Memoir '44 D-Day Landings Memoir '44 D-Day Landings

Bloody Ridge - September 12, 1942 - September 14, 1942

Guadalcanal
Pacific Theater By: RBorg - Last update: 04/07/2008
Axis Player: Allied Player:
x5 x6 x5 x6
first You play first    


Historical Background:
Bloody Ridge consisted of a series of grassy ridges south of Henderson Field where Col. "Red Mike" Edson had positioned his troops. The Japanese attack began with a bombardment, followed by a powerful thrust that pushed back the Marine companies near the Lunga River. The next day an attempt to drive the Japanese forces back on this flank failed. A strong effort by Major General Kawaguchi's infantry on the second night drove the Marines back again.

The Japanese onslaught was finally stopped by close range artillery fire and the firepower of the Marines in their final defensive positions. Kawaguchi forces were defeated just short of their objective of Henderson Field.

The stage is set, the battle lines are drawn, and you are in command. The rest is history.

Briefing:
Japanese Player: Take 5 Command cards.
You move first.

US Marine Player: Take 5 Command cards.

Conditions of Victory:
6 Medals

The two Hill hexes on the Marine's baseline (as indicated on the map) count as a Japanese Victory Medal. Place a Japanese Objective Medal on these two hexes. As long as the Japanese unit remains on the hex, it continues to count toward the Japanese victory. If the unit moves off or is eliminated, it no longer counts.

Special Rules:
Imperial Japanese Army Command rules are in effect (see Pacific Theater p. 7).

US Marine Corps Command rules are in effect (see Pacific Theater p. 7)

Jungles are explained on Pacific Theater p. 5.

The Lunga River is impassable terrain.

Set-up Order
22
3
4
15
9
2