The landings have succeeded in the 16th Army's area of operations. Units assembled and began securing their initial objectives. Two Kampfgruppes of the 7th Flieger were relieved at RAF Lympne and further north at Postling.
Despite the initial success, German forces were still in need of a well-equipped port to resupply their troops. Folkestone was designated as the primary objective for the 23rd of September. While the coastal town of Hythe was being besieged, the 8th Panzer Division, supported by the 17th Infantry Division and light cruiser NŘrnberg, advanced on the port.
The defenders were under pressure from two sides, but had to react quickly. One Kampfgruppe of the 7th Flieger captured RAF Hawkinge and was in need of supplies. The 2nd New Zealand Division had to counterattack and escape to safety or face annihilation at Folkestone.
The stage is set, the battle lines are drawn and you are in command. The rest is history.
German Player: 6 cards
You go first.
British Player: 5 cards
Conditions of Victory:
RAF Hawkinge is a Temporary Medal Objective for the British Player.
The bridge at Hythe is a Temporary Medal Objective for whoever has uncontested control of it at the start of a turn. A bridge is under uncontested control when a unit is on the bridge or in an adjacent hex AND there are no enemy units in any hex adjacent to the bridge or on it.
The port entrance (occupied by British artillery) is a Temporary Medal Objective for the German Player.
Place a badge on German Fallschirmjager infantry units (Troops 2 - Specialized units). In addition, they only have 3 figures (out of supply).
Place a badge on the New Zealand motorized infantry unit (Troops 2 - Specialized units).
The Axis Special Forces infantry next to Sandgate is a unit of Brandenburger Commandos (Troops 21 - Brandenburgers).
Armor units may not enter hill hexes.
Various Seel÷we maps
Please note that this scenario was not approved by Richard Borg or Days of Wonder, so you have to check yourself about playability, potential gaming issues, etc.