There are problems with this scenario: it cannot be set-up using the standard terrain tiles of Memoir '44 and the selected extensions. There are too many terrains of one or more types. Please contact the author.
Operation Battleaxe was a British Army operation in June 1941 with the goal of clearing eastern Cyrenaica of German and Italian forces; one of the main benefits of this would be the lifting of the siege of Tobruk. This battle depicts the 2nd day of the three day struggle.
Allies: 5 cards, you move first.
Axis: 5 cards.
Conditions of Victory:
Axis receives additional medals for each unit that exits on or between the markers on the Allied baseline.
Sidi Omar and Fort Capuzzo are temporary medal objectives worth 1 medal each for the Axis.
The erg hex near Halfaya Pass is a temporary medal objective worth 2 medals for the Allies.
Sollum is a temporary medal objective worth 1 medal for the Allies.
The exit hex on the road is worth 1 medal for each exiting Allied unit.
North African Desert Rules are in effect.(Actions 9)
BCF rules are in effect. (Nations 5)
SPECIAL RULE: Air Power is 1 die for BOTH sides. Also, both sides can use Recon 1 cards as Air Power.
Mines are laid out by the Axis.
Italian armor moves two hexes. German armor moves 3.
Italian retreat rules are in effect.(Nations 6)
Single figure German infantry unit with battle star token represents Gen. Erwin Rommel. Use command car rules. (Troop 20)
Place a badge on all Allied and Axis Special forces units. (Troops-2)
Place an engineer badge on both Axis and Allied units.(Troops-4)
Special weapons asset rules early war (SWA-2)for the units from both sides equipped with an anti-tank gun.
Please note that this scenario was not approved by Richard Borg or Days of Wonder, so you have to check yourself about playability, potential gaming issues, etc.