On the day war broke out, few nations imagined they would soon be forced to conduct land warfare outside of Europe. As a result, when the war reached North Africa, both men and machines were ill-prepared for the harsh demands of a desert campaign.

But history is a testament to the caliber of leadership, ingenuity and resolve of those who fought under such harsh conditions. Thanks in part to its long-established presence in far-flung corners of the globe, no army would display these qualities better than the British Commonwealth Forces.

Nominee in the "Best Game Expansion" category for the 2008 Dice Tower Awards

Content

  • A complete British Army set including: 42 British infantrymen, 24 Crusader tanks, 6 25-pounder guns and 3 anti-tank weapons
  • New rules including: the "Stiff Upper Lip" so common to the British Commonwealth Forces, the Motorized Divisions and "Artillery Bravery" of the Italian Royal Army, and a new class of embedded equipment pieces - the Special Weapon Assets!
  • 44 new double-sided Terrain tiles including: escarpments, ergs & ridges, coastlines, desert airstrips, HQ & supply tents, oasis, wadis...
  • 10 Round Markers: British medals, minefield tokens and "Exit" markers
  • 4 Obstacles including: desert bunkers and roadblocks
  • 14 new Special Forces badges including: including the British SAS, Royal Engineers, and an assortment of Italian badges
  • 8 Historical Scenarios: from the tank disaster of Operation Battleaxe at Halfaya Pass to the relief of the Siege of Tobruk in Operation Crusader; 5 scenarios cover the drawn-out engagement of the Battle of Gazala!

NOT A STAND-ALONE GAME. An original copy of the Memoir '44 game is required to enjoy this expansion.

Gentlemen, you have fought like lions and been led by donkeys.

Field Marshall Erwin Rommel,
after the fall of Tobruk


In order to make the North-African battles more realistic, you can use the Winter/Desert Board, sold separately. With the board, you will also find some simplified campaign rules to connect several battles into a campaign and Blitz rules to play the scenarios occurring in the early years of WWII.


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