Memoir '44 D-Day Landings Memoir '44 D-Day Landings

Dueling Generals II king of the hill - January 01, 1944

By: Randwulf - Last update: 09/05/2008
Axis Player: Allied Player:
x4 x6 x4 x6


Historical Background:
king of the hill

Briefing:
Each side is even, same forces in the same location, with mirrored terrain...

Conditions of Victory:
First to get 6 medals, Occupying the top level hex for two consecutive turns gives you a medal., four turns is two medals if you get knocked off you still keep the medals won... But you must start over to get more.
destroying a unit is half a medal thus two units is one medal.

Each side gets 5 command cards


Flip a coin to see who goes first.

Special Rules:
The air Power card is removed from the deck. Both sides are equal.

hedgerow hex is a level two hill and overlooks all terrain. units at the base of the level two hill do NOT block LOS to the top of the hill.

Scenario Bibliography:
A duel, to see who is better??? or just who is luckier...

Warning:
Please note that this scenario was not approved by Richard Borg or Days of Wonder, so you have to check yourself about playability, potential gaming issues, etc.

Set-up Order
12
1
6
6