Memoir '44 D-Day Landings Memoir '44 D-Day Landings

[Normandy] Gold Beach - Overlord - June 06, 1944

Operation Neptune - Landing of 50th British Infantry Division.
Western Front By: jdrommel - Last update: 07/05/2014
Axis Player: Allied Player:
x8 x12 x10 x12
    first You play first


Historical Background:
06th of June 1944 - Gold Beach.
50th British Infantry Division landed with two assault brigades, the 69th Brigade on King sector in front of Ver sur Mer and 231st Brigade on Jig sector in front of Asnelles. British infantrymen were supported, on King sector by amphibious tanks (DD tanks) of 4/7 Dragoon Guards and AVRE tanks of C squadron Westminster Dragoons, on Jig sector by DD tanks of Sherwood Rangers and Nottingham Yeomanry and AVRE of B squadron Westminster Dragoons. A commando unit , 47th Royal Marines Commando, landed with the follow-up wave to advance towards port en bessin. After fierce fighting on the beach in front of La Rivière and Le Hamel, units of the 50th Infantry Division advanced inland and realized the best Allied bridgehead of the D-Day.
The stage is set, the battle line are drawn, and you are in command. The rest is history.

Briefing:
Allied player [United Kingdom] : 10 command cards, you move first.
Axis player [Germany] : 8 command cards.

Conditions of Victory:
12 medals.
Ver-sur-Mer, Meuvaines, Asnelles and the Radar station are a temporary medal objective for the Allied player.

Special Rules:
-Use "BCF Command" rules (Nations 5).
- Use "Specialized Units" rules for 47th RM Commando unit (Troops 2).
Use "Combat Engineer" rules for AVRE units (Troop 4). AVRE unit can open a path in the antitank ditch. (Option : you can use the "Funnies" figures of the Equipment Pack with one accessory by AVRE unit).
- Use "Sniper" rules for the single figure unit in the lighthouse (Troops 10).
- Use "Mobile Artillery" rules for the 124th and 147th FAR (Troops 14).
- Use "Destroyer" rules (Troops 12) and "Landing Craft" rules (Troops 15).
- Use "Heavy Anti-Tank Guns" rules (Troops 23) to the Axis artillery unit.
- Use "Special Weapon Asset", "Anti-Tank Weapon late war" and "Machine-guns late war" rules (SWAs 4, 5 & 7) to the Axis units with badges.
- Only infantry could cross the antitank ditch. Inside, it gives the same protection than sandbags.
- Radar station is out of service.
- Axis player lays out the minefields (Terrains 29).

Scenario Bibliography:
- Album mémorial Overlord - Jour J en Normandie - Ed. Heimdal.
- Magazine Historica hors-série n° 74 et 75.
- Carte IGN 1/50000 - Courseulles sur Mer.

Remember, see the Commonwealth war graves at Bayeux.

Warning:
Please note that this scenario was not approved by Richard Borg or Days of Wonder, so you have to check yourself about playability, potential gaming issues, etc.

Set-up Order
1
1
10
7
3
9
7
11
2
9
24
24
4
17