Range 4-5 (Examples of Line of Sight) - June 06, 1944

Western Front By: JFKoski - Last update: 09/17/2012
Axis Player: Allied Player:
x4 x4 x4 x4
first You play first    


Historical Background:
The purpose of this map is to show Line of Sight (or lack thereof) between a unit and its enemies 4-5 spaces away, with blocking terrain.

German units with sniper badge represent your unit (Sniper, Tank Destroyer, Heavy Anti-Tank Gun 88, etc.).
Forests block line of sight (but units in forests can be seen by the sniper).
Russian Troops (at range 5) cannot be seen by the sniper.
French Resistance (at range 5) can be seen by the sniper.
Minefields represent spaces where units can be seen at range 4.
Hedgehogs are range-4 spaces NOT in Line of Sight but, if vacant, the space behind it is in line of sight!

There may be a couple questionable spaces, but this conforms to the current online game implementation.

This should cover nearly all situations. If you find one that cannot be represented by this map, please send a message to the author.

Warning:
Please note that this scenario was not approved by Richard Borg or Days of Wonder, so you have to check yourself about playability, potential gaming issues, etc.

Set-up Order
11
14
6