Memoir '44 D-Day Landings Memoir '44 D-Day Landings

[Small Engagements - Russia] Encirclement at Dubakino - September 30, 1942 - October 13, 1942

Western Front By: secret_strategem - Last update: 12/30/2013
Axis Player: Allied Player:
x6 x6 x6 x6
first You play first    


Historical Background:
After the battle around Rzhev subsided, and the division commander was able to withdraw the 427th Regiment from the line. He gave the regiment the mission of eliminating the Russian salient west of Dubakino. In drawing up his plan of attack the regimental commander intended first to cut the Russian communications to the rear to prevent any further build-up or an attempt by the forest force to withdraw eastward. Once this had been accomplished, one battalion was to launch a frontal attack supported by mobile artillery and annihilate the Russians in the pocket.
At first the attack went badly and the engineers attacking from the right flank were pinned down soon after advancing. The frontal assault also failed as the Germans were disrupted by box mines and mortar fire. By the end of the first day of the attack the two arms of the pincers had failed to make any further progress.
After continuous attacks and saturation fire, the gap was closed on the 13 of October. The Germans then attempted to attack the pocket but found that uncharacteristically, the Russians had withdrawn in the night.

Briefing:
Axis Player [Germany]
Take 6 Command Cards
You move first.

Allied Player [Russia]
Take 6 Command Cards

Conditions of Victory:
6 Medals
The German Medal in the center of the town of Dubakino counts as a Temporary Medal Objective for the Axis Player.

Special Rules:
[Nations 3 - Soviet Union] Russian Command Rules ARE NOT in effect.
[Troops 4 - Combat Engineers] Apply Combat Engineer rules to the two German Units with the Combat Engineer badges.
[Troops 14 - Mobile Artillery] Apply Mobile Artillery rules to the two German Artillery units.
[Terrain 23 - Flooded Fields] The two Battle Star tokens separate the side of the board that is flooded from the side that is normal. Everything on the German side of the board after the line created by the Battle Stars is treated as flooded ground apart from the high ground hexes.
[SWA 3 - Mortar] The Russian unit with the Mortar badge is equipped with an early war mortar.
The Russian player lays out the mine fields.

Warning:
Please note that this scenario was not approved by Richard Borg or Days of Wonder, so you have to check yourself about playability, potential gaming issues, etc.

Set-up Order
27
10
8
3
1
8
7
1
2
3