There are problems with this scenario: it cannot be set-up using the standard terrain tiles of Memoir '44 and the selected extensions. There are too many terrains of one or more types. Please contact the author.
In the early morning hours of March 23rd, 1943, The U.S. 1st Infantry division was preparing to attack. The unit was arrayed east of the Tunisian town of El Guettar, roughly 50 miles south of the now famous Kassarine Pass, where the U.S. Army had suffered a sharp defeat a month earlier. Unfortunately, the Germans were also prepared to attack, and they landed their punch first. They had perceived the damage an advance down Highway 15 could cause and sent the 10th Panzer Division forward. At 0445, the men in the outpost line began to hear the sounds of armored vehicles approaching from the southeast. Their eyes strained in the moonlight to see any other sign of the enemy. Finally, they spotted 16 German tanks bearing down with several hundred infantry in support. The spoiling attack by the 10th Panzer Division had begun.
Axis: 5 cards, you move first.
Allies: 5 cards
Conditions of Victory:
El Guettar and Bou Hamran are permanent medal objectives for the Axis.
Night rules are in effect.(Actions-19)
North African Desert Rules are in effect.(Actions-9)
Single figure German infantry unit with Afrika Corps badge represents a Command Car. Follow Command car rules for this unit.(Troops20)
4 Allied armor units have 2 figures representing the M3 Tank Destroyer which had very thin armor. Follow tank destroyer rules.(Troops 24)
Special weapons asset late war(SWA-5) for the Allied units equipped with an anti-tank gun.
Place special forces badges for the Axis and Allied units. (Troops-2)
Place half-track badges for the Allied units. (Troop 18) It may resupply.
Mines are laid out by the Allies.
HQ and Supply Depot rules are in effect for the Allies.(Actions-17)
Please note that this scenario was not approved by Richard Borg or Days of Wonder, so you have to check yourself about playability, potential gaming issues, etc.