[Desert war] Battle of Buq Buq - December 11, 1940

Operation Compass - The attack of 3rd Hussars.
Mediterranean Theater By: jdrommel - Last update: 07/12/2012
Axis Player: Allied Player:
x5 x6 x6 x6
    first You play first


Historical Background:
In the morning of December the 11th 1940, 11th Hussars, reconnaissance regiment of the 7th British Armoured Division, reported an Italian position west of Buq Buq, ready to surrender. 3rd King's Own Hussars, equipped with Vickers Mark VIB light tanks and A9 Cruiser tanks advanced towards the Italian place. In fact, Italians were the artillery of the 64th Catanzaro Division with a line of 20 field guns facing east and another line of 33 field guns facing south. A and C squadrons, 3rd Hussars got stuck in a salt pan in front of the Italian guns which opened fire on immobilized targets. A squadron was quickly destroyed. B squadron attacked on the south and succeeded to enter in the Italian position with the support fire of a 11th RHA battery. At that time, Italians decided to surrender.
The stage is set, the battle lines are drawn, and you are in command. The rest is history.

Briefing:
Axis player [Italy] : 5 command cards.
Allied player [United Kingdom] : 6 command cards, you move first.

Conditions of Victory:
6 medals.
The capture of the HQis a temporary medal objective for the Allied player and each Italian gun destroyed is a medal for the Allied player.

Special Rules:
- Use "BCF Command" rules (Nations 5) to all Allied units.
- Use "Royal Italian Army" rules (Nations 6) to all Axis units. Badges are not required.
- Use "North African Desert" rules (Action 9).
- Use "Capture HQ/Supply tent" rules (Action 17).
- Use "Marshes" rules (Terrain 28).

Scenario Bibliography:
- Militaria Magazine hors-sÚrie n░3 - Tobrouk.

Warning:
Please note that this scenario was not approved by Richard Borg or Days of Wonder, so you have to check yourself about playability, potential gaming issues, etc.

Set-up Order
1
8
8
7
1