Special Rules: the 2 person infintry are snipersthey may move 2 and battle (1,1,1,1,1) or move 3he can only be hit by a granade
the 1 person is the medic when an infitry is hi and is down 2 or 3 guys he may enter their hex and replinish them by 1 it takes 1 move into the hex and 1 move staying in the hex to save 1 guy and each tern stayed in after that is 1 guy. while in the same hex he may be fired at any time he is with in another infintry. when a granade is roled on that infintry the axis player may select totake out the medic.
all others are rangers
axis players act normaly
Warning: Please note that this scenario was not approved by Richard Borg or Days of Wonder, so you have to check yourself about playability, potential gaming issues, etc.