Memoir '44 D-Day Landings Memoir '44 D-Day Landings

Hedgerow Hell - July 12, 1944 - July 13, 1944

East of Saint-Lô
Western Front By: RBorg - Last update: 01/11/2012
Axis Player: Allied Player:
x10 x12 x8 x12
    first You play first


There are problems with this scenario: it cannot be set-up using the standard terrain tiles of Memoir '44 and the selected extensions. There are too many terrains of one or more types. Please contact the author.

Historical Background:
After a month of heavy fighting, the Germans finally lost Hill 192 the previous night (See "Attack on Hill 192", scenario WF14 on p. 30 of the Memoir '44 Air Pack). For the first time since June they no longer dominate the road to Saint-Lô. Should US High Command be able to deploy the 5th Corps into a large-scale armored offensive, the city will finally be within reach.

But the German elite Parachute units have taken advantage of darkness to pull back onto Hill 101 in the vicinity of the Bayeux Highway near la Boulaye, as well as onto Hill 147 on Martinville's Ridge northeast of Saint-Lô. Reinforced by elements of the Panzer Lehr, they have set up a line of defense in the endless cover of fields, woods and streams.

Their airpower grounded by poor weather and their tanks mired in unforgiving "bocage" country, the Allies must place the burden of the attack on the shoulders of their infantry yet again. What awaits the weary US troops will forever be known as "Hedgerow Hell"...

The stage is set, the battle lines are drawn, and you are in command. The rest is history.

Briefing:
Axis Player
[Germany]
Take 10 Command cards.

Allied Player
[United States]
Take 8 Command cards.
You move first.

Conditions of Victory:
13 Medals.

The five road hexes with an Exit marker on the Axis player's baseline are Exit hexes for the Allied forces.

The towns of la Boulaye, Martinville and Bourg-d'Enfer are Temporary Medal Objectives for either camp. When unoccupied, each town's medal goes to the Axis player.

Special Rules:
Place a badge on German elite Parachute Regiments infantry units (Troops 2 - Specialized Units).

Re-supply rules (Actions 24 - Re-supply) are in effect for all Allied Supply Trucks (Troops 17 - Supply Trucks).

All streams are fordable (Terrain 41 - Fords & Fordable Rivers).

Air Rules are not in effect. The Air Sortie cards are set aside and not used in this mission.

Set-up Order
37 
15
6
4
2
1
1
1
18
12
6
15
13
23
2
8
3
3
5