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Dueling Generals II king of the hill - January 01, 1944

By: Randwulf - Last update: 09/05/2008
Axis Player: Allied Player:
x4 x6 x4 x6

Historical Background:
king of the hill

Each side is even, same forces in the same location, with mirrored terrain...

Conditions of Victory:
First to get 6 medals, Occupying the top level hex for two consecutive turns gives you a medal., four turns is two medals if you get knocked off you still keep the medals won... But you must start over to get more.
destroying a unit is half a medal thus two units is one medal.

Each side gets 5 command cards

Flip a coin to see who goes first.

Special Rules:
The air Power card is removed from the deck. Both sides are equal.

hedgerow hex is a level two hill and overlooks all terrain. units at the base of the level two hill do NOT block LOS to the top of the hill.

Scenario Bibliography:
A duel, to see who is better??? or just who is luckier...

Please note that this scenario was not approved by Richard Borg or Days of Wonder, so you have to check yourself about playability, potential gaming issues, etc.

Set-up Order