Memoir '44 D-Day Landings Memoir '44 D-Day Landings

Hold the Pass! - June 30, 1942

Mediterranean Theater By: Hydrommel - Last update: 07/21/2012
Axis Player: Allied Player:
x6 x6 x5 x6
first You play first    


Historical Background:
Fictitious scenario.

Briefing:
The British army hold the pass. The German army in Africa has to blow up the lock.
Axis: 6 cards - The German players begins.
Allies: 5 cards

Conditions of Victory:
6 medals.
Getting out through the wadi (getting out the map) is a victory medal.

Special Rules:
All German Infantry are Specialized Units (Troops n░2).
North-African Desert (Actions n░9).
Units may be healed in the oasis (Actions n░10)
BCF rule (Actions n░5).
American armor troops may only move 2 hexes.

Warning:
Please note that this scenario was not approved by Richard Borg or Days of Wonder, so you have to check yourself about playability, potential gaming issues, etc.

Set-up Order
6
1
1
12
10
5
10
8
1
1
2
6
1
2