Memoir '44 D-Day Landings Memoir '44 D-Day Landings

[Okinawa] The Maeda Escarpment - April 25, 1945 - April 29, 1945

Desmond T. Doss Memorial Scenario
Pacific Theater By: secret_strategem - Last update: 02/05/2014
Axis Player: Allied Player:
x4 x7 x6 x7
    first You play first


Historical Background:
The Maeda escarpment in Okinawa was a 400 foot high cliff that stood in the way of the 96th and 77th Infantry divisions advance into the town of Maeda. It's top was defended by a series of caves that the Japanese used in a reverse slop style defense. On the 25th of April 1945 the Americans attacked the defenses, suffering many casualties, but eventually reducing the defenses one by one till the escarpment was cleared by the 29th of April.

One of the most remarkable incidents in the battle was the performance of a medic, Pfc. Desmond T. Doss. Doss was a Seventh Day Adventist and was thus a contentious objector and would not touch a weapon. He had been drafted into the army and chose to be a medic due to his pacifist beliefs.

When the US troops had reached the summit of the cliff they were halted by heavy fire from artillery, mortars and machine guns. Approx 75 casualties were suffered and most of the men fell back. Pfc. Doss did not however and instead of seeking cover, remained with his fallen comrades and carried them 1 by 1 to the edge of the cliff where they were let down on a rope supported litter, all the while exposed to enemy fire, till everyone was rescued. A few days later he exposed himself to enemy fire once again in rescuing a fallen comrade 200 ft. forward of the lines. These were his actions at the Battle of the Meada Escarpment, but they were not the only ones he was awarded the Medal of Honor for. For his full citation go to http://www.homeofheroes.com/moh/citations_living/ii_a_doss.html

Briefing:
[USA] Allied Player: 6 Command Cards
You move first.
[Japan] Axis Player: 4 Command Cards

Conditions of Victory:
7 Medals
The center town hex of Maeda is a temporary medal objective for the Allied Player.
The hex marked with the exit marker on the Japanese side of the board is an exit hex for the Allied Player. Any allied unit that exits of the board at that hex becomes a permanent victory medal.
If the escarpment (cave) hexes are cleared of Japanese units the Allied Player gets a victory medal. If a Japanese unit re-renters the escarpment the medals is lost

Special Rules:
[Nations 3] Imperial Japanese Army Rules are in effect.
[Nations 4] Marine Corp rules are in effect.
[Special Scenario Rule] The single figure marked with the battle star is the medic Desmond Doss. Doss may move up to 2 hexes but may NEVER battle. When adjacent to a friendly infantry unit after being ordered, having moved or not moved, roll 4 battle dice. He can heal only one unit per turn.For each star or infantry figure rolled 1 lost figure of that unit is returned. If also ordered, the unit may battle after before or after being healed. Doss may not repair tanks. It takes 3 stars to eliminate Doss as he was injured 3 times during the battle. After each hit, place a "cross hair marker" on the figure. After three hits are scored, remove him from play. He does not count as a medal to the Japanese player if eliminated.
[Terrain 13 - Steep Hills] All cave hexes cost 2 movement points to enter and return to, from a clear hex on the Allied side of the board. The caves on mountain hexes cannot be accessed from a clear hex. An infantry unit may take ground after a successful close assault.

Scenario Bibliography:
http://www.history.army.mil/books/wwii/okinawa/chapter11.htm

The Unlikeliest Hero (The Desmond Doss Story)

Warning:
Please note that this scenario was not approved by Richard Borg or Days of Wonder, so you have to check yourself about playability, potential gaming issues, etc.

Set-up Order
9
10
2
2
18
1
1
1
1
1