A: Cavalry do not ignore terrain battle dice reductions. This DOES make them weak. (It's WWII, after all.)
The only good use for cavalry would be to pop up as reinforcements on the opponent's baseline (like Armor Breakthrough) to attack 1- and 2- figure infantry units that have been pulled back. Someone should make a scenario like this!
A: There's a new (June 2013) official scenario involving Italian cavalry: Battle of Agordat, Eritrea/Ethiopia in 1941.
After reading, searching, and discussion on BGG, I cannot determine if Cavalry suffer the terrain battle dice reductions of infantry or armour. In the newest rules (Equipment Pack), it states "A Cavalry unit is treated like Infantry for ordering and Armor for movement and combat."
It then goes on toe explain how it moves and fights for dice, but no mention of terrain restrictions or battle dice modifications are made. But the phrase "...and Armor for movement and combat" implies it suffers the same restrictions and modifications that Armor does.
Moreover, if it is treated like armor for combat, wouldn't that mean it is hit on armor rolls on dice, not infantry?
Is there an official explanation available?
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