[Italy] Belvedere - January 25, 1944 - February 03, 1944

Breakthrough on the Gustav line.
Mediterranean Theater By: jdrommel - Last update: 10/25/2009
Axis Player: Allied Player:
x4 x6 x6 x6
    first You play first


Historical Background:
The French Expeditionary Corps in Italy (C.E.F.) had to break through the German "Gustav" line in the Cairo mountains. The 3rd battalion of 4th RTT had to seize the "Belvedere" mountain bristling with numerous German strongpoints. From 25th of January to 03rd of February, there were several climbing assaults under machine-guns fire, bayonet charges, close combats and counter-attacks to take hills 470, 681, 721, 771, 862, 915. The battlefield was under continuous artillery fire from the two parties. The victory was finally french but at the cost of heavy losses. But it was too a moral victory : after Bir Hakeim in 1942, the "Belvedere" was the symbol of the returning French army in the World War 2.
The stage is set, the battle lines are drawn, and you are in command. The rest is history.

Briefing:
Allied player [France] : 6 command cards, you move first.
Axis player [Germany] : 4 command cards.

Conditions of Victory:
Allied player : 6 medals with at least 3 medal tokens.
Axis player : 6 medals.
Each hex with a medal token is a temporary medal objective for the Allied player.

Special Rules:
- Use "Fordable Streams" rules (Terrain 41).
- All Axis infantry units have only 3 figures.
- 2 Allied infantry units with 3 figures on the left section of the Allied player.

Scenario Bibliography:
- Le bataillon du Belvédère - Ed. J'ai lu.
- "Paul Gandoet général" - Serge Douceret - Ed. Lavauzelle.

Warning:
Please note that this scenario was not approved by Richard Borg or Days of Wonder, so you have to check yourself about playability, potential gaming issues, etc.

Set-up Order
20
5
11
12
8
3
10
3
8
11
4