Moselle-Saar Triangle 1 - December 06, 1944 - December 09, 1944

Ghost Corps enters the triangle Battle 1 of 3
Western Front By: 50th - Last update: 06/08/2011
Axis Player: Allied Player:
x6 x7 x4 x6
first You play first    


Historical Background:
While Patton pushed most of his troops and armored divisions to the besieged city of Bastogne, he left the 20th Corps to take the Moselle-Saar triangle and to push across the Saar River into the Rhineland. The 20th was comprised of 3 divisions, one of these being the 90th infantry division. They were to take the towns of the triangle, and then push across the Saar with no armored and limited artillery support. They took most of the towns, until they reached Orsholz, which was part of the German Siegfried Line. The 90th destroyed 30 tanks, 60 half-tracks and almost 100 other vehicles while in the area. Baker company surrendered in Orsholz. The fight to Sinz was another bloody battle.

Briefing:
Allies: Take 5 command cards and move first.

Axis: You have 6 command cards as long as you hold Sinz AND Orsholz, if you lose EITHER of these cities, discard until you have 4 command cards until you again hold BOTH cities.

Conditions of Victory:
Allied: You need to take the cities of Berg, Wies, Butzdorf, Tettingen, and Nenning.This gives you the 5 of the 6 medals it takes to win.

Axis: You MUST have units in the cities of Sinz and Orsholz and take 5 more medals. You need to keep control of Sinz and Orsholz to keep the Allies from crossing the Saar. You have artillery and superior numbers on your side.

Special Rules:
To simulate the harsh winter conditions, infantry and artillery units can move 1 space OR battle. Except special forces, which can move 1 space AND battle.

Scenario Bibliography:
Wikipedia-94th Infantry Division
Documentary- The Ghost Corps
Wikipedia-90th Infantry Division "Tough Hombres"

Warning:
Please note that this scenario was not approved by Richard Borg or Days of Wonder, so you have to check yourself about playability, potential gaming issues, etc.

Set-up Order
4
1
2
3
3
4
2
3
1
1
3
3
2
5
5