Memoir '44 D-Day Landings Memoir '44 D-Day Landings

A Place of Peace - October 01, 1944 - October 03, 1944

The Battle of Overloon
Western Front By: Lucky Duck - Last update: 02/06/2013
Axis Player: Allied Player:
x5 x7 x5 x7
    first You play first


Historical Background:
In the days immediately following Operation Market Garden, retreating German troops established a bridgehead at a bend in the Meuse River near the city of Overloon. They were reinforced by fresh troops arriving from nearby Germany. In order to stop the counter-attacks and shore up their flank in preparation for the eventual advance into the Rhineland, the U.S. 7th Armored Division (the "Lucky 7th") was sent to destroy the bridge and secure the surrounding towns and villages.

The U.S failed to account for the marshy ground and numerous creeks, made worse by recent rains, and the tenacity of the German defenders, the majority of whom they mistakenly thought were comprised of retreating and demoralized soldiers. The ensuing battle, the largest tank battle fought on Dutch soil during the war, resulted in over 2,500 casualties, primarily Allied, and dozens of destroyed tanks on either side. The city of Overloon itself was completely destroyed during the three week long engagement.

In ancient Dutch "loon" means, literally "place of peace."

Created by Lucky Duck 01.25.2013

Briefing:
Allied Player
5 Command Cards
You move first

Axis Player
5 Command Cards

Conditions of Victory:
7 Medals

The Church is a temporary victory medal for either side. The Axis player starts with a sniper in the church, and therefore starts the battle with one victory medal.
The far side of the bridge over the Meuse river is a permanent medal objective for the Allied player.

The minefields are controlled by the Axis.

The mobile artillery represent tank destroyer units of the U.S. 7th Armored division.

Warning:
Please note that this scenario was not approved by Richard Borg or Days of Wonder, so you have to check yourself about playability, potential gaming issues, etc.

Set-up Order
1
2
6
4
2
17
2
9
1
1
1
6
1
2
5