Memoir '44 D-Day Landings Memoir '44 D-Day Landings

The Meat Grinder - February 26, 1945 - March 06, 1945

Iwo Jima
Pacific Theater By: RBorg - Last update: 06/03/2010
Axis Player: Allied Player:
x5 x7 x5 x7
    first You play first


Historical Background:
On February 26, 1945 the Marines of the 4th Division found themselves facing a formidable complex of defensive positions on Iwo Jima. Hill 382, The Amphitheater, Turkey Knob and the village of Minami, were to become collectively known as the 'Meat Grinder'. A well-planned defense layout, the remarkable combination of weapons, minefields, caves and bunkers devised by Japanese General Kuribayashi held out against repeated attacks.

Several times, the Marines' advance looked promising, only to bog down and then be driven back to retreat under heavy fire. The Japanese forces also used infiltration tactics and a counter-attack with a limited number of tanks to further slow the Marines down.

Units from the 3rd Division were also thrown against the position as the massive casualty figures truly earned the 'Meat Grinder' its name in a short week's worth of fighting.

The stage is set, the battle lines are drawn, and you are in command. The rest is history.

Briefing:
Axis Player: Take 5 Command cards.

US Marine Player: Take 5 Command cards.
You move first.

Conditions of Victory:
7 Medals

Special Rules:
Imperial Japanese Army Command rules are in effect (see p. 7).

US Marine Corps Command rules are in effect (see p. 7).

The Marine Special Forces Infantry units are Engineer units. Place an Engineer badge in the same hex with these units to distinguish them from the other units. Engineers are explained p. 10.

The Marine Special Forces Tank units are Flame Thrower Tanks. Place an Flame Thower badge in the same hex with these units to distinguish it from the other units. Flame Thrower Tanks are explained p. 11.

Caves are explained on p. 4.

The Japanese player is in control of the Bunkers and may claim them as a defensive position.

Jungles are explained on p. 5.

Minefields are explained on p. 8.
The Japanese player will lay the Minefields out.

Scenario Bibliography:
http://www.ibiblio.org/hyperwar/USMC/USMC-M-IwoJima/index.html

Set-up Order
10
3
11
9
3
3
5