than your brother, it's simpler to play the official way than to negotiate over every house rule.
      
Major Duncan
Member

Messages: 48
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July 2004
Re:Firefight Question Thu, 03 September 2015 12:32
sam1812 wrote on Thu, 03 September 2015 01:25

The great thing about board games is that people can use any house rules they wish.

Just be aware, if you play it differently from the official way, that if you ever do play it against anybody other than your brother, it's simpler to play the official way than to negotiate over every house rule.


Indeed. My problem is that I don't believe that the card makes it clear that you can't be adjacent when ordered. The FAQ makes an assumption that this is what the card says:
"all the rule stipulates is that an ordered unit may not be adjacent to an enemy unit at the time of ordering."
Unfortunately the card does not specify this. It only stipulates that firefighting units can't attack if they are adjacent to the enemy. That instance could be in place when the unit is ordered, or occur during the order. Either would prohibit the ordered unit firing, but it does not say units adjacent to the enemy may not be given a firefight order, only that firefighting units i.e. units that have been given the firefight order, may not fire if adjacent to the enemy.
      
sam1812
Senior Member
Brigadier General

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Re:Firefight Question Thu, 03 September 2015 14:34
The answers in the FAQ come straight from the man who created the game.
      
 Sujet: End of WW2
jdrommel
DoW Content Provider
Bureau FFM44

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March 2006
End of WW2 Thu, 03 September 2015 07:03
Hello all,

70 years ago, on the 2nd of September 1945, the Japanese surrender ceremony on USS Missouri, was the official end of World War 2. The end of a tragedy.

Just remember !

Jdrommel.
      
50th
Senior Member
Spécialiste des blindés

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Messages: 1500
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October 2006
Re:End of WW2 Thu, 03 September 2015 15:10
Well said! I have a sister that lives in Hawaii and has seen the Missouri. I hope to be able to go visit someday and visit Pearl Harbor for myself. I live in the state the ship was named for, and would love to see it.
      
 Sujet: Engineers, minefields, zero counter and battling
sam1812
Senior Member
Brigadier General

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Messages: 2460
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August 2006
Re:Engineers, minefields, zero counter and battling Thu, 03 September 2015 00:12
The engineers are still checking the suspected minefield to make sure there is no danger. They don't know for sure until they've checked.

You're free to play by any house rule you like, but the standard rule here is totally logical.
      
Major Duncan
Member

Messages: 48
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July 2004
Re:Engineers, minefields, zero counter and battling Thu, 03 September 2015 00:16
sam1812 wrote on Wed, 02 September 2015 23:12

The engineers are still checking the suspected minefield to make sure there is no danger. They don't know for sure until they've checked.

You're free to play by any house rule you like, but the standard rule here is totally logical.


The problem is that the standard rule is not clear. An engineer in a minefield eligible to battle must clear said minefield, but if it's a zero, there is no minefield and the engineer is therefore free to attack.
      
sam1812
Senior Member
Brigadier General

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Re:Engineers, minefields, zero counter and battling Thu, 03 September 2015 00:42
The minefield token is a minefield, and may be removed by the engineer, even if the number on the token is 0.
      
Antoi
Senior Member
Ramener les gars à la maison

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Re:Engineers, minefields, zero counter and battling Thu, 03 September 2015 08:18
YankeeAP wrote on Wed, 21 April 2010 00:24

Except that the rules don't support that interpretation.

From page 9 of the Mediterranean rules: When entering a Minefield, a unit must stop and may not move any further on that turn. If the unit entering the Minefield is an enemy unit, turn the Minefield piece over to reveal its strength number. If the Minefield is a decoy ("0" strength), remove it from the board.



funny this came up Smile
We played an overlord last Saturday and came up with the same question (well I did Laughing )
I got confused because of the rules who are mentioned in the quote.
If a unit enters the minefield the minefield is revealed en if its a 0 the minefield/decoy is removed. according to the rules (see quote) you are still in the movement phase. So as soon as you are in the battle phase there is no minefield anymore and you can still battle as an engineer unit.

Luckily someone had the FAQ brought with him, and there it states clear that de engineer unit cannot battle. Looking at the rules I understand why people play / think that an engineer unit can still battle it the minefield turns out to be an decoy.
      
Major Duncan
Member

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Re:Engineers, minefields, zero counter and battling Thu, 03 September 2015 12:03
sam1812 wrote on Wed, 02 September 2015 23:42

The minefield token is a minefield, and may be removed by the engineer, even if the number on the token is 0.


When is a minefield not a minefield? The point is I understand your argument, but it is just your interpretation of the RAW. My version is also an interpretation of the RAW. RB only reiterated the RAW and therefore left the problem hanging.

Just read the next post and then the FAQ. No attack from the Dummy minefield. I'd only read under Combat Engineers. I don't agree with it. but there it is. I guess my rule is now in da house.

[Mis à jour le: Thu, 03 September 2015 12:14]

      
50th
Senior Member
Spécialiste des blindés

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Re:Engineers, minefields, zero counter and battling Thu, 03 September 2015 15:07
Even if it is a zero, it is a minefield counter, and therefore a minefield, it's just that the minefield did no damage (or would have done no damage if the unit hadn't used it's engineering specialty to check). I think the rules in this game are about as clear as you can get them, plus there is the FAQ. This is one of the reasons this is my favorite game.

      
tank commander
Senior Member
J'adore les ananas

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Re:Engineers, minefields, zero counter and battling Thu, 03 September 2015 15:51
50th wrote on Thu, 03 September 2015 09:07

Even if it is a zero, it is a minefield counter, and therefore a minefield, it's just that the minefield did no damage (or would have done no damage if the unit hadn't used it's engineering specialty to check). I think the rules in this game are about as clear as you can get them, plus there is the FAQ. This is one of the reasons this is my favorite game.




I agree.

As Richard Burton said in "Where Eagles Dare " --"A hole is a hole is a hole"

[Mis à jour le: Thu, 03 September 2015 15:54]

      
ericleal
Senior Member
Victoire totale

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Re:Engineers, minefields, zero counter and battling Thu, 03 September 2015 16:30
50th écrit le Thu, 03 September 2015 15:07

Even if it is a zero, it is a minefield counter, and therefore a minefield, it's just that the minefield did no damage (or would have done no damage if the unit hadn't used it's engineering specialty to check). I think the rules in this game are about as clear as you can get them, plus there is the FAQ. This is one of the reasons this is my favorite game.





+1
      
Major Duncan
Member

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Re:Engineers, minefields, zero counter and battling Thu, 03 September 2015 17:03
Yes, it is a minefield counter.
Yes, the official ruling is that an engineer entering a hex with a zero minefield counter must 'clear' it, if it could attack.
I fully accept all the above.
But a field with absolutely no mines in it is not a minefield. It is even called a "dummy" minefield. It is not that it causes no damage, it is zero because there are no mines in it.

[Mis à jour le: Thu, 03 September 2015 17:05]

      
Zalamence
Senior Member
Mayor

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Re:Engineers, minefields, zero counter and battling Thu, 03 September 2015 17:05
Just a random thought. (Not entirely off-topic.)

I'll use just regular infantry units. One moves into minefield. Yikes, a "4" is revealed. 4 dice are rolled, all hits. I had bad luck, but I still have to move to that hex (for some reason, maybe I can win a game by moving there and shooting). I move another troop there and another 4 dice will be targeting the ill-fated men.
Everything correct?

Why this is important? It's because mines detonate in the movement phase (or so I have understood) and they may affect how you move units other than those moving into mines. Normally units have finished their movement (excluding Take Ground) before any dice are rolled (ie. battle phase has started).

When I first played mines, I flipped the markers at the beginning of the battle phase. I think it made better sense to me. Nowadays I try to follow the official rules. I don't like the way retrating into mines is played, though.
      
Forum concerné: T2R Competitive Play - English
 Sujet: LADDER USA 2er - NC warm-up
Knockando
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Vainqueur Multi-Player Winter Championship AdR 2010

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Re:LADDER USA 2er - NC warm-up Thu, 03 September 2015 13:45
Knockando - TIC benny 3-3

Fair result, nice games
      
Sysyphus - Pommard
Senior Member
Vainqueur Nation Cup AdR 2013

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Re:LADDER USA 2er - NC warm-up Thu, 03 September 2015 15:45
Including Benny vs Knock's 3-3

c) If the game ends in a tie in a 6-game match, the lower-ranked player takes the spot just below the higher-ranked player.

Updated rankings:
1. Sivorro           1 win
2. Benny             
3. Knockando
4. Mad blocker Allan 1 win
5. Truckerteller     1 win
6. Vigulisam         1 loss
7. Tyrana            1 loss 
8. Koel Player       1 loss



If 2 new players were to play each other, the new rankings would be as followed.

1. Sivorro           1 win
2. Benny             
3. Knockando
4. Mad blocker Allan 1 win
5. Truckerteller     1 win
6. Winner            1 win
7. Vigulisam         1 loss
8. Tyrana            1 loss 
9. Koel Player       1 loss
10.Loser             1 loss


Once we will reach 12 players in the ladder, constraints will be added regarding who you can challenge.
Edit: I'll play Allan on Saturday at 12pm Mountain, 20.00 CEST

[Mis à jour le: Thu, 03 September 2015 15:50]

      
 Sujet: New Euroleague Season 2 Division B schedule
TIC benny
Senior Member

Messages: 148
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May 2013
Re:New Euroleague Season 2 Division B schedule Thu, 03 September 2015 16:49
benny - Dgedge34

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