Memoir '44 D-Day Landings Memoir '44 D-Day Landings

Breakout at Velikiye Luki, Operation Totila - January 04, 1943 - January 14, 1943

Eastern Front By: LooneyLlama - Last update: 08/29/2013
Axis Player: Allied Player:
x5 x9 x5 x9
first You play first    


There are problems with this scenario: it cannot be set-up using the standard terrain tiles of Memoir '44 and the selected extensions. There are too many terrains of one or more types. Please contact the author.

Historical Background:
The Soviet classic pincer offensive, spearheaded by four rifle divisions to the south and one to the north, commenced on 24 November 1942. Despite heavy losses, they encircled the city by the 27th, trapping the garrison. The garrison was ordered to hold the city at all costs, while a relief force was hurriedly assembled. Throughout December the garrison held out against repeated Soviet attempts to reduce their lines. A final relief force, Operation Totila, was launched on January 4th 1943, in an attempt to break through to Velikiye Luki and relieve the embattled troops.

Briefing:
Axis: 5 cards.You move first
Allies: 5 cards.

Conditions of Victory:
9 medals.
The 3 'A' hexes are a temporary majority medal objective for both sides worth 2 medals.
The 2 'B' hexes are a temporary majority medal objective for both sides worth 1 medal.


Therefore, the Axis start with 3 medals.

Special Rules:
Use Air Power as Barrage.
Follow frozen river rules(Terrain 47).
Place a Special Forces badge on the German and Russian units.(Troops 2)
Special weapons asset late war (SWA-6 Late War) for the Russian unit equipped with the mortar.
Place an engineer badge on the German and Russian infantry units.(Troops 4-Combat Engineers)
German Tank Destroyer unit has 3 figures. Follow Troop 24 rules.
The ravines that replace frozen river hexes depict areas of thin ice that no units can cross.

Warning:
Please note that this scenario was not approved by Richard Borg or Days of Wonder, so you have to check yourself about playability, potential gaming issues, etc.

Set-up Order
3
4
7
4
2
13
2
2
3
3
3